Sentences with phrase «issue with the game however»

Not exact matches

However, our biggest issue seems to be the same old one we've had over the past years... Defending slender leads in tight games or winning with small margins when we are not at our best or when we need points the most!
However the but with him is His having an existing issue with our current chief scout (I personally would love to see him come) as he will maintain our trademark beautiful game, but with much more aggressiveness and drive.
However, the counter argument can be Suarez could have put a lid over the issue by shaking Evra's hands, and got on with the game.
However, this is not a major issue for many bettors who would rather bet on a single game whose outcome they are very sure about rather than place a wager on many teams with lots of uncertainties with respect to the outcomes.
However, with the inclusion of Arcade, Co-op, and Survival modes, as well as leaderboards, this won't be an issue for those who love those sorts of games.
However the biggest problem with this game is the gameplay, an issue which makes this game one of the worst games I have ever played in my life.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
However, there were niggling issues with that game that I hoped would be resolved.
I have played the entire X series and I have experienced issues from time to time in relation to performance and game play however, this is the first time I have been really disappointed with EGOSOFT.
The basic attacks are simply executed with a button press and you can try to attempt to control the flow of combat during some of the battles by issuing commands to your party members, however the game isn't exactly difficulty enough except for some boss battles so you can breeze through the majority of the game just keeping with the default party AI.
However, he noted the incompleteness of the game saying «The main issue is that this is just the first half of a full game, with what feels like the pacing and difficulty curve to match.
However, newcomers might be turned off by a lot of issues with the game's story, as well as repetitive levels and a host of other issues.
It does, however, offer a start to what isn't the only issue I have with the game.
Known issues for the mod so far are message texts not rendering correctly, which they are working on, non-compliance with in - game AA and poor framerate with AMD cards; Nvidia chipsets «seem fine» however.
Obviously with an e-ink screen you aren't going to play any intensive type of games such as mobile slots, primarily due to refresh issues with e-paper, however, you can download Chrome or Firefox and play browser based games.
Adam acknowledges the complexity of the issue: «This is a subject that differs within the team, however I would argue that the games industry has a skills shortage at the moment, [with] only 10 % of game course graduates actually getting into the industry.
first of all it's a known fact that if anything sony's systems is even less powerful the only game that really showed grapical prowness was killzone 2 one game does not mean it's more powerful the whole gimped issue because of DVD is now null and void since they increased the numbers of disc to 4 however it's a well known fact they were haveing issues with ram on the PS3 so if anything the PS3 will be to blame if quality is gimped
However, as with most games, issues do arise and make themselves very noticeable the first few days.
However, none of the issues with the game were so terrible that they stuck in my head for very long.
However, it is also the main issue with the game.
However, gamers are reporting several issues with the title, with one even saying that it is unplayable.
Each stage in the game takes players through various London landscapes, all of which are quite interesting to gaze at in passing, however whilst they come off as 2D in appearance, gameplay is actually more 2.5 D. And that brings us to my first issue with Bloody Zombies.
However, the $ 299 handheld - hybrid console's storage can be expanded with micro-SDXC cards so storage shouldn't be an issue for those interested in the game.
However, their approach to this paradigm led to some major issues with the game feeling very bloated.
[12] However, on 1 August 2011, the Xbox 360 release date was pushed back to the first quarter of 2012 to give the team «more time expanding and polishing certain elements of the gameplay» and to allow the developers time to deal with legal issues surrounding distribution rights for the game.
However there are issues with this game that makes you feel that much is missing and more could have been done to make it all even better.
The only issue with the game is that the replay value may eventually wear thin, however most players will easily be able to finish this game while in the Honeymoon phase.
The one issue with this mode however is that it doesn't feel like it's yet been truly integrated as a proper game mode — this is due to the fact that any kills and deaths in the War mode aren't recognised within the statistics data, meaning those hoping to climb the leaderboards will be out of luck if this is the game mode you prefer to play.
However, online gaming comes with a whole other issue; you need 2 copies of the game!
However short of doing an open - world game, linearity is really going to be necessary (we've seen how many issues open - world games end up with).
However, they did find some issues with the game, although they did call them typical for the series.
Developing games for the system has been tough for some third parties, however, with games like RiME, WWE 2K18, and Yooka - Laylee being delayed due to optimization issues, and some still suffering performance issues upon release.
However, there are two glaring issues: 1) you can't use any amiibo, it must be the special Mario Sports Superstars amiibo cards which are sold separately (the physical version does come with one) and 2) the amiibo cards aren't saved to the game, so you'll have to re-scan them every time you play.
Now, to be clear, I'm certainly not saying stories seriously examining the issues surrounding domestic or sexual violence are off limits for interactive media — however if game makers do attempt to address these themes, they need to approach the topic with the subtlety, gravity and respect that the subject deserves.
The main issues of both games (bad stories and repetitive quests) haven't been fixed, however, so those who disliked them originally won't change their opinion with the Definitive Collection.
In our original review of Dead Space 3, we gave it a 9 out of 10 as the game was a lot of fun, especially in co-op; however we cited the issues with the game lacking the tense, psychological horror based moments and dementia that the series was most known for.
Many praised the attempt at offering a motion control scheme for the Wii, however some had issues with the overall responsiveness of the motion controlling, as combat could devolve into simple gestures, which is a shame as the actual combat mechanics are possibly some of the deepest in any Zelda game.
However, the game had issues at launch which the developers fixed with updates but still gamers are skeptical about the game.
However, the fixes did not came without a price, as many Xbox One players have reported that they are facing issues with the game after the patch.
I have begun to get over my issues with how Mario Party mode operates in Mario Party's 9 and 10, however if this is the case I still much prefer the way the game played up to the 8th instalment.
At first I chalked these types of instances to the category of the odd in - game odd glitch; however, they continued to happen with fair amount of frequency as almost every battle had an issue of some kind.
Manhunt 2, on the other hand, could be more tricky; if they re-release the censored version I can't see an issue, however with the controversy surrounding the game, it's hard to say whether it's a contender or not.
However, on my 5.1 surround setup, the echo effect on Bruce's announcements sounds horrendous (I have no issues with any other game or movie).
However, this is an open world game with no loading screens other than the initial load or if you fast travel, so it isn't too much of an issue in the grand scheme of things.
The game hasn't been without its issues however, with PC gamers in particular having trouble with frequent crashes with the game.
The biggest issue with Sword Art Online: RE: Hollow Fragment however is how the game poorly conveys what tasks you should be doing to advance the story.
However, one issue with Kinect is that you need a considerable amount of room to play the game and Dance Central is no exception to that rule.
However, some of the issues that many had with the games were technical ones, and perhaps with a bit of retouching and updating the games can get a bit of second chance.
It's very much inspired by the game, although there is one curious issue with the adaptation, however.
There are two large issues however with the game that sort of linger over the entire product.
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