Sentences with phrase «kind of dead space»

An early mission into space to destroy an unpleasant ISA research facility is fun - a kind of Dead Space - flavoured palate - cleanser - but when Shadow Fall escapes the gravitational pull of its compelling setting a second time, it's for good, and not for the better.

Not exact matches

While I can agree the visuals have aged and there's kind of harsh aliasing, I feel the precision is excellent like with Dead Space 1 the basic gun can be very deadly.
A lot of magazine teases this week; First both Official PlayStation Magazine UK and Xbox World 360 tease a Dead Space 2 reveal in their December issues, and now PC Zone reveals that Splinter Cell: Conviction will have some kind of cooperative play, the details for which will also to be revealed in their December issue.
siren was ok... creepy at times, and the overall story was actually kind of cool... how it tied together and everything... worth playing... but that sight - jacking thing is totally annoying... the grain filter in that game was ridiculous, the visuals where not bad... but it used «next gen» effects in a bad way to make it frustrating to play at times... Dead Space is easily the «best» horror game of this gen imo... Re5 was a disappointment... and I haven't really played any of the others...
Dead Space 3 has standard shotguns and assault rifles — the same kind used by the game's human enemies, the first of which I spot in a valley on the ice planet of Tau Volantis.
And you can look at the Dead Space blueprint and be like, «Oh, this is kind of like System Shock,»» Wanat said, smiling.
While it's not yet clear what kind of an addition to the Call of Duty franchise former Dead Space leads at Activision's new Sledgehammer studio are working on, it's taking an «innovative and audience broadening approach».
By forcing you to confront situations with no means of escape other than success, Dead Space 2 creates a kind of tension you're not likely to find in other games.
That's kind of partly why I liked them so much, in the Dead Space universe nations don't play as big a role in the world as they do now, everything is globalized.
Read on to find out how Visceral kept co-op scary, what Isaac's new locomotive abilities mean for the game, and what kinds of new horrors you'll face when Dead Space 3 launches tomorrow.
It was nonsense but my kind of nonsense although Dead Space had the superior execution.
Xtron 1991 Xtron is a dead average Space Invaders clone by Keypunch - one of the first commercial clones of its kind.
After all, Dead Space 3 had a stab at the more industry - friendly kind of horror, and then we all turned around and tried to stab it back before the infection could spread to any games with integrity.
, you are lying on the floor of your place looking up, a small draft runs through the room, between the door and the window, and all things seem perfectly still, wind only disturbs concrete in imperceptible ways, or it may take millions of years to be noticed and, as the air runs through the space, all your plants move and all is animated and all is alive somehow, and here are the thoughts of all men in all ages and lands, they are not original with me, and that wind upon your plants is the common air that bathes the globe, and we have no ambitions of universalism, and I'm glad we don't, but the particles of air bring traces of pollen and are charged with electricity, desert sand, maybe sea water, and these particles were somewhere else before they were dragged here, and their route will not end by the door of this house, and if we tell each other stories, one can imagine that they might have been bathed by this same air, regrouped and recombined, recharged as a vehicle for sound, swirling as it moves, bringing the sound of a drum, like that Kabuki story where a fox recognizes the voice of its parents as a girl plays a drum made out of their skin, or any other event, and yet I always felt your work never tells stories, I tend to think that narrative implies a past tense, even if that past was just five seconds ago, one second ago was already the past, and human memory is irrelevant in geological time, plants and fish know not what tomorrow will bring, neither rocks nor metal do, but we all live here now, and we all need visions and we all need dreams, and as long as your metal sculptures vibrate they are always in the Present, and their past is a material truth alien to narrative, but well, maybe narrative does not imply a past tense at all and they are writing their own story while they gently move and breathe, and maybe nothing was really still before the wind came in, passing through the window as if through an irrational portal to make those plants dance, but everything was already moving and breathing in near complete silence, and if you're focused enough you can feel the pulse of a concrete wall and you can feel the tectonic movements of the earth, and you can hear the magma flowing under our feet and our bones crackling like a wild fire, and you can see the light of fireflies reflected in polished metal, and there is nothing magical about that, it is just the way things are, and sometimes we have to raise our voice because the music is too loud and let your clothes move to a powerful bass, sound waves and bright lights, powerful like the sun, blinding us if we stare for too long, but isn't it the biggest sign of love, like singing to a corn field, and all acts of kindness that are not pitiful nor utilitarian, that are truly horizontal as everything around us is impregnated with the deadliest violence, vertical and systemic, poisonous, and sometimes you just want to feel the sun burning your skin and look for life in all things declared dead, a kind of vitality that operates like corrosion, strong as the wind near the sea, transforming all things,
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