You simply can not
keep spamming the attack button and hope for success, you do need to attack the right spots, dodge and jump when needed in order to minimise the number of hits Bayonetta is dealt.
Not exact matches
You simply fly around trying vainly to
keep the enemy within range and
spam the
attacks keys until either you die or they die, the weedy sound of your weapons utterly failing to convey a sense of... well, anything really, except disappointment.
This means it's entirely possible for one player to be on his first bar while their opponent is on a second, and to
keep players from saving their meter to
spam out some powerful
attacks KI
keeps flashy ultra's limited to more of an execution, usable only to end the last sliver of life a player may have in a flashy and over-the-top manner.
They're still more of a danger because of numbers however and the larger Freaks have a charge
attack that can be
spammed to
keep you from getting up which can prove frustrating.
Krillin can also fire off multiple Kienzan / Destructo Disc
attacks if you
keep spamming the button after firing.