Sentences with phrase «keeps players coming»

Their penchant for repeatability, scale, and (nearly) endless progression makes for a perfect cycle of reward and satisfaction that keeps players coming back for more.
Others are similar, but even without those the core gameplay is so damn awesome that it keeps players coming back.
But I think most of all, it is the sense of teamwork and camaraderie that enriches the game experience, and keeps players coming back.
The sheer number of rewards makes these passes quite alluring, and the excitement of the next season keeps players coming back for more.
Actually pinning down that all important question of the month, what is replay value, is HatM0nster with this deliberation over the elements of a game that keeps players coming back.
Whether a fan of the series or just looking for another title to play with friends, Fire Emblem Warriors makes for a great time with plenty of content to keep players coming back for more of its perfectly - captured action.
Mad Max may be a bit of a mixed bag, but the faithful recreation of the film universe, the ridiculous car combat, and loads of content will keep players coming back to the desert for a long time.
The result is yet another finely tuned racing experience with a mountain of content to keep players coming back for more.
Sea of Thieves is bursting with potential for storytelling in a watery paradise, but doesn't have enough to keep players coming back.
TERA's console launch may be off to a rough start, but the amazing combat system should keep players coming back for more, even for players that just want to enjoy an MMORPG without paying a dime.
SR: TT was a big hit for THQ, and they offered a steady amount of DLC to keep players coming back for more.
New modes and the table specific RPG like progression system will keep players coming back for more for a long time.
Then Overwatch came out, and proved that story campaigns weren't a necessity if your online experience is rich and robust enough to keep players coming back for weeks, months, and even years.
Mini-games must be unlocked to play separately and the two hidden boards will keep players coming back to unlock them.
By far the largest PSVR title to date and packed with enough content to keep players coming back for months, experiencing Skyrim as an actual inhabitant of the world is an experience like no other and truly makes you feel like an epic adventurer, at least until you take a coffee table to the knee.
Battlefield 1's expansions kept players coming back to World War I.
Best of all, there are numerous stages each offering multiple missions to keep players coming back again and again to unlock everything, collect more coins or just improve their best times.
It's just hard to imagine that the simplicity and repetitiveness of the games will keep players coming back for more.
It had less features, less appeal and didn't exactly hold player's attention for long, but it did have something to keep players coming back.
Even the dominant titles in this genre are consistently working to keep their game relevant, to keep players coming back to compete.
The game's big, beefy sprites, unforgettable music, and satisfying blend of martial arts mayhem made it a hit that kept players coming back for more.
Sea of Thieves is bursting with potential for storytelling in a watery paradise, but doesn't have enough to keep players coming back.
A wide range of activities will keep players coming back for one more round.
The team at Housemarque are known for making games that excel in fast paced action that will keep players coming back for more again and again.
Brutal Legend is a decent game.The story is entertaining, the characters, environments and music are top notch, and the amount of hidden objects and side missions should keep players coming back for more.
Whilst there are no game destroying features within Zombie Party, it's fair to say that with the variety of games available on Xbox, Zombie Party doesn't ever possess anything that will keep players coming back for more.
It's one of the reasons why games like Dark Souls keep players coming back for more.
It provides some really challenging and entertaining fights, which should keep players coming back for more, time and time again.
Each character can also be customized to a players preferences — hair, skin color and voice — the amount of customization can really keep a player coming back for more.
The downfall here is that I'm still not 100 % sold on Far Cry multiplayer as something that has the gameplay chops to keep players coming back for more.
They focus on creating exciting, entertaining games that keep players coming back to play again.
City of Brass isn't a long game by any means, so there's an added leaderboard to keep players coming back.
TERA's console launch may be off to a rough start, but the amazing combat system should keep players coming back for more, even for players that just want to enjoy an MMORPG without paying a dime.
isn't a long game by any means, so there's an added leaderboard to keep players coming back.
To keep players coming back within the beta period, Bungie also released a preview of Crucible gameplay with two modes.
For completionists, this is a game you'll want to check out, as finding every last item and photo will keep players coming back for a while.
With huge and inventive bosses, ratings for each of its seven levels, multiple difficulties and a trio of different gameplay modes, there's plenty of content to keep players coming back for more.
If it can keep players coming back with content and in depth multiplayer options, Halo Wars 2 will undoubtedly be an improvement on its predecessor and have a much longer shelf life in the process.
As you can very much see, the game is seriously lacking options that will keep players coming back for more.
They engaged their Early Access community well, and released many major updates that kept players coming back to the game.
So what else can keep players coming back?
There is a huge amount of content that will keep players coming back, I just hope they give the online world a bit more polish.
This really goes a long way to keeping players coming back again and again; I never once felt like I was wasting my time even if I wasn't racking up a remarkable kill / death ratio.
The challenges are varied enough to keep players coming for more, and each stage has three.
The sheer amount of content available in the game, along with the co-op experience, will keep players coming back for the best Harry Potter title on consoles to date.
Creating your own army, and then constantly improving it with the spoils of skirmishes against live foes, is what will keep players coming back for more.
It lacks depth in the story department and can feel a bit dragged out towards the end, however there's some solid groundwork in the combat design to keep players coming back for another slog.
To keep players coming back for more is a perk system that works extremely well.
Daily Run, whilst very similar, does have a few changes that will likely keep players coming back.
Those challenges will keep players coming after they finished the pretty long career mode.
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