The visitors looked out of it at half - time, and Raheem Sterling certainly should have
killed the game off given the chances that he had in the opening 45 minutes.
Not exact matches
@jt Yes «strengthen the spine» My kingdom for a beast of a DM a 25 goal a season striker Hit the decks a running and spin those guns around
Give 110 %, work your socks
off, snuff out attacks, be clinical in front of goal
kill the
game off, go to the next level, instigate attacks, create opportunities, turn water into wine, straw into gold, all with a generous dollop of mental strength But «jt» we are just casting pearls... pushing water uphill with a rake «The spine the spine where 4 art thou»
The ref was at fault, he
killed the
game off, he shuld have let the goal in and
give Jens a jellow.
Lem me know when yall are ready to acknowledge how average ramsey was, how often he
gave the ball away, and how his selfish desire to score kept us from
killing the
game off in the first half.
Why not to
give him the rest after we
kill the
game off??? Opposite to calling.
Either u send the players on loan or
give them
game time cause u just
killing off their form..
Indeed the
game starts
off on the wrong foot by introducing us to protagonist Mitchell's best friend before
killing him
off, a death with absolutely zero emotional impact because like previous
games in the franchise no time is ever
given over to actually creating genuine characters worth investing in.
This is where I got annoyed as the
game allows your health to regenerate by simply not getting hit, which back in the day I would have cried out for on some of the hours of frustration and tears
given getting blown away just as you were about to
kill off the boss.
The original metroids were finely executed sci - fi monsters, held
off in mystery until the end of the game, difficult to kill, and even a bit thrilling: certainly few other video game enemies have given players such a sense of «GET IT OFF ME» as the original metro
off in mystery until the end of the
game, difficult to
kill, and even a bit thrilling: certainly few other video
game enemies have
given players such a sense of «GET IT
OFF ME» as the original metro
OFF ME» as the original metroid.
Killing off enemies in rooms usually
gives players money in the form of bullet shells, while some rooms also contain chests, which when unlocked with a key grant new, random weaponry (there's about 190 guns in the
game) and new items (about 200 of them) that can grant a number of active or passive abilities, like grenades, extra health, faster bullets, etc..
A repeated story and uninteresting back story for quest
giving characters may be a turn
off for the
game, but they're overshadowed by the fun and exciting experience you'll have
killing a plethora of zombies on a sandy beach.