Not exact matches
So for example, our
previous issue was on sale for six home
games... but only one of them kicked off
in daylight.
They've found the net
in seven straight home
games, the only
issue is that they've conceded
in their
previous six.
In the
previous issue, CoroCoro teased a «shocking» announcement for Yo - kai Watch series, and it was pretty likely to be a brand new
game.
Sound effects of engines revving add to the intensity as well but the soundtrack unfortunately suffers from the same
issue as the
previous game in the series.
There could be licensing
issues at play but the fact that the character roster pales
in comparison to
previous games means that fans will almost definitely be disappointed
in the less than ideal collection featured here.
I would generally say that Dynasty Warriors 7 succeeds
in telling the stories of its battles far better than
in previous games, and it's nice to see that some of the
issues have been addressed.
Standard
issue for a dungeon - crawler, yes, but
previous games in the series were so generous with supplies that strategy was almost unnecessary.
* The
game suffers the dreaded «clone» aspect that was a small
issue in the
previous title.
But instead of immediately making you wonder about the next
game in the line, Gears 3 seems like it's built to last, with both a surprisingly touching story and a set of multiplayer additions that attempts to address the
issues that plagued the
previous game.
However, the
game doesn't appear to have improved it's physics
issues which have been present
in previous titles.
So how do we rectify this
issue we look to an interesting design choice that lays out at the start of the
game, when we start we are shown a motion comic which tells us major points
in the story from the
previous two
games and are then given the options to choose what we would have done
in this situation, essentially we are playing with the lives of our characters and this all impacts who will appear
in our
game and their thoughts towards you because of the choices you made.
These are problems that have occurred
in previous cross-platform
games, and there is certainly a chance these
issues can arise here as well.
The
issue I had with the
previous instalments was its insistence that it was a fully - fledged RPG and ended up feeling shallow
in comparison to other
games in the genre.
It's no secret that Battlefield 4 suffered the series» worst launch ever because, right out of the gate, many consumers were exposed to a myriad of network
issues, crashes, and
game save corruptions; this doesn't even take into account the absence of popular features that had been implemented
in previous installments (ie: squad join - up).
Moving on away from
previous issues, I would like to ask one question which is pertinent to me: Why the fuck would you include a «sneak» mechanic
in a hack»n' slash
game?!
Each of them also offers good matchmaking with the other members of the roster, so the only «downside» is having to see which one fits
in what team, which shouldn't be an
issue for anyone that played the
previous games» «players should be used to mixing and matching.
The developers are being heavily criticized within the community because of
issues such as the loot box system and the VIP membership, which was silently changed to a consumable limited to 25 users from the permanent boost it granted
in previous Forza Motorsport
games.
While Syndicate's combat and the upgrade systems take major steps
in the right direction, the
game's free - running suffers from similar
issues found
in previous titles.
System / Stability · Fixed an
issue that would cause the
game to crash when a client
in an online multiplayer
game would log
in after quitting the
previous session as they were dying · Fixed an
issue that caused an unresponsive state
in a local multiplayer
game if both controllers were disconnected while the
game was suspended · Fixed an
issue that caused the
game to crash after the player would drop 3 or more candles · Fixed an
issue that caused the
game to crash when a player would try to equip and assemble or scrap an item simultaneously
The Xbox One's
previous over-blown Kinect privacy
issues, DRM always - online check -
in fiasco and used
game blocking feature, have turned many
gamers off Microsoft's new console even though most of these
issues no longer exist with the Xbox One.
Other times you will find yourself climbing up walls you didn't intend and losing progress on an enemy your chasing.These small
issues should be fixed by this point as I know they have been
in previous games in the series.
Far Cry 5 combines elements that have worked
in previous installments while simultaneously correcting
issues that have plagued not only other Far Cry
games, but Ubi
games in general.
I wonder if this has been
in a
issue with
previous 2K
games.
In the
previous issue, # 225, the Eggman of the Archie continuity (who looks like the modern Eggman of the
games but has a back story so complicated I've yet to wrap my head around it) unleashed a resurrected Death Egg on the Freedom Fighters.
DICE decided to take 3
in a different direction from the series»
previous entries and because of that the
game ended up having some
issues (but selling extraordinarily well).
The
previous build was already relatively stable, yet the fourth beta release contains quite a large list of improvements for a wide variety of
issues, ranging from the device sometimes overheating and rebooting while playing
games, to pictures not being shown
in the gallery application.