Sentences with phrase «item placement»

So I was unable to type or back out of Item placement.
For me the most fun comes from figuring out the optimal item placement.
An endlessly random experience every time you play as the big castle you're in changes its layout, enemy placement, and item placement with each playthrough.
On April 17, 2018, the association announced a digital item placement agreement with GT Dollar Pte. Ltd. (GTD), a Singaporean - based tellurian practical credit clearing system user joining over 2 million businesses worldwide.
Players who have played Dark Souls II for an extended period, as well as all of the DLC may find that the rearranged enemy and item placement enough to get them fighting for their soul once again, but only if they are die - hard fans.
Smart Launcher 3 has some interesting theming support, including its iconic «Flower» QuickStart layout for the apps on your home screen and its Icon Pack Studio, but its implementation of widgets and item placement on its home screens keeps stranded between theming launcher and light launcher.
... working with broker partners, distributors and retailers to expand item placements, develop... business and build existing business · Inform customers of company products, programs and...
The former was to give players an easier time with the game, while the latter remixed enemy and item placement for players to have a new experience while replaying the game.
An endlessly random experience every time you play as the big castle you're in changes its layout, enemy placement, and item placement with each playthrough.
For those impatient gamers in the audience, though, we've got a little tip that will instantly transport you to this magical realm of harder enemies and trickier key / item placement.
Not only does it reduces the timer and start you off with only one hit point, but it also changes up some of the puzzles and item placement, effectively making it a whole new game.
I've always believed that Dark Souls excels at telling bits of plot and life through level design and enemy and item placement.
There are only a few different kinds of rooms the game generates and, while the enemy variety, item placement, and dungeon layouts keep things interesting, there's only so many times you can go through the darkened cave or lava maze before a «been there, done that» feeling sinks in.
While this is usually fine in itself, there are quite a few instances that really show that this game demands precision platforming and item placement.
According to the game's latest update, CSE is running internal tests on a new server while tweaking tooltips, the banes and noom system, capture - the - flag mode, item placement, armor, environment assets, and animations, including new idles for each class.
Brut @l plays similarly to what you'd expect from a rogue - like dungeon crawler, including popular elements like procedurally generated dungeons, random enemy and item placement, and permadeath, where a costly mistake can be your last.
The actual Scholar of the First Sin is the main game with different enemy and item placements.
It also lets you freely experiment with item placement and usage as you can place or use items, then just back up a bit if it turns out you got the placement wrong.
Those suffering from OCD when it comes to collecting items in games are also in for a bit of a nightmare as the game can be quite sadistic with its item placement at times.
Every time you start a new game, the mansion's layout and item placement is randomized.
Item placement with the gamepad improved, and there is now an option to show an item placement indicator.
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