Sentences with phrase «keyboard input on»

We have fixed an issue where keyboard input on some Windows tablet devices would not rotate to landscape normally.
For OneNote the company has fixes issues with the keyboard input on the OneNote page along with fixing bug where pasting images on OneNote page pasted raw data.
We will explore the controls for the Keyboard input on consoles as well

Not exact matches

Word processing, the most basic and common office automation activity, is the inputting (usually via keyboard) and manipulation of text on a computer.
With previous generation units, the Remote app lets you use the keyboard on your iPhone or iPad to input text.
When the user tapped on the app's keyboard, the app covertly recorded both the key input and the simultaneous microphone and gyroscope readings to learn the sound and feel of each keystroke.
In this month's Scientific American I took a big - picture look at all the different ways people have invented to input text on phones that don't have keyboards.
(To enable this option, you have to input your email address using an on - screen keyboard at the beginning of the flick.)
We know where our users will be and how they will be using our training — they are on a laptop / desktop; have a good network connection and power supply; and have keyboard and mouse input devices.
A prerequisite of this activity is that students need to have basic computer coding skills, including the knowledge of variables, loops, if - else statements, reading input from a sensor or keyboard, and printing text on screen.
If your learning requires the learner to input values, such as in an online test, bear in mind how mobile users input into their devices; using an on screen keyboard.
Sync's problems weren't apparent on brief customer test drives but all - too - obvious over time: keyboard input was painfully slow, with lags of a half - second before the driver could press the next key while entering an address.
With its touch screen, it was always a very usable system, letting you make destination inputs on its virtual keyboard.
You can use the physical keyboard on a Blackberry phone to input stuff on the Playbook.You can find the complete list of features below.
The standard Android keyboard was a pleasure to type on, picking up our inputs accurately; the haptic feedback, too, made the experience enjoyable.
When you engage in a note, you can use the software driven keyboard to input your text and a little note icon appears on the right - hand side.
via Startup gets Kindle Touch to understand handwriting Puzzle technology startup Puzzazz is giving Amazon's Kindle Touch a capability that even Amazon didn't envision — letting users input numbers and letters by writing them naturally with a finger on the screen, rather than tapping at the e-reader's tiny on - screen keyboard.
The Barnes & Noble device is expected to feature a 6 - inch screen from E-Ink Corp., along with touch input and a virtual keyboard, according to people briefed on the matter.
2) E-paper with Wacom pen input for virtual - inking (can't do that on most touch screens) 3) Android — touch screen OS (unlike Windows 7 tablets, which are just a desktop OS on a touch screen == awful, not to mention every other argument against using Windows OSes), useful software add - ons, e-reader software options, media player software, etc. 4) due to the dual screens, and the hinge, you can use it like a tablet, a portable «all - in - one» computer (when using a USB or bluetooth keyboard), an e-reader, etc..
Besides the input (drawing's nice, but I'd focus on the virtual keyboard and handwriting recognition), also the exporting must be well thought out.
To turn on dictation on your iPhone, just open «Settings», and depending on your iOS version look for «Keyboard» or «Language and input» to find «Dictation» and switch it on.
Besides the above features, you will get new additions in Notification Toggles, ink effect on Lock screen, group cast application, input in Samsung Keyboard, Notification Panel can be customized, and Brightness Slider in Notification Panel and Multi-View can be disabled.
No other tablet's keyboard I have seen has the numbers on the top, most make you hit the 123 key to input them.
A 12 - key on - screen keyboard can be seen as a bit unappealing, especially to those accustomed to QWERTY input.
For the ones that love inputting lot of text on their tablets, Samsung offers a full size keyboard dock that has excellent built quality — at par with the Samsung smartphones.
The latter will only be available in the U.S. Samsung will install Layar, an augmented reality application, and Swype, which allows users to input text on a touchscreen by gliding their finger from one letter to another on a virtual keyboard, as well.
General SwiftKey features: — Unique next - word prediction engine based on word context — Rapid and comprehensive learning of individual writing style — Up to 50 % greater text entry efficiency than oth market solutions — A third of next words predicted without any character input — Relevant, personalized predictions — 14 languages supported, with ability to predict in two languages simultaneously: English (US), English (UK), Czech, Danish, Dutch, French, German, Italian, Norwegian, Polish, Portuguese (PT), Portuguese (BR), Spanish, Swedish — Multiple keyboard layouts supported: QWERTY English, QWERTY International, QWERTY Danish, QWERTY Norwegian, QWERTY Swedish, AZERTY, QZERTY and QWERTZ — HD skin with sharp graphics and font on all screen sizes — Advanced error correction designed for small mobile keyboards — Inline spelling and grammar correction — Automatic accent insertion (for non-English character entry)-- Voice dictation support for English, Spanish, French, German and Italian — Multi-touch support
Beyond being a navigation tool for the E-Ink screen, the touchscreen has an on - screen keyboard for data input (such as for searching or for adding notes) and colorful cover thumbnails that you can scroll through; if you flip past the list on the E-Ink screen above the touchscreen, the E-Ink screen moves to the next page to catch up with where you are in the LCD.
Perhaps an indicator that the input methodology on the Kindle DX is something innovative that allows annotations and a smaller keyboard without needing a touchscreen.
Innovative BlackBerry ® Keyboard — The BlackBerry Passport's revolutionary new keyboard brings innovation to input with a responsive touch surface like a trackpad that lets you perform many touch functions directly on the kKeyboard — The BlackBerry Passport's revolutionary new keyboard brings innovation to input with a responsive touch surface like a trackpad that lets you perform many touch functions directly on the kkeyboard brings innovation to input with a responsive touch surface like a trackpad that lets you perform many touch functions directly on the keyboardkeyboard.
After checking Stylus Mobile in the Settings menu under Language & Input, the app places a handwriting area underneath all Android apps where an on - screen keyboard would typically appear.
There are a few different keyboards that are preinstalled on the Archos 70b: English (US), English Voice, OpenWnn (like an old telephone input) and Japanese.
To input text, there's a virtual keyboard (which fills half the LCD screen), or you can use the stylus, and write on the ereader side — it converts it into text.
Besides adding easier input with a full keyboard and trackpad, the dock adds another 8 hours of battery life to the 10 - inch tablet, which can already run for up to 12 hours on its own.
Since there is a very slight delay in on - screen response to input (barely longer than the similar delay when using the physical keyboard on older Kindles) it can be slightly strange at first, but that fades quickly with continued use.
BlackBerry ® Keyboard: The BlackBerry Passport's revolutionary new keyboard brings innovation to input with a responsive touch surface that lets you perform many functions directly on the kKeyboard: The BlackBerry Passport's revolutionary new keyboard brings innovation to input with a responsive touch surface that lets you perform many functions directly on the kkeyboard brings innovation to input with a responsive touch surface that lets you perform many functions directly on the keyboardkeyboard.
Users might use any number of input methods, from touch to mice to keyboards to voice controls and on.
The popular Swipe on - screen virtual keyboard for text input is also part of the Android 2.3.4, along with screenshot capture technology.
The operating system running on the RIM Tablet is also new: BlackBerry OS 6, which the company previewed earlier this year, which seems to be heavily oriented on touch input and social media features (such as Facebook and Twitter), so we might see in a few years that most of the RIM's smartphones will use a touch interface, which would replace the horizontal screen with QWERTY keyboard layout that made the company famous.
They can also be used for different functions as users can watch a video on one screen and input commands on the other, or check email on one screen and use the other as a soft keyboard.
Between the keyboard and the predictive input pop - up, little room is left for what you're actually looking at on the screen.
The display also support for multi touch input, including Active pen input with support handwriting recognition software to write on the screen like notes or just touching your fingers on the screen to scrol or use virtual keyboard.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
Because Fantasy Strike's controls are so simple, they work equally well on a variety of input devices, such as keyboard, console controller, or joystick.
After providing a tutorial on how to use MXMLC to compile ActionScript 3 Flash games for free and a follow - up covering the basics of image display, mouse / keyboard input, sound playing, collision detection, and automatic movement, the third part (and final part, for now) is ready: > > Part 3: ActionScript 3 Game Motion Tutorial <... Read more»
It has come to my attention that the game loads input icons synchronously any time it sees input on keyboard / mouse or gamepad.
All inputs on a keyboard are 100 % or 0 %, which in a racing game means that at best you can tap them to try desperately achieve anything other than full throttle, full lock, and full breaking.
While players can use a controller or mouse and keyboard combo to play the game, neither input method feels natural, with button mappings on both schemes defaulting to unnatural defaults.
[42] However, Commodore 64 titles use a pop - up «virtual» keyboard, which can be toggled on and off by pressing the «1» button on the Wii Remote, and are only used to set up the game and are not for input during gameplay.
Input device used to play the game (e.g. keyboard / mouse or controller) is now determined based on which input device was used to start theInput device used to play the game (e.g. keyboard / mouse or controller) is now determined based on which input device was used to start theinput device was used to start the game
a b c d e f g h i j k l m n o p q r s t u v w x y z