Sentences with phrase «issues during multiplayer»

To that effect, I've noticed that there haven't been very many issues during multiplayer matches — only encountering the occasional stutter here and there, though I suspect connection quality played a large part in that.

Not exact matches

This isn't necessarily an issue during the campaign but is a glaring restriction when it comes to the competitive multiplayer modes.
Fixed issue where a guest could enter alone into the boss room for the Dancer of the Boreal Valley during online multiplayer session.
Fixed issue in the loading screen where guests were not alerted to an error that occurred on the host's side during online multiplayer session.
Fixed issue in «The Painted World of Ariandel» where the opened / closed status of the door to the Cleansing Chapel did not synched properly during online multiplayer session.
Editor's note: The text, score, and pros and cons of this review have been updated to reflect additional testing of the latency issues during four - player local multiplayer.
With those framerate issues mostly happening «during multiplayer when action got especially hectic,» hopefully Infinity Ward releases this patch very close to when people can start playing the game come November 15th.
Takes you to Galaxy Map Galaxy Map now has PUG - Z present Galaxy Map options hidden under sliding menu SPOOOOOKY PUG - Z Added new Quest Types Increased Light Source radius Classic Space Achievements added Monsters Achievements added Changed Up / Down to be consistent on all tools for Controllers Waypoint Markers updated Chests no longer appear underground New Landscape Tool shapes added Camera Car added Fixed multiple Online Multiplayer disconnection issues XBO — Fixed Memory leaks during long play sessions that lead to crashes PS4 — Fixed Memory Leak that leads to seemingly random crashes.
While it's certainly not that much of an issue when playing solo, I can see this becoming a problem during multiplayer matches, and it just comes off as a glaring design flaw.
Fixed issue in «The Painted World of Ariandel» where the opened / closed status of the door to the Cleansing Chapel did not synched properly during online multiplayer session.
Fixed issue in the loading screen where guests were not alerted to an error that occurred on the host's side during online multiplayer session.
Fixed issue when player using the miracle Tears of Denial doesn't get attacked during online multiplayer session.
Fixed issue where a guest could enter alone into the boss room for the Dancer of the Boreal Valley during online multiplayer session.
Fixed issue where the level sync feature in Undead Match did not synched consistently during online multiplayer session.
During the first two days of release, many players had issues loading into multiplayer games and the new social area.
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