Shimmering failed to distract, and
jaggies also stayed away from the image.
Not exact matches
There are
also instances of screen tearing and
jaggies here and there.
to count the
jaggies... says it all, i
also have both consoles and the 360 has less if any
jaggies compared to the ps3.
The demo was
also full of
jaggies and it just seemed incomplete in some areas.
Look at Sigma
jaggies everywhere pixles galore in the water around the town and in the sky and in the lower cave levels have alot of pixles
also so what is old school?
Also way more
jaggies on xbone.
Also, we are trying not to make
jaggy textures stand out anywhere in the game.
Edit, although I game on PC for all multi's, I'm
also a console fan & enjoyed playing exclusives on both consoles, but
jaggies & screen tearing on a new # 430 console is unacceptable to me.
I've never really been one to moan too much about «
jaggies» but in this case, the effect appears to be somewhat emphasised by the scaling method Starbreeze has employed, and the lower resolution textures are
also far more noticeable.