Not exact matches
Dungeons of Dredmor does not match this level of detail, as others have noted — we're talking about a
much more shallow game, with maybe 20 different NPC types, ~ 100
items, poor inventory
management, a fairly clunky GUI, and adequate graphics.
AKC Reunite donates trailers that are fully stocked with non-perishable
items to Emergency
Management teams so they can provide pets
much — needed assistance immediately following a disaster... the critical time before FEMA support and services are deployed.
While you can at least drop
items anywhere rather than rely on boxes in safe rooms, there's still so
much inventory
management that it really gets in the way of any pacing 0 could hope to accomplish.
A linear, side to side blend of RPG
item management and menus mixed with combat that is very
much like that of a traditional fighting title i.e. [i] Tekken [/ i] or [i] Soul Calibur [/ i].
When you start playing it, you'll see how
much it looks like an older Zelda and how
much it plays like an older Zelda, especially with the slightly annoying
item management system.