Sarchie's visions (represented by quick flashes of disgusting things, the lamest
kind of scare tactic) stem from an ancient evil brought to the Bronx from Iraq by a group of soldiers who discover evil looking Latin inscriptions in a cave, as is seen in the film's prologue.
Not exact matches
Acting as a
kind of sweeper, he would often leave his penalty area to break up an opposition attack - a
tactic that would have
scared the life out
of most goalkeepers let alone their managers.
These
kinds of clever
scare tactics have been done before, but in PS VR, they can induce the
kind of adrenaline spike you simply wouldn't get from horror games that don't completely envelop your face.