Sentences with phrase «just talking about character»

And so I'd go off and go to Madrid and see Viggo for a couple of days and just talk about the character, not specifics, but just talk and talk, or I'd go to see Oscar in New York, and get on the phone with Kirsten.
I'm not just talking about characters though, but it seems like DK could use some more representation in stages, items and — most notably — music.

Not exact matches

I quite often treat this blog like a diary, so sometimes I'll stray away from talking about my personal finance and share my current thoughts, I'll be excited to go back and read some old post when the years go by, and it will help me reflect on the overall journey that has been experienced, because as great as the end goal of early retirement is, I would imagine the character developed through such a process has more then just monetary value.
Kirsten: I think that this is where I feel like I disagree with that... people who have made the biggest issue about character and about issues that you just talked about are evangelical Christians.
And yes your faith is just as assailible as any other facet of character you want to involve in ruling the nation, if you do nt want to talk about it then stop bringing it up.
So... I leave you to your own demise... just think about it... Millions of make believe characters talked about by millions more, and you hang on to what...?
Over a chef salad at the small café just across the casino floor, Jimmy talks about a Vegas long passed, casinos that are barely a memory and the characters that built this town who are now on the cusp of being forgotten.
A few days ago I posted a comment on here and noted how AFC always seem to lose ground and our way once the heat is on... how we lack the mental strength and character to deal with pressure of maintaining a lead once we are top of the table and how we ALWAYS crumble when it matter most... i also noted how we ALWAYS seem to regain our mojo soon as we are out of contention for every important competition, when we go on some amazing winning streak, just in time to snatch the 4th place trophy... as is the norm on here and many other AFC fans forum i got member jumped down my throat, talking about negative fans, talking about new players we have and how that problem was a thing of the past....
They might be having a discussion with a friend who's talking about an achievement, and women with this character trait, instead of just being happy for that other person, may feel uneasy because the attention's being directed elsewhere.
Talking about who i am, i am just a simple man with a lot of qualities you could discover if you are interested, tell me that i am impulsive, hardworking, and a simple character man, i have a lot of love to offer, enormously, i'm a good listener with high positive, ambitious, good sense of humor, i love...
The 3:47 «Meet Katie» focuses on the story of the furry little yak who just steals her scenes in the film, as the creators talk about the development of the character from a background drawing to full - fledged cult hero.
The whole thing is just a load of «wacky» characters doing «crazy» things and talking about Eskimos, turtles and suicide.
But it's also really nice to write dialogue not necessarily knowing... just knowing the essence of the character, and be blown away by somebody when they walk into a room to audition for you and... I'm talking about Abby Quinn.
All of the characters live in rich, fancy houses yet somehow don't work and can just talk about working out, mommy and me play dates, and acting competitive with the other moms in the neighborhood.
The extras on this disc are a little disappointing as they're just basic little promos like a few of the actors talking about their characters or the main cast and Director talking about the production as a whole.
«Behind the Brick» (4:13) finds the movie's characters talk about the movie as if they are just actors making a movie.
There's nothing revelatory about any of the character's backstories and Kendrick's chemistry with Russell is the kind of bad that we just don't need to talk about.
We get all of these jokes about the characters in the story working with a dreadful script, audience members being chastised for talking during proceedings and the fact that everyone acting here seems to just want the movie to end, so they can go home.
Ronan talks about acting for the camera like she has done it for 50 years, affecting a California accent for Lady Bird, discovering the character as she was doing it, and getting emotional when we talked of the tender immigrant tale Brooklyn which brought her her second Oscar nomination just two years ago.
Lynch talked about his excitement to make a film starring a badass woman and «strong female character» which he said shouldn't even be a term any more as a female ought just to be allowed to be a «strong character
But what initially seems to be just a literary framing device, tying the film we're about to see to A.A. Milne's original tales, turns out to be a much more involved conceit, as Pooh and the other characters talk back to the narrator and the actual words on the page of the book often become part of the story.
And just talking over the boat engine about how we saw this character; we were already driving out to where we were going to shoot.
I just wish they'd given some of the fine actors — Miguel Sandoval's in it and I don't even want to talk about the tiny (but wonderfully acted) Bradley Whitford appearance — characters to play instead of advertising to deliver.
We talked to director Andrew Haigh about his two - hander 45 Years, which favoured long takes and strict blocking, but was just as focused on its characters» relationship to one another in space.
His character is so cool that there are talks of a spinoff movie just about Alejandro.
His energy, particularly in scenes where he does some fast talking in the courtroom, sells the rather larger - than - life character, and the internal struggles he possesses about what he is doing makes him sympathetic enough to know he isn't just a smart - ass out to make a mockery of the legal system for self - aggrandizement.
The Wrinkle in Time director said after making 13th, she had spent hours of looking at Talking about the Storm Reid, DuVernay said the character is just a girl «with glasses in a plaid shirt who ends up saving herself, her family and the universe from darkness.
Why does nobody talks about the new outfits for all the characters and not just the princesses?
Judi Dench as «M»: Giving Dench more to work with than she is usually asked for, Skyfall makes itself highly about this character's importance, instead of just a tool for tension (as in The World Is Not Enough) or being an MI6 talking head.
I must say that this was one of the worst movies I've ever watched, «Evil Dead» was better than this mound of shit... Gareth Edwards should be banned from directing hence forth, and now I hear he's directing the new Star Wars spin - off... I'm not one to talk down to others but let's be honest, you have to be retarded to like this movie... It made absolutely no sense, the script (the most important piece to any movie) was terrible, the plot was stupid, the acting was horrible and it seemed that the actors who were chosen were acting for a different movie all together... Where was the sense of urgency, I mean there were 300 foot tall behemoths walking through buildings and all you could show us was who was going ride with the little boy on the school bus... Maybe if all the main characters died and they just let Godzilla do his thing from there on out an eyebrow could've been raised but unfortunately, there isn't one good thing to say about this movie... I'm shocked the WB handed over one their biggest names to Legendary Pictures... Let's not forget what they've done with Superman Returns... This is shameful...
There are dialogue sequences in the game, where you get to meet and talk to other characters, but the impressive thing about the storytelling is not just the subjects it tackles but the way they're got across.
All the talk from producers and actors about making more X-Men movie spinoffs for fan - favorite characters from the comics isn't just talk anymore.
«Mystic River» began with a scene from the past to explain why the characters in that story were on their criminal path, this film just talks about this childhood friendship that we never see or understand.
JE: The title of this particular paper mentions ventriloquism and just to let people know, when you talk about that it's not the teacher using the puppets is it, it's the student giving these voices to, well it was everything — figures, digital characters...
Using the language that people who work in politics use to talk about schools, he explains how his experience was «transformational», how it «emphasised character» and he was «lucky with a lot of the teachers I had who were just extraordinarily brilliant teachers».
He's just published the second in his Looking Glass trilogy (Seeing Red), published a spin - off comic in December 2005 about the character of Hatter Madigan (Hatter M illustrated by Ben Templesmith), is working on a video game (set in Wonderland during the 13 - year - reign of Queen Redd, which is barely touched on in the book), and is in talks about a movie trilogy which, undoubtedly, would lead to countless merchandising opportunities.
We also talked about when it makes sense to abandon a series that just isn't performing, open - ended episodic series versus ones that have a clear overarching storyline, and how to develop characters that keep people coming back for more.
When I talk about the pitch I just mean the actual summary / character document, not sample pages of the comic itself.
Not one word about how their own stories just didn't interest people because they had just two characters talking in a white room in their openings.
And I'm not just talking about modeling character archetypes based on the four elements, although that is a very common practice.
Talk about topics, storyline characteristics, popular character profiles, cover layouts, and just as importantly, how authors in that genre are connecting with their readers.
I'm not just talking about new characters and stages (while that will be cool) we need new modes.
We're not having a reasonable debate, we're just seeing a lot of websites running articles moaning without really offering much reason and a lot of people loudly declaring that they are done with Game of Thrones, not because there's something actually worth talking about, but because it was a fan - favorite character who, because she had one badass moment last season, is now supposed to be exempt from the usual hardships Game of Thrones likes to throw around.
As I mentioned when talking about the Ark - Falls, you could honestly just replace all the other players with AI controlled characters and I wouldn't even notice the difference.
Sadly the side - quests, much like the main quests as well, that you can pick up along the way are about as mundane and dull as they get in RPGs, usually venturing no further into the creative wilderness than sending you to fetch items or kill something, or even just you have wandering back and forth in town for 20 - minutes talking to bland characters.
Yeah, thing is do you realize / admit that it - and only talking about the first game here - was the most linear entry in the whole of the franchise, that there was no narrative, that the characters did nothing but rather just moved from scene to scene and that as the player all you were allowed to do was move them from scene to scene?
Just the other day, we were talking about a ROM hack that brought us retro gamers a brand new adventure based on the characters and worlds of «Zelda II: The Adventure of Link» for the NES.
No, I'm not talking about «Hope» the character, just the idea that the game could actually turn out to be good.
«I did in the last game a voice for a character called Gaz and in this game I'm now voicing a guy called Ghost, who now just got a spin - off comic of his own (ed: see image above) and they're [Infinity Ward] talking about another little game to go with it so, I'm quite excited about it.
We talked about Wayforward literally just adding some context sensitive intractable objects to levels to make them completable by the other characters, but Sonic 3 & Knuckles seamlessly weaves completely new level design into the base level design and it is friggin» masterful in it's execution.
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