With the score at 3 - 2 to Liverpool, the substitution summed up Brendan Rodger's intent to continue attacking and
kill off the game even though his team were leading.
Not exact matches
The problem with some fans is that they are not
even into football, but just watch the
game to
kill off their empty time.
St. Louis
killed off the two minute delay - of -
game penalty, but it took away a huge stretch of time to try and
even it up.
«But we started slowly and lost a bit of our cohesion and our speed in our passing and decreased our level and after that I think we did the job
even if we had not do it in the style we want to play and the flair to
kill the
game off.»
Wenger said, «I believe that we started well and in the first 25 minutes had a good pace in our
game and good flow and slowly lost a bit our cohesion and our speed in our passing and decreased our level and after that I think we did the job
even if we had not anymore the style we want to play and the flair to
kill the
game off.
One Labour aide described it as a «
game of chicken» and
even suggested that an obscure parliamentary procedure called «double insistence» may be invoked that could end in the whole EU referendum bill being
killed off.
I tend to play third shift hrs Friday thru Sunday since I'm
off... hit my
gamer tag up and lets do some hardcore
kill confirmed or something, hopefully
even meet... im single, yes, and name...
The simple controls may appease the casual
gamer, but it will not take long to get bored of the same running, jumping, attacking, flying
off a pimped - out Pegasus, and yes,
even killing titans after a few levels.
The monstrous creatures seem to exist almost as an afterthought - in
games with new players, everyone seems to be preoccupied trying to
kill them
off,
even when the mode is Human vs. Human.
Full disclosure, I am somewhat of a wimp when it comes to horror
games (I can't handle the stress); however, there was something about my playthroughs of F.E.A.R that compelled me to keep going,
even after screaming when something
killed me from behind and the ensuing wiping
off the embarrassing amount of sweat from my forehead.
Resident Evil has been around for many years now, and a long running
game franchise can be compared to a long running TV series, and when something is going wrong, there are many warning signs that pop up, including bringing in popular characters; focusing on background characters; adding new characters to try and freshen up the franchise; focusing on the family members of main characters; becoming self - aware; trying new ways to tell the story, and
even changing the gameplay to try and appeal to wider audiences — it wouldn't be surprising if Capcom
killed off a popular Resident Evil character soon, just to add some spice to their most well - known cash cow.
and due to this they get pissed
off because it has «METAL GEAR» in the name
even though Raiden was
killing Metal Gears in the
game.
The original metroids were finely executed sci - fi monsters, held
off in mystery until the end of the game, difficult to kill, and even a bit thrilling: certainly few other video game enemies have given players such a sense of «GET IT OFF ME» as the original metro
off in mystery until the end of the
game, difficult to
kill, and
even a bit thrilling: certainly few other video
game enemies have given players such a sense of «GET IT
OFF ME» as the original metro
OFF ME» as the original metroid.
It's not difficult to imagine the impact this tech could have in certain
games: imagine the next series of Telltale's The Walking Dead being able to tell which characters you care most about, and then being able to focus on those characters, or
even worse,
kill them
off.
And it's
even less surprising when you factor in the huge indie support that the publisher has been pushing for, first
killing off concept approval, and then opening a specific indie
games section on the PlayStation Store.
With Turtle Beach's exclusive Superhuman Hearing ™ sound setting, you'll gain the competitive advantage by being able to hear all the subtle yet
game - changing sounds around you, like enemy footsteps sneaking - up from behind for the stealth
kill, other players reloading their weapon around a corner just before jumping out to ambush you, and
even enemy vehicles
off in the distance approaching with reinforcements.