Sentences with phrase «jarring changes in character»

Not exact matches

However, It wasn't so much the switch in lead character that I found jarring, but more the immediate change in pace, that slowed to an almost crawl, and never fully regained momentum.
Also, this series seems to release super slow, too bad as it jars with the extreme fast pass of the story, its not a good thing, but the story and art and all that, pretty good, the concept alone is interesting, and the characters and concepts as presented are good, but, these volumes are edited to a degree, which is odd, this is a teen series, so, why cut the swearing, why change the names, why doctor the art when there's nothing mature to cover up in the first place... not good choices on the part of the American release staff, though this volume doesn't have those things to such a degree so, maybe those comments should be for a earlier volume.
You would think that the change from beautifully crafted character portraits in the visual novel segments to the comparatively simplistic sprites would be jarring, but it really isn't.
-- No indication as to whether or not Ghirahim is playable yet; the description in Famitsu could be be about his boss moves or character outline as general — If Link uses Power gloves and drops off ball & chain, he can lift pillars, jars or even enemies — With the legendary baton from Wind waker, Zelda can command winds and fight by playing songs — You can blow enemies away with wind or the sound can turn into lightning bolts — You can also summon tornados to snatch enemies away — After you select a character for a stage you select the weapon — You can't change weapons in battle — Weapons differ a lot from each other and it is part of the fun to test which one suits you
They aren't major issues, but we found characters often dropping into place a few seconds late or jarring camera changes that zoom in and out of a NPC's face.
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