Sentences with phrase «killed the game off given»

The visitors looked out of it at half - time, and Raheem Sterling certainly should have killed the game off given the chances that he had in the opening 45 minutes.

Not exact matches

@jt Yes «strengthen the spine» My kingdom for a beast of a DM a 25 goal a season striker Hit the decks a running and spin those guns around Give 110 %, work your socks off, snuff out attacks, be clinical in front of goal kill the game off, go to the next level, instigate attacks, create opportunities, turn water into wine, straw into gold, all with a generous dollop of mental strength But «jt» we are just casting pearls... pushing water uphill with a rake «The spine the spine where 4 art thou»
The ref was at fault, he killed the game off, he shuld have let the goal in and give Jens a jellow.
Lem me know when yall are ready to acknowledge how average ramsey was, how often he gave the ball away, and how his selfish desire to score kept us from killing the game off in the first half.
Why not to give him the rest after we kill the game off??? Opposite to calling.
Either u send the players on loan or give them game time cause u just killing off their form..
Indeed the game starts off on the wrong foot by introducing us to protagonist Mitchell's best friend before killing him off, a death with absolutely zero emotional impact because like previous games in the franchise no time is ever given over to actually creating genuine characters worth investing in.
This is where I got annoyed as the game allows your health to regenerate by simply not getting hit, which back in the day I would have cried out for on some of the hours of frustration and tears given getting blown away just as you were about to kill off the boss.
The original metroids were finely executed sci - fi monsters, held off in mystery until the end of the game, difficult to kill, and even a bit thrilling: certainly few other video game enemies have given players such a sense of «GET IT OFF ME» as the original metrooff in mystery until the end of the game, difficult to kill, and even a bit thrilling: certainly few other video game enemies have given players such a sense of «GET IT OFF ME» as the original metroOFF ME» as the original metroid.
Killing off enemies in rooms usually gives players money in the form of bullet shells, while some rooms also contain chests, which when unlocked with a key grant new, random weaponry (there's about 190 guns in the game) and new items (about 200 of them) that can grant a number of active or passive abilities, like grenades, extra health, faster bullets, etc..
A repeated story and uninteresting back story for quest giving characters may be a turn off for the game, but they're overshadowed by the fun and exciting experience you'll have killing a plethora of zombies on a sandy beach.
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