I'm just
kicking around character ideas at this point.
Not exact matches
on a
character around my age (awesome
kick - ass grandma).
I was expecting that Fred & Ginger would be the main
characters, but no, they take the side -
kick roles, and dance
around having fun.
If we hadn't seen any of The Hunger Games movies, Divergent might have felt fresher, less like a medium - grade helping of dystopian sci - fi built
around a young female
character who learns to
kick butt.
I play this game a lot and of course we all have our favorite
characters to
kick around the toy boxes with.
Much like in the source material, our main
character is mostly a bland doofus in over his head who steals too much screentime from Hit - Girl (who is too busy with high school politics to do much ass
kicking this time
around).
At one point in the demo the main
character goes toe to toe with a Thug zombie and is able to
kick him to the point where he could run
around behind him and
kick in his skull with a fireman axe.
Guy Ritchie's version of the
character snarks and
kicks ass
around a steampunk Victorian London.
The plot
kicks into autopilot almost immediately, as the goons, corrupt cops, chase them
around the city, another on - the - straight - and - narrow detective (Taraji P. Henson) tries to find out the details of the misunderstanding to help the Fosters, and the hunt for the MacGuffin of a flash drive brings the Fosters to all kinds of semi-kooky
characters.
Still, when you say the novella
character was
kicking around in your head I would assume you weren't actually writing any of the stories down.
The novella series
character has been
kicking around in my head for 5 - 6 years, so I didn't just whip that out in a weekend.
This time
around each
character will have access to two unique fatalities, and stage specific Fatalities are returning with the ability to
kick people into spike - pits included.
You pick a
character and you fly
around the world
kicking everyone's ass.
The SEGA All Stars Soccer game depicts the SEGA
characters kicking the ball
around with items and other foreign objects whizzing across the field.
Stylised art design, goofy
characters and silly gestures contrast with some mature themes and storylines... so put simply, if you enjoyed Molyneux's rehashed RPG the last time
around, you'll also get a
kick out of it this time.
Kicking people is fun once in a while, and sliding
around is one of the coolest (if not most reckless) means of entering combat ever created, but as players slowly unravel exactly why the main
character is on an adrenaline fuelled rampage it's hard to see the full picture.
Skirting
around the much - mentioned copycat nature of the game, what we have here is an impressive collection of PlayStation's most iconic first - party
characters (and Fat Princess) plus a select few third - party heroes
kicking the pixelated hell out of each other.
The hardest game I recall controlling was Double Dragon II which for some unknown reason had the punch and
kick buttons swapped
around depending on what direction your
character was facing.