Sentences with phrase «jump ability always»

Yoshi has that pleasant heft to him, with the weird - sounding double jump ability always allowing you to get just that extra inch of height needed to reach something special, or life - saving.

Not exact matches

And he has always had great hands and the ability to catch the ball, which is something you can't really teach and is almost always the difference between skilled players and stiffs like Noel who are tall and can run and jump but can't do much else.
If adults are always jumping in or setting limits, children lose the ability to learn from the experience.
The levels were as interesting as any other Halo campaign but due to the better graphics and the ability to climb up a ledge rather than having to jump above it's height it made it great to explore for skulls and collectables, within the 9 hour co-op game both myself and Russ found ourselves venturing off and climbing up different parts of the maps to see how high we could get or what was hidden away, we came across a few Easter eggs on the way and found some rare or «special» weapons, Halo has always been a FPS which you have to explore to find Easter eggs etc. but Halo 5 just seemed better than the rest for this, the game flowed well between each level bouncing from blue team and team Osiris following the story to show where paths cross and what each team is doing in between, I feel like all of the trailers kind of pointed the story into a different direction to the way the campaign developed which was surprising and confusing at the same time but none the less it was a great campaign and one of the best Halo games I have played in many years, I was never a fan of Halo 4 I thought it lacked everything a Halo game should be but Halo 5 has surprised me and was well worth the wait.
Now if you have followed the Skylanders franchise either since the beginning or since Giants you know that one ability that is common in most games have always been left out of the Skylanders games, and that is the ability to do a simple jump.
The ability to walk, run, jump, and slide may always seem like givens, yet aren't always incorporated into the games we play.
a b c d e f g h i j k l m n o p q r s t u v w x y z