You can also acquire passive abilities if
you keep weapons and armor equipped for long enough.
Not exact matches
Letitia Wright (from Black Mirror's «Black Museum» episode) nearly steals the movie outright as T'Challa's little sister Shuri, a tech genius who
keeps busy being the most sarcastic person in the room, but also spends her time building new
weapons and armor for Black Panther.
In a similar way, Assassin's Creed Origins allows you to
keep upgrading a certain
weapon or
armor if you like the skin
and stats.
Paintballs are out, blademasters
and gunners no longer need different types of
armor,
and whetstones are now a limitless resource — Capcom must have finally realized that
keeping one's
weapon sharp throughout a mission is already enough of a hassle without running out.
The general gameplay loop consists of killing specific monsters enough times to craft a full set of
armor to gain the maximum bonuses,
keeping your
weapon upgraded,
and then taking on harder monsters
and continuing that same loop ad nauseum.
just like you said yourself you do nt know monster hunter the controls have always been like that if you master it you can dodge split seconds before being attacked the build up from a new area towards the bosses is very good first some small hunts then bigger ones the material harvesting is addictive
and an important part of the game i can search hours for certain crystals or stones after cutting down monsters
and bosses you harvest the bodyparts for new
weapons and armors to challenge bigger bosses so you can harvest even better bodyparts for gear if you get into it you'll
keep playing
You will find a grungy guy with a shopping cart in various locations that will sell you food,
weapons and armor so
keep on the look out for him.
This means that if players want their in - game characters to look cool, they will need to
keep using up shaders on
weapons and armor that will likely be replaced.
«The 0.6 update brings the game even closer to Halo 3 by fixing the original equipment
and adding dual wielding, while
keeping features that made Halo Online unique, such as variant
weapons and Reach - style
armor abilities,» one of the project's testers, who goes by Hammock, said in an email to Kotaku.
The constant switching of
weapons,
armor and stances
kept the combat interesting as I could never quite get comfortable with my current equipment.
Each Zed killed earns players Dosh, which can be spent on
weapon upgrades, ammo,
and armor to
keep the Zeds from ripping your guts out.
The two X-Men: Legends games
and later, Marvel: Ultimate Alliance, took the console Diablo - style experience to a new level, by draping the rich tapestry of the Marvel universe over the tried
and true action / RPG gameplay that has
kept so many of us up all night looking for that last
weapon or piece of
armor.
In a similar way, Assassin's Creed Origins allows you to
keep upgrading a certain
weapon or
armor if you like the skin
and stats.
Keep players interested in striving for stronger
weapons and armor, then they will go back
and run the content again
and tackle the challenges in a different way, or simply with a bigger gun.
Monster Hunter Word will
keep you grinding for the perfect set of
armor or the coolest
weapon and having fun at the same time.
If there's anything I wish is that I wish it was more apparent what the elements do
and how elemental damage comes into play, Right now
armor / different
weapons are practically cosmetic only 6 hours into the game as I can
keep fortifying my Stygian bow for example.
I tried playing online for about two weeks
and get better
weapons and armor,
and some experience,
and now I'm at the Agnaktor, which I can do no problem, but the one Barroth
keeps felling me every time.
Aside from the expected menagerie of artillery attacks due to its given arsenal, it has a nice array of lateral movement options when using its secondary
weapons and melee attacks to always
keep you on the move similar to Full
Armor Unicorn's side bazookas.
I personally love the era,
and with the complete overhaul of all of the
weapons, mounts
and armor, along with several new dialogue options (taking advantage of the diplomacy mod) this version of Mount & Blade can
keep you sated for hours
and hours.
That's true: Once you've maxed out three characters
and found all the
weapons and armor in the game, there's little in - game incentive to
keep coming back beyond the sublime gun feel.
Like most beat - em - ups, the number of different enemy types is low, but Warrior Blade takes a cue from the original Rastan
and has various combinations of
armor and weapons, so a single type of enemy may appear differently to
keep things interesting.
Throughout the game, players will be buying, collecting,
and discovering various
weapons, items,
and armor that
keep the gameplay exciting.