For example, a pink tutu will give you better
jumping ability while leather pants offer up a slide.
Not exact matches
If Lavine comes back and continues being a 20 plus scorer
while jumping out of the gym and shooting 40 % from 3 with the
ability to drop 35 on any given night then sorry, you found your athletic star wing.
While he hadn't planned to
jump into a series so soon after «Numb3rs,» expecting to concentrate on directing, the role «seemed too good to say no,» says the actor, who credits hard work, luck, learning from his mistakes, staying viable for his
ability to stay employed.
The
ability to
jump and grab a giant enemy, scaling it to stab it in the face
while it thrashes about is incredible.
Peach's attributes are similar to Super Mario Bros. 2, in that
while she is slow and not as powerful, she can move more quickly and falls more slowly in the air, and has the unique
ability to temporarily float through the air by holding down the
jump button.
Use multiple
abilities while in different forms: wall
jump as Ninja Shantae, soak up sun as Beach Shantae and serve justice as Officer Shantae.
It's a little upsetting to think that «Side Effects» could be Steven Soderbergh's directorial swan song, because he's proven over the last few years that
while not every one of his movies is a success, his
ability to
jump between genres with ease makes him one of the more exciting filmmakers in Hollywood.
The two brothers use their trademark
jumping ability to help them progress through levels,
while also making use of power - ups of various kinds.
What makes this sequel admirable is it's
ability to find every way to
jump the shark
while drawing out a filthy laugh from you.
The controls are simple as you only roll around and
jump at the start but as the game continues you will learn to slam into the ground
while in the air, gain magnetic
abilities, and be able to fly around with a jetpack.
While most felt that piracy was not a huge issue, what was important was the
ability for readers to find indie authors» works and be able to read them without a lot of hassle or hoop
jumping, as well as how to make it possible for readers to choose to read on a variety of devices — even those from different retailers — without sacrificing their existing ebook libraries.
It's also a little harder to get around e-books in the Kobo;
while the 1.9 software update adds the
ability to
jump to a specific location, the lack of keyboard makes the process cumbersome.
This class highlights the
jumping ability of the dog
while testing the handler for effective handling styles
while moving at a rapid pace.
With their intuitive
ability to provide comfort they make excellent working therapy dogs
while their sporty nature allows them to clear an agility
jump with ease.
Use multiple
abilities while in different forms: wall
jump as Ninja Shantae, soak up sun as Beach Shantae and serve justice as Officer Shantae.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery,
jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction
while moving - Grim Reaper (Awakened, Character
Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless
while charging.
While he's lost the traditional
ability to spin dash, he can now perform a double
jump, as well as a multitude of power - ups gained by combining with the game's Wisps.
The second video had Rock Lee testing his
abilities in high
jump,
while part 3 had Lee eating bombs What does part 4 contain?
While the Mario characters get the better
jumping benefits, the Rabbids have the more varied dashing
abilities.
While using each character's distinct
ability to either double
jump, stomp or dash, players whirl through four vividly, hand - drawn worlds, as they quest through 40 magical levels.
At the end of the game I was double
jumping while shooting heat - seeking rockets at flying baddies
while my clone (another unlockable
ability) was laying down heavy fire on the ground troops.
You'll have to
jump from on cube to another
while using your
ability to move terrain away from you using a shovel, or move them close to you by using your grappling hook.
You'll have to
jump from on cube to another
while using your
ability -LSB-...]
Before this point, classics of the multiplayer shooter genre had giant leaps,
while several even added the
ability to rocket
jump, with players using a rocket fired at their feet to propel them into the air.
Goombas have developed a number of tools to counter the
jumping ability of the Mario Bros.: The Goomba's Shoe allows them to imitate Mario and Luigi,
while the spiked hat seen in the Paper Mario series counters any
jump attack (unless Mario is wearing a Spike Shield badge).
But on foot, during combat or
while platforming, responsiveness of the heroes can feel awkward.It doesn't help that your
jump button is also tied to a special
ability, so you'll frequently fumble around with the controller trying to get the characters to do what you actually wanted.
Peach's attributes are similar to Super Mario Bros. 2, in that
while she is slow and not as powerful, she can move more quickly and falls more slowly in the air, and has the unique
ability to temporarily float through the air by holding down the
jump button.
The gunplay feels closely approximate to the modern Call of Duty games, with aiming down sights and punchy shooting,
while the sci - fi elements of the game, the dynamic firefights, and the suit
abilities — power
jumping, armor, and cloaking — all reminded me of Halo.
The L and ZL buttons are used to control
abilities and the ZR button is used to dash
while the R button is unused; any of those buttons would make much more sense as the
jump button, which would leave your right thumb free to control the camera without having to make the switch.
Wisely, Deep Crimson retains the accessibility of its ancestor - assigning two buttons to light and heavy attacks
while the
abilities to double
jump and dash are your primary defensive tools.
With just one tire I was completely unable to drive and so by using my
jump ability and pressing boost
while in the air I was able to hop all the way across the map and bring the flag back to my side.
Once I began using my pilot's
abilities (cloaking is my favorite), moving quickly from cover to cover
while flanking these campers, and using double -
jumps and wall - running to reach their locations, it became rather easy to make life miserable for my enemies.
Unlike most games of this nature, you don't get the
ability to alter your trajectory in midair, which is a realistic touch, but that doesn't gel very well with the fact that you only have three lengths of
jump — you can
jump straight up, you can
jump while running, and you can
jump from a sprint.
Running, gunning, sliding and
jumping are a joy in Destiny, thanks to a tight control scheme that borrows the best parts of Halo and Call of Duty
while adding RPG - like attacks and
abilities.
Throwing both fists at the same time initiates a grab, but leaves you stationary and open to attack until your fists return to you,
while blocking, dashing, and
jumping round out your
ability to minimize incoming damage.
Black Ops 3 features a «momentum - based chained - movement system» which will allow players to traverse the map in continuous motion using thrust
jumps, slides, and mantling
abilities, all
while remaining in control of your weapon at all times.
However,
while those games are more of a mix of retro and modern FPS game design, DUSK is full on 90s, from the complete lack of cutscenes to the
ability to increase your movement speed by constantly
jumping, aka.
While you may have a point about Sonic lacking natural
abilities, the shield
abilities are a lot more fun than flying and gliding around at a snail's pace, and add a whole new layer of depth to the simple run - and -
jump formula.
She must use her newly developed
ability to
jump between dreams and manoeuvre between her «cute» and «punk» persona
while on her journey to rescue her sister.
When you crack the whip, a carrot icon disappears, and Epona goes faster, but if you use up all the carrots, you lose the
ability to crack the whip for a
while and can't
jump over barriers.
A magical
ability that,
while in air, creates an invisible platform allowing you to
jump once more.
While enemies look familiar to those accustomed to Mario games, Captain Toad's lack of
jumping ability forces you to find different ways to defeat them.
As for that mention of the Japanese version of the game, Hardcore Gaming 101 notes that this iteration of the game features an easier difficulty level, increased frequency of health power - ups, a different scoring system, and the
ability to
jump while holding a melee weapon.
Mario is average, Toad is quick but a sucky
jumper, Luigi is a bit slow but
jumps quite well, and the Princess slugs along, picks veggies slow, but has the ultimate
ability - floating
while jumping!
The maps are relatively small and I found myself dying repeatedly to enemy players who seemed to have God - like accuracy and the
ability to headshot
while jumping.
Players can select Sonic, Tails or Knuckles, each with their own
abilities (Sonic is fastest and now has a «Drop Dash» move to keep momentum after
jumping,
while Tails can temporarily fly and Knuckles being able to glide and climb up walls).
One will give you the
ability to climb up vertical surfaces
while another one will give you the power to double
jump.