Sentences with phrase «jump scares»

, a database of jump scares in horror, thriller, and sci - fi movies.
I honestly think this movie was better than that for it to rely on jump scares.
If the film is anything like the trailer, it could be in trouble because it's entirely full of cheap jump scares.
Players want to be surprised: that's why there are so many horror games with jump scares.
There are also some good jump scares in the film.
The shooting and the gameplay are solid, the story is good, with a few jump scares here and their.
But «Lights Out» looks like a simple enough idea that it will afford plenty of mood and jump scares for its running time.
And he's got a couple good jump scares.
These are all examples of effective jump scares, but all too often movies rely on them to much, and they become cheap.
There's a couple of jump scares here and there, and I've never been a big fan of those, but I think it can work maybe every once in a while.
The film doesn't work because the frequent jump scares do not pay off.
Many jump scare games are simply about knowing that something is going to pop up at you any moment and it's the anticipation of that, that creates the most atmosphere.
I didn't want to see the predictable jump scares when everything gets real quiet, I didn't want to have a large cast of characters so that they could all die off.
There are a few weak attempts at jump scares, but they make little sense in context of the story and feel out of place.
Note that Which has a bit of violence that might be seen as disturbing, and if you're worried about jump scares then you should probably avoid playing the game as well.
Still, there's a steady sense of tension and a few genuine jump scares.
There is an enemy indicator that shows if someone is nearby, but that's about it, and there are still occasional jump scares.
I will warn you this games has a few jump scares which I did not expect at all.
And preferably a loud and horrifying noise as a cheap jump scare tactic.
Unfortunately the majority of the ones I've watched have either been filled with cheesy and predictably lame jump scares or just lack simple creativity.
It is also apparently helpful to share some drinks while at it to hopefully reduce the tension of waiting for the next jump scare.
The larger question is one of rhythm, and the diminishing returns of one jump scare after another.
You won't see any lazy jump scares in this movie.
The Evil Within however still does produce scares without relying on the cliché jump scare formula.
Focusing more on psychological horror rather than flat out jump scares, this is a game that will really get under your skin.
I enjoyed the movie with the typical jump scare every so often.
Most importantly, there's no inspired, memorable, terrifying jump scare.
My PTSD makes jump scares a one - way ticket to a panic attack.
A menacing ghost behind you provides an effective jump scare until the sisters finally deliver the grim finale.
The only time I even jumped in this film is the very final jump scare, which, in fairness, was a pretty good one.
Ghost stories don't always have to consist of malicious jump scares to keep the audience in suspense.
There isn't a single jump scare in this thing.
There were quite a few jump scares last night in the group I saw the trailer with — see if you can spot them.
The first jump scare I knocked my mouse right off the desk, but the second one made me quit out of the game.
It creates a world that is disturbing by using psychology instead of the usual jump scares, and manages to achieve a very unique experience.
These buildings contain the same enemies, same triggers, same jump scare.
Rather than building tension with editing, we get abrupt jump scares.
There is an actual «horror» type jump scare in this and it is hilarious!
I have to also give credit that no ridiculous empty jump scares can be found.
As for his score's effect on the film, music tends to lend itself more towards jump scares than the film's actual sound design.
For me, atmosphere and suspense always trump jump scares and gore.
Aside from one scene, there isn't a single jump scare present whatsoever throughout this flick's 94 minute duration.
The film makes inspired, distinct use of all the channels to create some effective sound design in everything from striking jump scares to subtle moments of ambient noise.
There are certainly no intentional jump scares, but you'll likely run into more than a few startling moments.
This actually adds to the tension, and it's refreshing to take in since so many found footage films have music and jump scare sounds that randomly appear.
Aside from the violence and jump scares described above, for a lot of the movie mother!
A first - person shooter with a variety of play styles and some annoying jump scares.
And yes, it does use jump scares quite a bit, but they seem to be mixed well in their bag of scare tricks.
The enemies appear in the form of sudden jump scares.
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