Sentences with phrase «kart feel»

Yes, the trademark «go - kart feel» is still there, most of it down to that direct steering and a really well - sorted chassis.
Despite weighing over 3,100 pounds and having a 7 - inch longer wheelbase than the hardtop, the Clubman retains Mini's trademark go - kart feel, but at the cost of ride.
The go - kart feel isn't the same from the predecessor but the hatchback gets engaging dynamics.
The steering becomes a whole lot stiffer and the suspension also tightens up, thus allowing the MINI Convertible S to give you a proper go - kart feel.
This gives the 208 a go - kart feel, but won't be to everyone's taste.
Buyers looking for a little more go - kart feel will also have the option of the sportier S model, which will be powered by a 2.0 - liter direct - injected turbocharged engine, producing 189 hp and 207 lb - ft of torque.
Features standard on the MINI Convertible includes Multi-function Sport leather wrapped steering wheel and sport seats for driver and front passenger and enhances the unique go kart feel of the all - new MINI Convertible.
Yes, the tiny steering wheel helps the go - kart feel but for an everyday five - seater this car is well sorted.
Responsive steering, go - kart feel and a driving position close to the ground are the leading coordinates generating the fun driving factor of the second - generation Mini Hatchback.
Once behind the wheel, the MINI stays true to it's go - kart feel with a leather steering wheel and sports seats which comes in the standard variant.
Typical MINI go - kart feeling thanks to model - specific set - up of suspension technology, with single - joint spring strut front axle and multilink rear axle; maximum agility due to weight - optimised construction with a high degree of stiffness; electromechanical power steering with Servotronic function as standard; Dynamic Stability Control (DSC) as standard including Dynamic Traction Control (DTC) and Electronic Differential Lock Control (EDLC) in the MINI Cooper S 5 door and MINI Cooper SD 5 door also with Performance Control; model - specific spring and damper set - up; Dynamic Damper Control optionally available; standard trim includes light alloy wheels in 15 - inch format (MINI Cooper 5 door, MINI Cooper D 5 door) or 16 - inch format (MINI Cooper S 5 door, MINI Cooper SD 5 door); light alloy wheels optionally available up to 18 inches.
The MINI-typical go - kart feeling takes on a whole new level thanks to the purely electric drivetrain.
• Intensification of the typical MINI go - kart feeling with extensively revised suspension technology, reduced weight and increased rigidity; new single - joint spring strut axle with aluminium swivel bearing and also axle supports and wishbones made of high - strength steel; new multilink rear axle also in optimised lightweight construction and space - saving geometry; refined electromechanical power steering now with Servotronic as standard; Dynamic Stability Control (DSC) as standard including Dynamic Traction Control (DTC) and Electronic Differential Lock Control (EDLC), in the MINI Cooper S also including Performance Control; new spring and damper set - up with triple - path support bearings; Dynamic Damper Control optionally available for the first time in MINI; refined brake system, adapted to increased driving performance; light alloy wheels in 15 - inch or 16 - inch (MINI Cooper S) format as standard; light allow wheels optionally available up to 18 inches.
• Intensification of the typical MINI go - kart feeling with extensively revised suspension technology, reduced weight and increased rigidity; new single - joint spring strut front axle with aluminium swivel bearing and also axle supports and wishbones made of high - strength steel; new multilink rear axle also in optimised lightweight construction and space - saving geometry; refined electromechanical power steering now with Servotronic as standard; Dynamic Stability Control (DSC) as standard including Dynamic Traction Control (DTC) and Electronic Differential Lock Control (EDLC), in the MINI Cooper S also including Performance Control; new spring and damper set - up with triple - path support bearings; Dynamic Damper Control optionally available for the first time in MINI; refined brake system, adapted to increased driving performance; fitted as standard with 15 - inch steel rims and wheel covers (MINI One, MINI One D) as well as light alloy wheels in 15 - inch (MINI Cooper, MINI Cooper D) or 16 - inch format (MINI Cooper S); light allow wheels optionally available up to 18 inches.
The press release does not lack the words «go - kart feeling,» as the automaker claims the Electric Concept is great fun to drive while also being «completely suitable for everyday use.»
MINI doesn't reveal anything about the car's electric powertrain, but it says it offers «spontaneous power» and that it gives a new dimension to the car's «unmistakable go - kart feeling
The precise interplay of the ultra-high-performance powertrain and chassis technology with the car's aerodynamically optimised exterior features ensures that the agile and surefooted handling we have come to know as the MINI go - kart feeling shines brightly in extremely sporty driving situations as well.
Hallmark MINI style and technology lifted straight from the race track come together to mould the inimitable character of a John Cooper Works model, rendering the MINI sub-brand a byword for irresistible go - kart feeling and genuine everyday usability.
The model is the ultimate partner for all those who wish to combine a desire for adventure, versatility and off - road capabilities with hallmark MINI go - kart feeling, supreme power and outstanding driving dynamics.
The powerful Mini TwinPower Turbo 4 - cylinder engine takes the classic Mini go - kart feeling to new heights as it revels in the mindblowing force of increased power and acceleration.
The MINI 5 door is available in the versions MINI One, MINI Cooper and MINI Cooper S. Meanwhile elegance and open - air pleasure coupled with driving dynamics and go - kart feeling are provided by the MINI Convertible, available in China as the MINI Cooper Convertible and the MINI Cooper S Convertible.
Ever since then the MINI Coupé has provided thrilling and intense go - kart feeling with its powerful engines, specific suspension set - up, low centre of gravity and a rear spoiler that extends automatically at high speeds.
MINI says that its new hybridized Countryman will retain the company's trademark «go - kart feeling» in keeping with the British brand's legacy of playful, sporting automobiles.
Despite its slightly longer proportions the MINI Clubman retains MINI's typical «wheels at the four corners» stance and the car's driving characteristics still offer the legendary go - kart feeling unique to MINI.
As a result, the new car radiates the brand's hallmark go - kart feeling with a whole new depth of intensity and achieves the best performance statistics ever recorded by a volume - produced MINI.
The ultimate in go - kart feeling.
- A chassis set - up, weight balance and body structure geared squarely to providing unbeatable driving fun gives the car's go - kart feeling unrivalled depth; Electric Power Steering and DSC (Dynamic Stability Control) as standard, DTC (Dynamic Traction Control) with EDLC (Electronic Differential Lock Control) optional (standard on MINI John Cooper Works Coupé); innovative pedestrian protection systems and measures to enhance body rigidity shift the car's weight balance slightly further forward, giving the front - wheel - drive MINI Coupé optimised traction; agility and safety boosted by increase in torsional rigidity using carefully targeted, model - specific strengthening elements.
The concept vehicle brings the iconic design, city - dwelling heritage and customary go - kart feeling of the MINI brand into the electric mobility age.
Powerful engines, excellent handling, a spacious crossover concept and the famous go - kart feeling takes you wherever you want to go.
You're going to get some Mini-lie go - kart feeling.
As to whether the Paceman delivers Mini's hallmark go - kart feeling, as the company contends, the answer is «sort of.»
Unique in the segment: go - kart feeling combined with a full range of safety features and modern driver assistance systems.
All the new karts feel pretty solid overall.
The 150cc karts feel a little slow to be honest, but this injection of speed should see us knocking a third off our best lap times and we can't wait for the new motors to land as a FREE update on April 23rd.
Super Mario Kart feels messy compared to newer installments, and while I had fun revisiting Star Fox, the game's smudgy polygons and chuggy frame rate serve as a reminder that the SNES wasn't exactly designed for 3D space shooters.
Though now nearly a decade old, and already upgraded to Mario Kart 8 on Wii U, the Wii version of Mario Kart feels like my version — for me, it was the first time that all Nintendo's kart racing elements combined flawlessly.
The karts feel slippery to control and have large turning radiuses, not that it seems to matter much as clipping walls and scenery does little to impact your speed.
MK vets will find that the MNR karts feel heavier, and drifting feels like a cross between MK and Burnout.

Not exact matches

The track is tight and challenging, and it almost feels like a karting track.
They are different because there are no speed limits at the track, Do check with your partner how they feel about Go Karting before you book it, though, it's not quite everyone's cup of tea.
In total, it's a good feel; the kind you'd expect from the company who made Mario Kart 8, Smash Bros..
I feel similarly to including a Double Dash mode in Mario Kart games.
It feels as though that single player selection sitting there at the top is a strange move, as Mario Kart is clearly all about the local multiplayer mayhem.
But considering that the Wii U was the console that saw Nintendo regularly update titles, often with significant additions (such as with Mario Kart 8, Splatoon, and Super Mario Maker), this really felt like a missed opportunity.
You can start from the very bottom in karting, or pick something more grown - up if you're feeling brave.
Snipperclips feels like the start of something great, Splatoon continues to shine and the option to play the best Mario Kart game to date on the go are all big plusses for a console that feels like a capable home machine as well as the most impressive handheld on the market.
But it feels like Mario Kart 8, in that it was constrained by the Wii U's limited audience.
Smash bros is pretty much the same as the last game, mario kart looks ok, dk looks like more of the same from wii, Hell the Dk games on snes had more effort and felt more like whole games and less like cop outs for money, do nt get me wrong DK for wii was good but was nothing even close to the old ones, do nt care about wind waker its an old game that i played on my gamecube a few times.
As long as we won't get a drought again, tbh I have a little bit a bad feeling, dkctf coming in 2 weeks, then next up mario kart for may 2014... Bayonetta maybe July, August?
Skydrift deftly blends the feel and mechanics of flight simulators with the competitive edge of Mario Kart and Blur, with powerups and levels that are designed as race tracks.
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