Sentences with phrase «just gamepad»

I tried to play the game on just the gamepad; this is a true dual - screen game, you must look at both the TV and WiiU Gamepad simultaneously.
Simple controls let you share the browsing experience with everyone in the room, or from just the GamePad.
[36] The update also allows players to enable the on - screen map using any controller, rather than just the GamePad.
You can play with just the GamePad, or the GamePad amnd controllers depending on the game.

Not exact matches

«Mario Maker» for the Wii U will let you do just that using the console's GamePad.
Games like «Mario Kart 8 Deluxe» can easily be expanded out for more than two players, and even buying just one extra controller enables three players to play against one another because the Joy - Con can act as two separate gamepads.
Still, it got the A button on my Xbox gamepad a good workout (before you nay sayers say «Xbox groupie who doesn't appreciate PC games», I don't own an Xbox, just the controller as it's the most compatible controller for PC games, and no I don't use it for FPSes!)
ill start off by saying that the graphics are gorgeous, the gameplay is pretty similar to donkey kong returns, the game is just a fun 2D Platformer overall, the only DOWNSIDE is the Difficulty can be very frustrating at times, i recommend getting a Pro Controller, it works much better then the gamepad, also the game does nt really use gamepad other then off screen play, but still a
ill start off by saying that the graphics are gorgeous, the gameplay is pretty similar to donkey kong returns, the game is just a fun 2D Platformer overall, the only DOWNSIDE is the Difficulty can be very frustrating at times, i recommend getting a Pro Controller, it works much better then the gamepad, also the game does nt really use gamepad other then off screen play, but still a great Platformer
I agree with the writer, it's up to ALL of the developers, not just Nintendo, to use the Gamepad in new and creative ways.
A port from X-Box 360 is always the easiest to do from what I've read, so basically they just need to make it compatible with Windows Vista 7 and 8, add some achievements, add a slider so we can crank up some of the graphics settings, and configure the controller to be rebindable and recognize gamepads and Xbox 360 / PS3 controllers when they're plugged into the PC.
I mean, I do agree with the point about the GamePad being useful towards reducing screen clutter, but these two games just aren't particularly strong examples for that point.
Whether playing in handheld or in TV mode, Half - Genie Hero really is truly divine, just like it was when playing on the Wii U GamePad and it is just as fresh as the day it released back in December of last year.
It shouldn't be just a few games moving the Start menu to the GamePad screen, but more having games that exhibit this features with significant benefit.
I've used the gamepad far to much to even consider that someone could potentially just write it off... Usually that's the kind of nonsense you hear from people on the internet, who have never touched a gamepad outside of 5 minute store demo's.
I like the gamepad just fine, but it could use a higher resolution screen and modern touch sensors in it so it works better without the stylus.
Until Nintendo starts using the gamepad in ways that are actually creative, instead of just using it as a cheap tablet, it is going to continue to be viewed as a novelty item.
I love the gamepad it allows me to end the t.v wars in my house at will my mom / dad / sister if they feel I'm hogging the t.v I just switch to the gamepad and everyone is happy
That's just one example of the unique control scheme the GamePad allows..
The gamepad opens the door for some interesting play mechanics, were they to develop Sunshine 2, but honestly I just want to see something new all together.
So, whether playing in handheld or in TV mode, Half - Genie Hero really is truly divine, just like it was when playing on the Wii U GamePad, for my first playthrough.
It's interesting to see Aonuma talk about the GamePad functions for Wind Waker HD and how those relate to the new Zelda title, but I hope using the GamePad to its fullest extent means more than just putting the map on the bottom screen.
I think the Wii U's GamePad is just like the DS 2nd screen.
«some of the artwork that i have seen over the last few months is amazing and a great use of the gamepad,» Yeah, some of the artwork on Miiverse is just mindblowing... Some really talented people out there.
I think he just wasn't creative enough to actually do something with the gamepad.
Just for Zelda Wind Waker HD and CastleStorm, I got my money's worth for the GamePad.
I have to disagree with that statement maybe you're just too used to the pro controller i happen to own Arkham and Assassin's creed 4 and the gamepad works just fine for me (yes i do prefer the pro controller but the gamepad to me is the same thing)
And the gamepad can enhance a lot of genres but developers just can't seem to see it.
This game its awesome, wheter you play it with kinect or gamepad this is a must buy, had a great time playing this game, highly recommended to those looking for a weird, styled game, that's just awesome and fun to play.
But it doesn't take full advantage of the Wii U technology — some games you could literally turn off your TV and just stare at the GamePad the whole time.
I really wanted to see Nintendo take advantage of the Gamepad in unique ways, not just have me tilt to steer.
For instance, in «Nintendo Land's Animal Crossing: Sweet Day,» the person with the GamePad controls two characters while the person with the extra non-GamePad controller controls just one.
But ZombiU's Dark - Souls-esque connectivity and unique zombie - overlord - versus - survivors mode was just as abstract as the GamePad to most consumers.
I just hope it takes advantage of the gamepad in an interesting way.
We all know the gamepad is just a gimmick and a distraction that takes away from being immersed in the game.
Just drag the bow icon onto the Y button on the GamePad screen and you're set.
And just bring out Resident Evil 4 HD and add Wii U gamepad controls?
The first is just one console, where one player wields the Wii U GamePad and the other has the TV and another controller.
Game looks impressive I just really hope it supports upcoming gamepads.
This is just the 2nd year of the Wii U, they should have their newer games to take advantages of the gamepad to add in depth gameplay.
The Wii U GamePad features a set of stereo speakers and headphone jack, and those aren't just used to pipe the regular TV audio through the controller.
Hmm, while the WiiU would excel at a traditional RPG with use of the gamepad, I can't complain about a PC release, as I just built a pimpmazing computer:).
Why not just use the gamepad like a controller?
Tropical Freeze just makes the gamepad go black when playing on TV.
Not only that, but the Gamepad's motion controls are wonky and off putting, the Walker mode is a pain in the ass to control, and Star Fox 64 just had more interesting levels in general (and in that game, you could just aim and shoot instead of having to wave the Gamepad around the room like an idiot to hit anything accurately).
No, 3DS will stay active for 2 - 4 years more, and there will be no optional gamepad bundle, as it is the main selling point of the console, and most games need the gamepad to function,, using a menu will just make it more awkward..
As always, be sure to check out the forums for any questions you may have related to your Wii U system, whether you're having trouble with the range on your GamePad or just want a suggestion for the next game you should try on the eShop!
Studios just don't want to feel obligated to make use of the gamepad for «multiplatform» titles built with traditional input methods in mind.
As it turns out, while I'm not willing to change my Wii U disc, change my TV inputs, ensure my gamepad is charged, I'm totally willing to just pick up the Switch from its dock and start a race.
While I am excited about this game, I hope that 3D world uses the Gamepad's second screen in other ways than just «oh you tap and it shows some hidden stuff».
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