Not exact matches
Knaggs»
character, a mute seaman, narrates the film's
key sections with an internal voice - over monologue that is more hissed than
spoken, leading the audience down all manner of strange psychological paths around the script's action; Knaggs» seaman ultimately rescues the hero from near - certain death.
Even the subtitles, used when
characters speak Spanish, get into the act, certain
key words being made larger or the whole lines jumping around the screen as the people talk.
And that is the
key to the performances of DiCaprio and Damon: It is in the nature of the movies that we believe most
characters are acting or
speaking for themselves.
Motion occurs only in
key parts of the frame, such as mouths moving when
characters speak or body parts moving when action calls for it.
The
characters are three - dimensional, and even after watching Warren for almost two hours, when he has to make a
key speech later in the film, we actually don't know what he's going to say, and when he delivers it, if he's
speaking what he truly feels inside.
Blu - ray exclusives will be familiar to loyal Universal customers, beginning with three core U-Control features: a Picture in Picture option that includes cast and crew interviews, set footage, and pre-production art (like storyboards); the Bourne Dossier, which give access to high - tech superspy information technology (like pop - up Agent Status,
Character Dossiers, Field Reports with «GPS - enhanced satellite views of the locations,» and other «top secret training material»); and Bourne Orientation, which jumps out of the film to provide literal orientation (globally
speaking) and figurative orientation: information about what's driving Bourne at
key junctures in the story (answering that eternal actor's question: «What's my motivation?»).
Blu - ray exclusives will be familiar to loyal Universal customers, beginning with three core U-Control features: a Picture in Picture option that includes cast and crew interviews, set footage, and pre-production art (like storyboards); the Blackbriar Files, which give access to high - tech superspy information technology (like pop - up Agent Status,
Character Dossiers, Field Reports with «GPS - enhanced satellite views of the locations,» and «the technology behind the spy gadgets through visuals and 3D animations»); and Bourne Orientation, which jumps out of the film to provide literal orientation (globally
speaking) and figurative orientation: information about what's driving Bourne at
key junctures in the story (answering that eternal actor's question: «What's my motivation?»).
All of the
key actors
speak up as well, talking about their
characters and the original source material, including Takeshi — which is very cool to see.
Resources include opportunities to: - assess understanding - analyse stage craft - analyse
character and theme - explore context - perform the play and
key scenes -
speaking and listening and role play - develop inference and empathy skills
Resources include: • Halloween facts presentation, facts posters, story starters,
Character and scene flashcards, Fact cards for discussion, 4 in a row game, finger puppets, Picture fans, Bingo game, Sight word sentences and word cards to match, Question posters, Word fans,
Key word cards, 5 minute timer, counting activities, Matching cards game, Jigsaws, face masks, Colouring pages, book marks, bowling game, worksheets, alphabet flashcards, running game, maths worksheets and activities, word searches, throwing games, board game, quiz cards, writing tasks, shape nets, loop cards, long banner, crossword, drawing activities, number flashcards, memory cards game, maze, rhyme, finger puppets, craft activities, colouring pages, treasure hunt,
speaking game, song props, and many other resources.
As an in - game unit, the Uberhero is fine; however, the narrative place him as the
key character in the story, removing the past two games» tradition of
speaking directly to the players as though they were gods.
Most of what keeps the story so interesting is that your allies are always there and regularly
speak during missions, from silly moments of banter about Alien verses Predator, to the serious moments that are
key to missions the
characters always shine and remain amusing at every turn.
Levels are 3D environments, with
characters to
speak with, hazards to avoid, and secrets to uncover; once you reach your foes, Pato Box drops you into boxing matches influenced by the classic Punch - Out game, where weaving and left - right blows are your
keys to victory against each bosses» unique abilities.
In the interview, she
speaks of contemporary influences — the British artists Chris Ofili and Isaac Julien, and the American painter Lisa Yuskavage, whose own invented
characters are as high -
keyed in color as Yiadom - Boakye's are subdued.
I.e. can we truly bypass all our basic instincts and be intelligent and follow reason, or is reason just a random capacity, a side - effect so to
speak, of something more
key to our
character.