Initially, you're granted
just telekinesis and terraforming, which can be used constantly without penalty.
Not exact matches
It's hard to imagine people using cell phones in heaven, but there's not much evidence that God will
just give us
telekinesis to communicate, either.
Our friends at IMPAwards have discovered the first teaser poster which features some fantastic lo - fi imagery of Seattle and the three kids flying around in the air, hinting at their powers growing beyond
just strength and
telekinesis.
And also you can throw a confusion grenade at that bunny and then
just go pick it up, instead of trying to grab it with
Telekinesis.
You'll see through Raz's eyes in first person, using his various psychic powers to affect the world, and solve puzzles: the power of Clairvoyance will allow you to see through the eyes of others and explore the environment, while other abilities such as
Telekinesis and Pyrokinesis allow you to move things around with the power of your mind... or
just set them on fire.
I'd pay for a GOOD sequel to The Crystal Bearers, where they take all of the promise the concept of an action rpg with a character who has
telekinesis HAD on paper (and in the awesome cut scenes), and then actually live up to that potential by letting you DO awesome stuff with TK powers (instead of
just levitating enemies, and throwing them at other enemies, ad infinitum).
So the world gathers up a group of people with special psychic powers collectively called SEALED to do the job, with abilities such as
telekinesis, super-human strength, pyrotechnics —
just to name a few.
The main character, a guy named Layle (because video games need people with crazy names «
just because»), is capable of
telekinesis, so he goes around levitating things and throwing them around and whatever.
As you'd expect, each character can use their skills for more than
just brawling, applying
telekinesis, electricity, magnetism or sheer brute strength to affect the brick - built environment in various ways.
It's not all -
just weaponry; your character has psychic abilities too — like slowing time and
telekinesis.
The power of Clairvoyance will allow players to see through the eyes of others, and explore the environment, whilst other abilities such as
Telekinesis and Pyrokinesis will allow them to move things around with the power of their mind... or
just set them on fire.
Hours have gone by,
just pretending to have
telekinesis, while the magnet beneath the table is doing its «magic».