Sentences with phrase «keeps you on the edge of your seat throughout»

Heavily influenced by horror films like «The Stepford Wives» and «Invasion of the Body Snatchers,» «Get Out» keeps you on the edge of your seat throughout its intense 104 - minute runtime, utilizing extreme close - ups and Michael Abels» eerie musical score to build tension and create an unsettling atmosphere of paranoia that effectively puts you in the protagonist's shoes.
Although it does have its shortcomings, Nidhogg delivers some fierce battles that will keep you on the edge of your seat throughout every match.
Twists, turns and superb pacing keep you on the edge of your seat throughout, and while there is plenty of clumsy dialogue the end result is a fantastic storyline, albeit one that doesn't seem to dare venture as deep into certain aspects of its own plot as I would have liked to have seen.

Not exact matches

More importantly, he pays off enough of the teases with enough seat - jumping moments to keep viewers on edge throughout.
While some elements of the plot did require the player to suspend disbelief, the fantastic gameplay, horrific environments, and constant air of atmospheric horror kept the player on the edge of their seat throughout the entire experience.
I would like to see all of these things, plus a renewed focus on innovative set pieces, a la the helicopter rope getaway thing we were privvy to at the feb. reveal event... these games can get monotonous after awhile, and interesting environments can only carry your attention for so long... I don't necessarily want a fairly interactive movie, but true jaw dropping set pieces that let the player keep control throughout, and switch up gameplay styles... we've seen some of this in the current gen, after uncharted more and more games are utilizing these, but the next gen needs to take it a step further, I want to experience that edge of your seat thrill in games more often
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