Sentences with phrase «keyboard controls work»

The developers do recommend using a controller, but the keyboard controls work just fine.

Not exact matches

Controls with keyboard and mouse work well, and the price for the 4 full chapters is just right.
It's an arcade style racer, designed to be easy to pick up, and works well even using keyboard controls.
The system also ships with a bundled Bluetooth keyboard, and the idea is that you'll keep it and the dock on your desk for getting work done, but when you are mobile you'll fall back on Windows 8's touch controls.
We plugged in a Logitech Windows keyboard with a selection of keyboard shortcuts which also worked in Honeycomb: music controls worked, the home button worked, as did the search (although we had to then tap the text box to be able to type).
On the other hand, most currently do not work on Keyboardless devices due to poor user experience or complete inability to control the app without keyboard shortcuts.
For instance, one Cartoon Network link leads to a Flash - based game, which loads properly, but requires keyboard and mouse controls to work, which the Nabi lacks.
Flexible sealed button cut - outs allow access to the Kindle's navigation controls and QWERTY keyboard, which works very well; however, there appears to be no access to the power button.
Flexible sealed button cut - outs allow access to the Kindle's navigation controls and QWERTY keyboard, which works very well; however, there appears to be no access to the power button and so the sleep mode has to be disabled before diving into the water!
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
Originally intended for mouse and keyboard controls, both Wii U and 3DS versions use touch screen dependant controls which take a little getting used to but ultimately work like a charm once mastered.
After a two - year hiatus, Roccat showed up at E3 with its Sova wireless lapboard that gives you the precise controls of a mouse and keyboard but with a design that works on the couch.
Because Fantasy Strike's controls are so simple, they work equally well on a variety of input devices, such as keyboard, console controller, or joystick.
I am assuming that these controls work better with a mouse and keyboard but they are fine with the controller.
Although these controls were generally very well received at this stage on a controller, it just didn't work with a mouse and keyboard.
This generally results in chaos as (A) you have to work with a pretty screwy control scheme and (B) both players are fighing to get to the same areas on the keyboard.
Could Extreme Motion really become as common as standard keyboard and mouse controls and, more importantly, will it work as well?
As Fossil Hunters is a PC game first (console versions are in the works), it's disappointing that it doesn't fully support true mouse and keyboard control.
Another difference is that you can now use keyboard and mouse controls, along with modern controllers (we are told some older controllers won't work).
The included Microsoft radio frequency - based cordless keyboard and mouse worked flawlessly for us as did the included remote control.
Easier to Learn: For customers who love and rely on the keyboard, Ease of Access settings now have common keyboard shortcuts that are in line with the controls with which they work.
For customers who are primarily dependent on the keyboard and strongly rely on it to get their work done, Ease of Access settings has introduced common keyboard shortcuts that are in line with the controls with which they work.
You can also use smartphones, control systems that manage your lights and other products, and keyboards to work your way around the software.
Brightness controls may not work on your keyboard, either.
There's (1) the Beats Audio control panel, (2) switching to an annoying (but still easily - disabled) typewriter - derived set of sounds for the keyboard, (3) a default background image of a hot air balloon over a body of water in front of a setting sun with lens flare (oh, the poor Photoshopping at work here), and (4), well, that's it.
Macs offer an application switcher that works just like Alt + Tab does on Windows, but there are many more keyboard shortcuts that tie into the Mission Control feature.
The new apps are much better at catering for both touchscreen input and mouse and keyboard control andthey'll work better on the desktop thanks to the new windowed mode.
HomePod works with an Apple TV and this is big news for any Apple TV user, who has been using either keyboard or Siri remote to control playback and other things on his / her smart TV.
It's simple to set up, and works very well, with control features available on your phone so there's no need for an external keyboard or mouse.
While I struggle to see the tiny cramped keyboard as being useful, or an efficient way of communicating, the fullscreen handwriting recognition UI could be interesting to try out, especially if voice control doesn't work well for you.
We found this especially useful when listening to music while working; it was simply much easier to control Spotify with a keyboard and mouse rather than picking up our phone.
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