It is possible Samsung or Google could address the battery life
issues in future patch updates, but neither company has commented on the matter so far.
Not exact matches
Maybe the developer plans to
issue a
patch in the
future to correct all of these
issues.
One
issue with the graphics is that the framerate does drop at times which hopefully will be addresses
in future patches.
While the severity of the frame rate can't be denied, the developers have atleast acknowledged the
issue and are working on a fix for it so hopefully they are able to
patch it
in a
future update.
Hopefully, these
issues are addressed
in a
future patch (which EA Canada have been quite good with
in the past).
But when it is all said and done, these
issues could be fixed with a
future patch, thus leaving a superb little horror experience for those with patience and nerve to poke around
in unsettling environments.
This is something I think will probably be fixed
in a
patch in the near
future so again not much of an
issue.
Aside from a few minor technical
issues (they should be fixed
in a
future patch) and less than impressive visuals, Velocity Ultra is perfect for PlayStation Vita owners who want a fun, fast - paced, and just overall awesome game.
And sure,
in the «release now,
patch later» world that is the modern day gaming industry, it's more than likely that these
issues will be addressed
in the
future, but the fact remains that these
issues should be fixed before launch.
It is unfortunate that this is an
issue and something we hope to be seen
in future patches, downloaded content, and or even
future installments that could lead to more changes and a fully upgraded system.
So this
issue should be resolvable
in future patches with any luck.
Hopefully,
in a
future patch, Ubisoft will address this
issue.
I feel reasonably certain that Sega will
patch the
patch in the near
future, but as it stands right now, it's a significant enough
issue to meaningfully detract from the experience.
One
issue with the graphics is that the framerate does drop at times which hopefully will be addresses
in future patches.
I hope these
issues are fixed
in the near
future, but as of the time of this writing, there is no
patch or update for the 3DS version of the game.
There are some minor things that bother me but these
issues could be
patched up
in future.
Seemingly this is a known
issue, to be addressed
in a
future patch.
It's a sad state of affairs when your current gen release is bested by the last gen iterations
in almost every way, and although only the most hardcore of fans will notice most of the changes and little tweaks to the gameplay, there are still undeniably some major
issues that need to be addressed, hopefully with a
patch in the near
future.
However, Square Enix has been looking into these
issues and has said that they will put out more
patches in the
future to make this version of Kingdom Hearts the most complete one.
Russian subtitles have also been added to the game through this
patch, and Ninja Theory says that they are «continuing to monitor reports of
issues in Hellblade and will be working on additional fixes for
future updates».
This would have solved some of my
issues with the circle pad; perhaps there will be a
patch that adds the option
in the
future.
* Added AMD Radeon support (Please note — the NPC dialogue lip - sync will be enabled
in a
future patch) * Improved performance significantly * Fixed glitch when changing resolution * Improved mouse scroll speed
in map menu * Disabled SSAO and AA options (TBD) * Fixed minor rendering
issues * Fixed screenshots capturing * Fixed crashed related to audio driver
Parity warned users of the
issue in a security advisory, which has now been updated to show
future editions of the wallet software have been
patched against the bug and likely will be released soon.