Not exact matches
Lane's death became an instant cable news sensation, cutting into coverage of another tragedy
in the
area — the worst mass shooting
in U.S. history at Pulse nightclub,
where a gunman
killed 49 and injured 53.
So when Christian Freedom International offered the band a chance to minister to Karen Christians
in Myanmar, they said yes even though they would be going to an
area where Christians are targeted and
killed, Boyd said.
«Niyogi was
killed because he was an odd man out
in an
area where none had dared to challenge the network that some industrialists operated to deny their workers even basic amenities and living wages... Niyogi's murder assumes sinister proportions when seen
in the context of the rapidly changing industrial scenario
in the country under pressure from World Bank and the IMF.
As for legitimate uses for guns — some people do hunt to feed their families, but I live
in an
area where people hunt because they like to stalk and
kill things.
Residents of Baga
in Kukawa Local Government
area of Borno,
where about 200 persons were reportedly
killed in a deadly confrontation between the Boko Haram sect and...
There have been beatings / shootings at a bustop near the Capitol, the neighborhoods near the Capitol, on Lark Street,
in the park and several
in the Lake Avenue
area where a male student at SUNY was shot and
killed a couple of years ago.
Emotions ran high at a «Stop the Violence» prayer rally on Syracuse's south side yesterday,
where in the past three days, three people have been
killed in separate incidents
in the
area.
Richard McKinnon.the idea the far left ago are still trying to save face that they nearly destroyed the party
in the early 80's are only letting young student momentum types, takr over some Moribund
areas, or ousting hard working councillors from positions by getting their mates to tun up, is more obvious, they're not doing it because not enough people want Blair at th Hague,
in fact some blairites were dead against Iraq, some blue labour types want Blair at The Hague, the far left would have gone done their path, had nine of this happened, they waited for their chance 2010 we were bunt out, 2015 was the first time, after we'd lost power
in history,
where we didn't have a civil war, we showed loyalty to Ed M, and look what happened, the hard left are using tricks, on having their open meetings with motions, or getting George Galloway backers to turn up to meetings, momentum, even have
kill Blair protests, via Socialist worker
Residents of Baga
in Kukawa Local Government
area of Borno,
where about 200 persons were reportedly
killed in a deadly confrontation between the Boko Haram sect and soldiers of the Multinational Joint Task Force, JTF, at the weekend are
in search of their relatives who have gone missing.
A: We have a system
where as a lion starts to leave the park and go into the farming
areas,
where it may
kill livestock and be a threat to people, the satellite informs my staff member
in headquarters
in the park.
Increased traffic law enforcement during these windows may help reduce the number of tortoises struck and
killed on roads, particularly
in areas where visitor traffic increases during vacation seasons.
«We showed that we can deliver anti-cancer drugs exactly
in the
area where they are needed and they can
kill cancer cells,» said Andrey Zakharchenko, a graduate student
in the Nanostructured Materials Lab
in the UGA College of Family and Consumer Sciences who led the study.
Speed limits on ships have been of some help
in saving the North Atlantic right whales from being
killed in collisions, suggest studies by the US government and independent researchers — and environmental groups are suing to expand the
areas where protection measures are
in force.
This is
where some of the data Boal and his team are collecting can be used to determine how many eagles are expected to be
in an
area and the potential for being
killed if a wind energy center is placed
in a certain
area.
August 2, 2006 Heat waves
kill in areas without business to draw out elderly Severe heat waves
kill more people
in neighborhoods
where there are few inviting businesses to draw older people out of their apartments, new research suggests.
Despite the nearly all - female cast, girl power is
in short supply, as the actresses aren't given much complexity to work with, their whisper - thin characters eventually
killed one by one by the unnatural forces within
Area X,
where genetic mutation takes place at hyperspeed.
I just sat myself
in a safe
area where no zombies could reach me (there's several around the mall) and while waiting for the next spawn, I just checked Twitter and Facebook, or played my DS to
kill time.
Picking all them up is not always as straightforward as
killing the biggest monster
in an
area, so here's a helping hand with
where to find Earth Crystal, Dragonite Ore and Herbivore Eggs.
Also, ISTA has been busy
in the Indiana State House this year,
where it successfully managed to
kill House Bill 1004 which among other things, which would have allowed school districts to pay teachers more money
in shortage
areas without having to consult the local teachers union.
If you live
in an
area where its not legal to use firearms to destroy any animal that is threatening the health and safety of you, your family, your animals, or property (as it * IS * legal
in most every
area of the nation — shoot to maim is animal cruelty but shoot to
kill is a perfectly legal way to humanely destroy any nuisance animal on your own property); then check into laws regarding air - rifles with ballistics speeds of 700-1200 fps and using pointed vermin - pellets
in no - firearms zones.
Osceola County animal control officers are putting their traps away after Health Department officials decided last week to halt a practice of trapping and
killing wildlife when a rabies case is discovered.Before Friday, whenever a rabies case was confirmed, traps were set
in the
area where the rabid animal lived.
Truly, I believe no
kill has to come from a community effort,
where hard to adopt animals are shared through identified strengths of shelters
in the
area.
You see this more readily
in rural
areas,
where a group of dogs, regardless of the breed, will chase, gang up and maul a horse,
kill a bunch of sheep, or
kill a bunch of chickens.
In 2014, NHS took over management of Carson City Animal Control with one goal in mind: to transform Nevada's capital city into the state's second metropolitan area to become a no - kill community, where all healthy, treatable, and rehabilitatable animals are save
In 2014, NHS took over management of Carson City Animal Control with one goal
in mind: to transform Nevada's capital city into the state's second metropolitan area to become a no - kill community, where all healthy, treatable, and rehabilitatable animals are save
in mind: to transform Nevada's capital city into the state's second metropolitan
area to become a no -
kill community,
where all healthy, treatable, and rehabilitatable animals are saved.
That means they stake out an
area where they live, and then repel other wolves that don't live
in that territory, and they repel predators that would
kill their young or eat their food sources.
In circumstances where a no - kill shelter can't be found in your area, Heiser suggested doing the extra legwork if you are advertising on sites like Craigslist to ensure your pet will be saf
In circumstances
where a no -
kill shelter can't be found
in your area, Heiser suggested doing the extra legwork if you are advertising on sites like Craigslist to ensure your pet will be saf
in your
area, Heiser suggested doing the extra legwork if you are advertising on sites like Craigslist to ensure your pet will be safe.
The HSMC operates a highly successful Rescue and Transport Program transferring over 800 pets a year, like Sutton, to rescue groups and no
kill shelters
in other
areas where homeless Marlboro County pets are able to find loving homes.
If you live
in an
area where ticks are pretty common, ask your vet for advice on keeping them at bay with flea - and - tick -
killing sprays, powders, and collars, or with the Lyme disease vaccine.
«The distinction between compensatory and additive mortality does, however, become increasingly redundant as the number of birds
killed in a given
area increases:
where large numbers of prey are
killed, predators would probably be
killing a combination of individuals with poor and good long - term survival chances.
OdoKill» Concentrated Deodorizer
kills odors
in areas where cleaning isn't required.
The organization was transporting the dogs from high -
kill shelters
in Texas to animal rescue centers
in the Seattle
area,
where they have a better chance of being adopted.
The flaw
in this argument is that if No
Kill opponents are correct
in asserting that an appointment policy will cause intake to go up
in other shelters
in the
area, then we should see an increase
in intake
in neighboring shelters
in every case
where an appointment policy is implemented.
Most of our dogs come to us from our rescue partners
in areas outside of New England, taken from
kill shelters
where they have landed due to no fault of their own - many are strays, others have been turned
in by their owners.
Animal Shelter: There are a number of Web sites that allow you to search for animal shelters
in the
areas where you frequently travel, many also specifically identify no -
kills shelters.
When Nevada Humane Society officially assumed leadership of animal services
in neighboring Carson City on October 1, 2014, we did so with one goal
in mind: to transform Nevada's capital city into the state's second metropolitan
area to become a no -
kill community,
where all healthy, treatable, and rehabilitatable animals are saved.
As an example, he said, his agency is now responding to a feral cat problem
in an
area where Mihocko had trapped and
killed a prior colony.
Yes, TNR works
in some cities
in Florida and Vaco, Texas because there are resources for low cost spay / neuter and the TNR people approach mainly the
areas from
where people most likely bring their cats and dogs to the shelter, so, this way the TNR is helping the No
Kill.
They can leverage networks that are already
in place, making huge gains
in areas where No
Kill might have seemed unlikely.
I had never been outside Paris before, though, and I had one more day to
kill before my flight back to Miami, so I decided to spend my last night
in one of the
area's best - known destinations, Monaco,
where I stayed at Le Meridien Beach Plaza.
* Bugfixes - Super Armor effect: Fixed bug
where characters» white glow disappeared for a moment before fading out once the effect ends - Fixed shuddering effect when
killed while incapacitated by a spin - Brynhildr (Character Special Ability): Fixed cancel effect while doing a wheelie
in Overdrive mode - Brynhildr (Special Move 2): Fixed bug
where the cancel effect remained
in place while keeping an opponent
in the air with attacks - Odin (Ranged mode, Special Move 2): Fixed bug
where the marker would appear out of bounds when using move near a border - Odin (Ravens): Fixed bug
where Odin would stick to the ceiling upon hitting it and be unable to move up or down - Odin (Ranged Attack): Fixed bug
where the hitboxes for the Ravens» shots were reversed if you changed lock - on targets immediately after launching Ranged Attack - Odin (Sweep mode, Special Move 2): Fixed bug
where satellite - cannon shots would land on the ground even
in areas with roofs.
Much like the original, a great deal of care and focus must realized while navigating through each stage with Spencer's bionic arm, especially
in the case of the later
areas where one mistimed swing might result
in landing
in a bed of spikes that takes extreme damage or possibly a pit that will
kill Spencer instantly.
With or without teams, players tend to congregate
in one
area of the huge map,
where things devolve into a move - spamming,
kill - stealing mess.
-- Nintendo previously made Zelda games by making small
areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest
in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit
in combat — Spending time by fires
in the world passes time — Dynamic weather system
in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get
killed by lightning — Difficulty dips / spikes depending on
where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade
in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be
killed by enemies — Aonuma «wanted players to choose their own path», so no companion character
in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark
areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons
in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added
in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things
in the world
Creatures When dropping Toki
in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't
kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're
in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity
in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem
where a fat frog won't belch anymore Achievements
In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem
where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp
Areas and puzzles Added l - ife
area for Ife < 3 Added an extra landing stone
in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the wasteland
area Added more snow globes: — RRB - Water mountain approach: berrybug
in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't
killed by the slugs midway through the level Water cave: made the light shaft
where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark
area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
Luckily, since Thomas is undergoing an eternal slumber, he just wakes up to another nightmare, but really, the game utilizes it as a save point and the next door Thomas goes into will be
in the same
area where he was
killed.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue
in the «Not
in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds
in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting
in an open position • Grenades now drop to ground if you get
killed while attempting to throw it • Spawn protection now should work
in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies
in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat
areas on Kharg Island
in Rush mode tweaked
in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived
in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the
kill card, including showing wrong weapons used for the
kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem
where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned
in with no weapons after being
killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem
where you could damage friendly helicopters • Fixed a problem
where you could get stuck
in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn
in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem
where players could get stuck
in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when
in guided missile mode • Fixed a problem
where the machine could hard lock when joining a public coop game • Fixed a problem
where the headset attached icon would not show up
in the UI • Fixed a problem with the falling antenna on Caspian Border.
- attacking on horseback with items like a pitchford work very well - knock people off their horse and then take the battle to on - foot - lizalfos can be covered
in snow and then pop out and come to life - multiple enemies can attack at once - lizalfos can take up to 6 hearts of damage at once - make potions to soften your steps and be quieter - fire arrows work well against Lizalfos - firing a bomb arrow at a guardian can interrupt their lasers - a laser shot can
kill you
in one hit even if you have 6 hearts - you can wander into
areas with enemies that will take you out easily - cook a bunch of hot pepper meals to take into the snow
areas to stop losing hearts from shivering - Serene Stable is one of the stables you'll come across - you can go down to the bottom of a ravine and explore - Bosh Kala Shrine is one of the shrines you can find - one shrine has a puzzle
where you use your control wind vents with your magnet tool to roll a ball to a goal - almost all shrines have an extra chest
in them to grab
These zones are drop -
in / drop - out multiplayer
areas where you can roam around
killing the enemies that spawn
in the
area or pick up random mini missions from the mission markers dotting the zones.
For those uninitiated
in the ways of Splatoon, it's a third - person paint shooter
where the main objective of most modes is to either cover the
area in an obscene amount of paint or to splat (
kill) your opponents.
It also introduces a dynamic system,
where interacting with an
area's main POI affects adjacent points — for example,
killing enemies
in their main hideout lowers their numbers
in surrounding camps.