Sentences with phrase «kill games off when»

One of those will be aimed at the goalscoring department, where an inability to kill games off when on top has been the team's undoing on far too many occasions.

Not exact matches

first thing wenegr need to do when the transfer window opens is go straight in off the bat BOOM # 30million bid for lacazette (we need a pacey prolific scorer to kill off the big games for us) and # 20 million for kondogbia.
Why do we have to sit deep and defend in the first half when we can just kill games off at HT?
But to your point, KM, Arsenal does seem to get nervy when we go up one, in many games, rather than killing teams off like they can, i.e., Villa.
Lem me know when yall are ready to acknowledge how average ramsey was, how often he gave the ball away, and how his selfish desire to score kept us from killing the game off in the first half.
There is a very old football cliche that you can only beat what is put in front of you, but when you consider that Arsenal's opponents yesterday had made TEN changes from the Hull side that played Everton on New Years Day, should we really be so pleased that the Gunners only managed to kill off the game in the 82nd minute?
Iwobi and Ozil could have really scored when they had their chance Alexis is dropping too deep we need to learn to kill games off or retain possession immediately we score to at least put the pressure on the opponent, it happened after we scored 2 against Swansea, against Sunderland after one, etc
The funny part with some AFC fan is that they're quick to single out Ospina when he was lauded almost world class a couples of months back when he had 14 clean sheets in 18 games and helped us turn it around... he made a mistake and let's be clear it's not AW fault!We had a bad a really bad one... when we dominated we should've killed it off instead of probing, probing & probing.
Assume Wenger saw the potential when he loaned Jenks out — kill two birds with one stone and get them both progressing at the same time — HB standing in when needed for us and Jenks getting massively more game time at WH in a side that traditionally has a lot of defending to do — hats off to them this season though defying the odds.
Awful miss in the second half which could have killed the game as he sent his effort crashing off the bar when in front of an open goal.
When the Gunners does find their ways through the parked Chelsea's bus, they should please put their chances away to kill the Blues game off.
need to be more positve to kill of the game off when in top gear.
But Costa delivered the bigger blow when he killed off the game by scoring Chelsea's second, beating Per Mertesacker and Laurent Koscielny to a perfect ball over the top from former Gunner Cesc Fabregas and coolly chipping the ball into the net.
Defo pen, Booking for Mikel, non of this matters when we played dump, chelski crowded the mid so we had to play down wings and we and beat a man or cross or both or cutback for late runner (Rambo) and we just did not get round the back, we did not have a plan B (NO SUBS), we did not play a left and right mid (or Theo was absent), really poor tactics against a largely toothless chelski, game was there to be won with a little balls and some real wisdom, I could have told you Jose will try to kill the game off and rely on stealing it on the break or a set piece, fook sake that's all he ever does in away big games BORING mug.
Barca's failure to kill the game off came back to bite them late on when Ozil swung in a cross from the right and Varane powered a header low into the bottom corner.
Sensing the right time to be ultra aggressive when APOEL were at their most dangerous, but equally vulnerable, swiftly killed off the game.
The match itself was a corker, one of the best games you'll see all season, but that will be of scant consolation to Arsenal and their beleaguered manager, who simply must be growing tiresome of his side's lack of backbone and mental toughness when it comes to killing off games and hanging on in there for maximum points.
Arsenal had umpteen chances to kill off the game and they're wasted chances turned into horror when Sunderland were awarded a penalty as Petr Cech brought down Watmore as he burst past the Arsenal defense.
United struggled badly last season when it came to killing games off.
first off i would like to point out that when you first start out the game throws extreamly hard to kill ennemies at you and they will hunt you down until you are deadwhich is not fun as well as when you finally kill them they respawn.
In Animal Crossing: City Folk, once all the cockroaches have been killed, the player does a victory cheer similar to the one displayed when a mortgage is paid off or the Tom Nook's tasks are completed at the start of the game.
Sure, it would be nice if she had the money in her bank account to buy that Civic when her old car died, but it would also be nice if George R. R. Martin didn't kill off all of the best characters in Game of Thrones.
I played it to the half point of the game but when I found out some actions I had taken permanently killed off one of the characters I immediately restarted my game to undo the damage.
Now that Spike Chunsoft has taken players outside of the walls of Hope's Peak Academy, one would expect a third - person shooter Danganronpa game to feel less enclosed, and for the player to not feel the same confinement they did when locked inside a school where they were forced to watch their friends kill each other off one by one.
The monstrous creatures seem to exist almost as an afterthought - in games with new players, everyone seems to be preoccupied trying to kill them off, even when the mode is Human vs. Human.
Each level features up to four playable character and when you start each mission you can choose any character regardless if they have been killed off in the story line which I found a little frustrating as previous Dragon Ball games (excluding Dragon Ball Z Budokai 2) have followed the story line in the anime series relatively closely.
Full disclosure, I am somewhat of a wimp when it comes to horror games (I can't handle the stress); however, there was something about my playthroughs of F.E.A.R that compelled me to keep going, even after screaming when something killed me from behind and the ensuing wiping off the embarrassing amount of sweat from my forehead.
Silent Hill was my first introduction to the horror genre, When I started playing it, I saw the intro and what I saw was nothing indicative of a horror game, or neither an action game, it looked more like a sad psychological drama game, It got me wondering what did I get myself into, then I started playing it and when I got to the alleyway part and got killed by the children zombies, I immediately turned off my Play Station, I was horrified, but somehow the game kept calling me to play, I decided to keep playing, it got to a point where I couldn't play at night, I had to turn any background music down simply because it was just too much for my 12 - year - old head, but at the same time I was having fun on a level I never imagined I could befWhen I started playing it, I saw the intro and what I saw was nothing indicative of a horror game, or neither an action game, it looked more like a sad psychological drama game, It got me wondering what did I get myself into, then I started playing it and when I got to the alleyway part and got killed by the children zombies, I immediately turned off my Play Station, I was horrified, but somehow the game kept calling me to play, I decided to keep playing, it got to a point where I couldn't play at night, I had to turn any background music down simply because it was just too much for my 12 - year - old head, but at the same time I was having fun on a level I never imagined I could befwhen I got to the alleyway part and got killed by the children zombies, I immediately turned off my Play Station, I was horrified, but somehow the game kept calling me to play, I decided to keep playing, it got to a point where I couldn't play at night, I had to turn any background music down simply because it was just too much for my 12 - year - old head, but at the same time I was having fun on a level I never imagined I could before.
Resident Evil has been around for many years now, and a long running game franchise can be compared to a long running TV series, and when something is going wrong, there are many warning signs that pop up, including bringing in popular characters; focusing on background characters; adding new characters to try and freshen up the franchise; focusing on the family members of main characters; becoming self - aware; trying new ways to tell the story, and even changing the gameplay to try and appeal to wider audiences — it wouldn't be surprising if Capcom killed off a popular Resident Evil character soon, just to add some spice to their most well - known cash cow.
I know the idea of spending in game money frightens people but think about it this way: 1 game in a free starter suit, you might die 10 times and manage to kill 1 person but your 180k ISK (in game currency) better off than when you started — so after 6 games you've got 1 million to spend — with the average fit costing 16k you're not running out any time soon!
Killing off enemies in rooms usually gives players money in the form of bullet shells, while some rooms also contain chests, which when unlocked with a key grant new, random weaponry (there's about 190 guns in the game) and new items (about 200 of them) that can grant a number of active or passive abilities, like grenades, extra health, faster bullets, etc..
Battle Royale — If you have seen to movie then you know what this mod is about if not then think Hungar games I am sure you have played it on Minecraft and if not climb out from your rock you are hiding under, You start off in a lobby area most likely surrounded by loads of screaming 12 year olds but don't let that turn you off cause when it starts you can kill them and get the satisfaction of teabagging there corpses, when the game gets enough people you start in a plane and when it reaches its destination you are ejected from the plane and you are all spread out with nothing the objective is to gather gear and weapons before anyone else does at 10 minutes into the game a circle will appear and continue to get smaller you need to be in that circle before you die, KILL EVERYONE BEFORE YOU GET KILkill them and get the satisfaction of teabagging there corpses, when the game gets enough people you start in a plane and when it reaches its destination you are ejected from the plane and you are all spread out with nothing the objective is to gather gear and weapons before anyone else does at 10 minutes into the game a circle will appear and continue to get smaller you need to be in that circle before you die, KILL EVERYONE BEFORE YOU GET KILKILL EVERYONE BEFORE YOU GET KILLED.
Activision has already been through the death of a peripherals - focused genre — namely the music game, which was killed off when the market became saturated with rival guitars, microphones and plastic DJ booths.
S - Kill (the end boss of the game) is a totally asshole and can teleport his dive when his special is at full which comes off more as a distraction than anything else.
True fact: When I was a little kid playing Mario by myself, I'd start a two player game, kill off Mario, and play as Luigi.
And it's even less surprising when you factor in the huge indie support that the publisher has been pushing for, first killing off concept approval, and then opening a specific indie games section on the PlayStation Store.
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