Sentences with phrase «jump ball ability»

Not exact matches

Scouts will be keeping a close eye on his decision - making with the ball and ability to hit jump shots consistently.
He's more skilled than was able to show, with some range on his jumper and ability to handle the ball.
And he has always had great hands and the ability to catch the ball, which is something you can't really teach and is almost always the difference between skilled players and stiffs like Noel who are tall and can run and jump but can't do much else.
Hopkins has hands down the best hands in the league and the best jump - ball ability of anyone since Moss.
I have gravely mixed feelings about every movie on Marc Forster's résumé, from «Monster's Ball» to «Stranger Than Fiction» to «The Kite Runner» to the 2008 Bond film «Quantum of Solace,» but the guy is undeniably a stylistic virtuoso with a Michael Winterbottom - like ability to jump around from one genre to another.
We are dedicated to showcasing our amazing Jack Russell Terriers competing in events such as conformation, racing, lure - coursing, go - to - ground, super earth, barn hunt, brush hunt, high jump, agility, trailing and location and ball retrieval showcasing a terrier's intelligence and physical abilities.
Flyball requires a dog to retrieve, jump, perform a swimmers turn on the ball box and have the ability to run alongside other dogs, or in the opposite direction of other dogs and still maintain focus.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
In the real one, Mario & Luigi have to use special abilities like the spin jump, ball and Mole Mario to access different areas and solve puzzles.
The main mechanic outside of the procedural generation is that Bob tends to receive different abilities along the way, such as jetpacks, double jumps, or other additions that can be boiled down to being larger, smaller, having less friction and other similar tried and true mechanics (although the game throws a curve - ball by making you fly a spaceship at times).
The new transformations in this game include Ball o» String Wario, which makes Wario roll around and react as Fire Wario does, but without the ability to jump and much faster, Electric Wario when zapped by one of the enemies mentioned before, reacts as if he was hurt but destroys enemies as he moves back, Invisible Wario allows passage through protected gates with an eye who watches any intruder, and it is dismissed by entering a pipe or falling in water.
In the game, you are Dark Slash Hero who equipped with dual blade and gun blood, jump and shoot attack to kill the bad guy and bring peace to the gangster city In every city, you have to kill the bad stickman boss to pass and discover new city Features — Real experiences of shooting bad guys in crime city — Slashing and kill the stickman gangster with infinity blade in the gun and blood scene — Run, jump and shoot over 5 unique cities — Challenging with endless boss fighting — Ultimate gun fighting with tons of weapon — Collect combo fighting to multiply scores — Summon motobikes, tank and helicopter — Purchase equipment to upgrade dark hero abilities — Power up with dead ninja mortal ability — Game do nt take up much space on your device — Game do nt need wifi or internet connection — Play Game without facebook Weapons list: — Gun blood: attacking in low range and low speed — Big gun: Shooting in medium range and low speed — Dual blade: Slashing in range with low speed — Rocket: attacking in large range and high speed — Tank: Shooting gangster automatically — Helicopter: Shooting and protecting from your behind — Bike: Shooting in high speed and protected by shield How to kill the bosses: — Kill the boss 1 (green goblin): kill on time when goblin attacks — Kill the boss 2 (electric man): Electric man through blue and red electric ball.
Each also has an extra ability, activated by charging the attack button — Bucky has a high jump, Deadeye can crawl on walls, Blinky gets a jetpack, Jenny has a psychic energy ball that can be guided around the screen, and Willy has a super laser shot.
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