Classic campaigns like Dead Space, frantic
multiplayer games like Left 4 Dead 2, and novelty games like Dead Island were all quite popular
during the release of
Killing Floor.
And to counter the REQ points are the REQ ranks which in halo 5» s
multiplayer it enables players to spawn in vehicles or weapons
during matches in original halo back when Bungie was around it was hard for everyone to like try out a tank or ghost or be the sniper because their was always either one of these things at both sides of the map which means players won't get to experience much of driving a scorpion tank because there was either only one or two of these things in maps this applies to all vichels and special weapons but here in halo 5 343 was able to make sure that these REQ ranks fixed that with each rank level you are you are able spawn in different vehicles for each rank or level you are and unlike call of duty and its
kill streaks where you need to keep
killing player in order to get like an ordinance drop or bombarded your enemies but with the REQ ranks once you hit the number of
kills to reach the level that has a tank or a ghost in it or has like a sniper gun in it you don't need to keep a constant amount of
kills to always have the ability to spawn in a tank which for me is an improvement to the whole experience of being a gunner or tank driver something like that.