The Standoff mode itself just in its raw form was pretty fun, but took a surprising turn for the entertaining when the level designers on the team batted it out of the park by placing all of the environmental hazards around the AIs, to make it so super thrilling to
kill them in slow motion.
Not exact matches
Whether silently eliminating her enemies with
slow -
motion chain
kills or luring them into deadly traps, Aveline strikes mortal fear into the hearts of those who stand
in her way.
I don't want to ruin anything, but the action reminded me of how Robert Downey Jr.
in the Sherlock Holmes movies would would use a
slow motion inner monologue to determine the best ways to
kill everyone
in the room, and then shows you how he does it at normal speed.
According to IGN, it works very similarly to how it did
in the last game, although it does have the satisfying effect of long - distance
kills playing
in slow -
motion from a reverse angle to truly appreciate them.
After you whip out your sword to finish the last one off, you'll have
killed a dozen enemies
in a bloody display of stylish,
slow -
motion savagery within a few short moments.
But while Creevy struggles with the basics of suspense — often indulging
in the same hacky, buzz -
killing slow motion shots as he did
in Welcome To The Punch — his direction of the film's modestly conceived action sequences is serviceable: a relentless foot chase through the winding streets and picturesque houses of a medieval town; an escape from a Hagen - owned warehouse that's directed
in part as a Children Of Men - style long take; and the centerpiece, a head - spinning, car - wrecking pursuit down the Autobahn.
In the first scene of Wet, you slide down a long table in slow motion, smashing through towers of champagne glasses and a giant cake as you gun down thugs who are trying to kill yo
In the first scene of Wet, you slide down a long table
in slow motion, smashing through towers of champagne glasses and a giant cake as you gun down thugs who are trying to kill yo
in slow motion, smashing through towers of champagne glasses and a giant cake as you gun down thugs who are trying to
kill you.
When the federal police show up to arrest him, Quaid
kills an entire team
in a few quick movements (Director Len Wiseman shows it
in a fake one - take, a choice that makes infinitely more sense than the reliance on random
slow motion shots and lens flares from randomly placed light sources that he shows through the rest of the movie).
Once the plot proper begins, the violence becomes more straightforward (This is either for better or for worse, depending on one's disgust / admiration for inventive visions of
killing), save for a few
slow -
motion shots that show
in very digital detail bullets ripping through flesh.
All of this happens
in the blink of an eye, and I'm rewarded at the end with a
slow -
motion kill cam shot.
Nail a
killing shot and the camera will lovingly follow the bullet
in slow -
motion before switching to glorious X-ray, letting you to watch as the gleaming piece of metal drives through muscle, shatters bone and ruptures internal organs
in an orgy of gratuitous violence which stands alongside Mortal Kombat's brutal X-ray moves as the most pleasingly savage display of bodily destruction to ever appear
in a videogame.
Abilities are earned from chaining together
slow down
kills that are effectively
slow motion kills in which two
kills provides dash that sees your character dash through thin walls and even defeat nearby enemies
in the process, while four
slow down
kills allows your character to gain a more powerful dash called dash - blast, although the ability can still only dash through thin walls.
I can never get enough of the gunfights
in Max Payne and whenever you take down the last enemy you get this
slow motion kill cam where you can just keep pumping rounds into the guy until he falls and it is just awesomely gory and satisfying.
Although Sniper Elite doesn't have the following of other high - profile shooters, it does have a loyal fan base; one that revels
in the franchise's signature X-Ray Killcam, which turns a simple shot into a
slow motion bone crunching, blood splattering, ball busting glory
kill.
Initially, it's cool to rush through walls and knock down
kills in a stylish
slow motion, but it's more than a gimmick.
Movement is still a little imprecise and janky, but the shooting itself remains ultimately satisfying, especially with the inclusion of the
Kill - cam that initiates
slow motion x-ray replays of well placed shots — a tool that not only feels rewarding, but can be pretty comical if aimed
in less orthodox places.
If it drops, the game will feel as if it is moving
in slow motion,
killing that speedy feeling you once had.
Another new feature is the presence of a dynamic «
Kill Cam» which shows the
killing bullet
in slow motion, permitting players who prefer to play
in real - time to experience the same cinematic feel of V.A.T.S..
Ubisoft is at it again, releasing trailers of hooded men
killing people with sharp objects
in slow motion.
In Sniper Elite 4, these kills have been upped quite a bit to be included in other types of kills, so if you throw a grenade and it lands right next to a guy, expect to see a slow motion scene of shrapnel piercing various points and arteries of the Nazi's bod
In Sniper Elite 4, these
kills have been upped quite a bit to be included
in other types of kills, so if you throw a grenade and it lands right next to a guy, expect to see a slow motion scene of shrapnel piercing various points and arteries of the Nazi's bod
in other types of
kills, so if you throw a grenade and it lands right next to a guy, expect to see a
slow motion scene of shrapnel piercing various points and arteries of the Nazi's body.
Sniper Elite 4 utilizes detailed x-ray
kill cams; so you can see,
in slow motion, the impact
in brutal detail and its destruction of the human anatomy with each shot you take.
While the art style is completely different
in Samurai II: Vengeance than it is
in Shadowgun, going for a more anime - style of art, the game itself is hack n» slash at it's finest where you can break out combos against multiple enemies and even get some
slow motion final
killing blow action
in there as well.
Style points earned from racking up combos of
kills in slow -
motion or with the sword can be used to upgrade Rubi and her weapons with extra health and moves or for extra damage, ammo and faster rates of fire.
Whether silently eliminating her enemies with
slow -
motion chain
kills or luring them into deadly traps, Aveline strikes mortal fear into the hearts of those who stand
in her way.