Sentences with phrase «item collecting into»

For those of you not in the know, Joe Danger rocked onto PSN last year to unanimous applause, combining motorcycle stunt riding, platforming, speed runs and item collecting into one incredibly slick experience.

Not exact matches

Be it cookies, popcorn or collecting the most non-perishable food items, it kicked your young entrepreneurial spirit into overdrive.
The 13 - year - old and his family unloaded the haul into shopping carts Sunday at Seasons kosher grocery store on Reisterstown Road in Pikesville, where volunteers were collecting items to donate to Jewish communities affected by Hurricane Harvey in Houston.
«Gamers who are really into getting to the next level or collecting all of the in - game items seem to have unhealthier video - game use,» Hilgard said.
Once collected, it's recycled (reused in another product, often one that's similar to its original form) or upcycled (turned into a totally new, higher - quality item).
When I first got into fashion, I used Pinterest as a place to find and collect ideas for how to wear some of my favorite items in my closet.
Once full this can be unleashed, turning all on - screen foes into items that can be collected — those appearing dependent on which partner character you currently have.
Joker's trump card is he can use more than one Persona, capture defeated Personas (and ask them for money or items) and fuse them into more powerful Persona — think a dash of Pokemon monster collecting mixed with Shin Megami Tensei's negotiation system.
In his originally fluid presentation of these invaluable items of wonder, Haynes is like the great curator who shares his soul through collected relics that accumulate into a picture so full its beauty bursts from the seems.
A diverse range of items can be collected and will later serve to transform the player's ordinary makeshift weapons into serious instruments of destruction.
A diverse range of items can be collected and will later serve to transform the playerâ $ ™ s ordinary makeshift weapons into serious instruments of destruction.
The core gameplay in Crashlands is the harvesting and collecting of materials, which you then assemble into tools, wearable items, consumables, or decorations.
Throw in the ability for users to visit each other's towns, collect items, display rewards, manage a house, and you have a great piece of software built into the system that doubles as an easily digestible user interface.
I have a wide variety of interests, from witchcraft, santeria, forensic science, recycling, food preservation, gardening, home decor to art, collecting westmoreland glass bulldogs, majorica monkeys, primitives, religious artifacts, funeral and death items, gothics, study of polygamy, writing, family, psychology and more... always into something new and wierd.
Sell off unused items: Before my wife and I moved into our house last September, we had a lot of stuff that had been collecting dust in our condo.
Any such items brought into the testing room will be collected and returned after the test is completed.
Our firm offers free case reviews at no cost to you to help protect your consumer rights anytime you: • Receive contact from a creditor or debt collector to collect a debt; • Receive unwanted computerized robocalls or texts to your cell phone (even after you've told them to stop); • Notice inaccurate information on your credit report (even after you disputed with the credit bureaus); • Obtain a loan, lease, or purchase an item on credit; • Enter into an autopay arrangement with a creditor (i.e., gym membership, car loan, etc.); • Purchase a lemon vehicle or other consumer product; • Need help settling debts for less than the full balance; or, • Have any other consumer issue you would like us to look into at no cost to you.
When you provide an Item as payment, it might also be converted into an electronic image and collected and returned electronically.
Of course, while collecting bloodworms, you are bound to run into mosquito larvae as well, but the two items are collected in different ways.
Bay Area artist Michele Pred's assemblage of sharp or combustible items collected from airline passengers at San Francisco International Airport captures how the events of 9/11 transformed innocuous household items into symbols of threat (Encirclement, 2003).
Once I have collected all the activity items I want to take, I separate things into two (or three piles, depending on the duration of our trip).
After scanning, the TSA expects you to collect all of these items, organize them and be on your way — shoeless I may add — in a matter of seconds before the person's belongings behind you comes barreling into yours.
Figures are collected from an in - game store and can be leveled up by collecting items to fuse into them.
Exploration is only meaningful if rewarded with discovery, and when you do stumble upon an object with which your girl can interact — like an old building facade littered with spent rifle shells — you are granted not just an item to collect for your basket and potential rooms to unlock in Grandmother's house, but a short line of pop - up text that gives insight into your chosen avatar's thoughts, feelings and personality.
You are dumped into an open world where you ride your horse to different dungeons, there is «Z targeting» in the combat, «bottles» that hold health, a hookshot - like gadget, a boomerang type gadget, big boss keys to take you to a big red skull room on the map, boss fights that require the use of equipment gained in their respective dungeon, heart containers at the end of dungeons, you need to collect several pieces of a world saving item, you even fight a shadow version of yourself.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
You're dropped into a procedurally generated dungeon style map sporting the all - too - familiar Unity engine and basically told to shoot everything that moves as you clear room after room, gradually progressing towards the next boss battle granting passage to the next floor of the fortress, collecting items and power - ups along the way.
I'm actually running around now collecting items to craft into weapons to give the community.
Players will be able to collect all sorts of furniture and decoration items, to turn their campsites into delicious tea party.
Sure, you'll collect items from pint - sized side quests (with gestures to open a treasure chest, or pumping water into a trough for Seren), but for most of the span, it's a rather sterile and bland litany of horse steering and wrestling with inaccurate controls.
This is unfortunately where the originality of the game ends and turns the title into a stock standard arcade platformer that requires players to go from A to B, collect items along the way such as hamburgers and defeat an almost unlimited number of ghostly enemies thanks to your special abilities.
Players must use logic, collect important items, and solve environmental puzzles to get the robot back into the city of Machinarium so he can rescue his robot - girlfriend, save the head of the city, and defeat the bad guys from the Black Cap Brotherhood.
Players collect them by driving into them, but if they get hit by an item, the players lose coins.
Each of these monsters can then evolve into several more powerful forms of themselves as you collect the items required for these changes.
The title uses the series» third - person perspective to follow Travis as he explores the town, collects items, and has nasty childhood memories manifest into nightmarish creatures because that is what Silent Hill ALWAYS DOES TO PEOPLE.
By collecting food items, it's possible to evolve Pommy into new forms and give it new abilities.
From your figure «portalling «into the level, to collecting items, levelling up and jumping from platform to platform.
You then turn these collected items into usable things to make your survival better.
Many of these bosses and items that you collect are directly tied into the game's story.
As you start up you choose from 8 different characters and you head into the game trying to find a specific item while you have certain «not so important» items which if you collect adds additional experience points to your character when you finish a level.
Plus, there are new items in the shops every day and there are bugs and fish to collect to sell and put into a museum.
You can speak to NPCs, get into battles with enemies, collect items, buy things in shops, equip gear (including on the characters you're not using), travel via warp pipes, visit any location in the world...
You take your little armoured chap into battle, running around madly, shooting wildly trying to collect as many items and coins as you can.
It had you moving from floor to floor deep down into a randomly generated dungeon, collecting items and fighting monsters for as long as you possibly
If a player feels manipulated into purchasing an item or power - up just to finish a level in a reasonable time or to collect an achievement, then it will leave a bad impression and negatively affect retention.
From one parent we get the basics: a sprightly adventurer, Melody, delves into four randomly generated dungeons, collecting items, battling monsters and digging for treasure, all in a delightful 2D aesthetic most immediately reminiscent of Link to the Past - era Zelda; if the enemy designs and top - down viewpoint don't summon that to mind, the (usually empty) heart containers in the top right will.
As users collect extra equipment, they can fuse unwanted items into other items to make them stronger.
There were hidden areas he could smash open, collecting components that could be made into helpful items — such as one that harvests energy from enemies that could be used for special attacks.
These puzzles will have you going into homes and caves alike and flipping switches or opening chest to collect weaponry or items along your way.
Al - Revis serves as the basic hub of the game as you radiate outward completing assignments for different classes, most require going into new dungeons to collect recipes or ingredients to synthesize new and interesting items and upgrades.
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