Sentences with phrase «lack of a story means»

Thankfully, the game's lack of a story means that we don't get too much exposure of this mind - bogglingly jock - like character.

Not exact matches

Part of me wonders if our resistance to telling the story is our lack of confidence in recognizing that just because Christians practice the faith incorrectly and inappropriately at times doesn't mean Christianity is false.
I'm not certain where she has studied or what views she has that bias her against the accepted interpretation of biblical scriptures, but she has misinterpreted the creation story and seems to lack the language background in Hebrew and Greek to truly appreciate the original meanings of the biclical texts.
While it is a great personal story for the Frenchmen if not for an injury crisis at Xmas he would be a free agent right now, yet we are suddenly meant to believe he is the answer to our lack of physical strength in the truly big games.
It can only mean two things: The media made up the whole story of Sanchez to mancity move collapsing on deadline day due to lack of a replacement or, Wenger was indeed trying to sell Sanchez behind the board's back while Gazidis genuinely wanted to keep him.
His passing was by no means the whole story though — Herrera increasingly looks like a player who can add some of the grit we've desperately lacked for so long, as evidenced by that decisive tackle on Song yesterday, and we've already seen he's got an eye for goal as well.
While I have not heard a story quite as traumatic as yours (not to say it has not happened, by any means), the stories I have heard have often distressed ms greatly for the lack of respect and control the women seem to have, both over their birthing and over their babies.
Spoon - feeding stories to outlets means we have incredible control over the message, but there is concern about a lack of balance, rebuttal, or basic digging for the story behind the story.
He describes his work as being «quite relentless,» although the lack of set deadlines such as print media are tied to means that online news can be first with a story.
And on the subject of those creatures, I would begin praying to the story's returning metal - triangle - face creatures three times daily if it meant that we could be spared the boredom and lack of care that will surely accompany a third feature - length installment.
Scenes bump into one another as the story lacks any real sense of narrative cohesion, but more a collection of scenes meant to move the characters around the landscape in an effort to make sure all their ducks are in a row for the big finale.
Scarlett Johansson doesn't have a huge role in this chapter which means a lack of dialogue, but she still manages to make a huge dent in the story by kicking some major ass.
The one downside to the story mode would have to be the lack of any voice in the game, which means you will be reading a lot of text in the game.
Yet while the story thinks this is all ridiculous from the beginning, «The Miseducation of Cameron Post» has a shining lack of a mean - spirited approach.
The ship's great look, the decent (though very dark, which fits the situation but means a lack of detail to appreciate) special effects, and Garland's threadbare moral quandary within the story's impending apocalyptic setting keep things slightly intriguing until the story proper kicks in.
Mark and Kameron's exchange in our last round about the lack of explicit gay sex scenes in Call Me by Your Name, and what that «omission» (or, as Mark more precisely identifies it, deliberate aesthetic choice) has meant to different segments of the film's queer audience, brought to mind BPM, a brainy but also wrenchingly heartfelt film whose story in part revolves around those very questions: how much to show, to whom, and for what purpose.
In addition to marking the end of one of the more enjoyable YA adaptations since this whole fad began, the story picks up right as the proverbial shit hits the fan, which means that a lack of action isn't going to be an issue this time around.
Because annual state testing is still obligatory under ESSA, and the vast majority of states are still using the Common Core, the only news story worth emphasizing related to this issue is that congressional «spending committees have generally ignored the Trump blueprint»: the president's lack of influence at present means that non-rich Americans have no practical means of avoiding sticking with the status quo of the two previous administrations, a test - based accountability strategy that has here been no more effective in promoting social mobility than it has in its original setting, Margaret Thatcher's Britain.
For a decade, Rebecca Skloot doggedly but compassionately gathered the threads of Henrietta's story, fashioning in The Immortal Life of Henrietta Lacks a rich and haunting tale that redefines what it means to have a medical history.
It is a testament to Holmes» ability to bring her characters to life that several of the stories left me wanting to know more, but on the negative side, this does mean that sometimes there is a lack of resolution that may disappoint some readers.
I would love to see my story in print so I can share it with the world, but lack of income sits it far in the back seat, if you know what I mean.
The story was lackluster, the good / evil mechanic was hardly embellished upon, the game world felt uninspired and hollow, supporting cast were almost neglected for the most part and the complete lack of meaningful side quests meant that Second Son was just a shadow of what it could have been.
There was no story and no climax to build up to, no memorable characters or dialogue, and an overall lack of any sort of meaning or narrative theme.
Unlike RPGs, platformers lack the means of telling an engaging story, and it's an uphill battle to endear t...
The lack of continuity between games means that there is often no marketing story to bind the fans and the company together.
The game's absolute lack of difficulty means that you'll probably beat the main Story Mode in the space of a rental, and you could probably unlock everything in an additional day or two if you devoted yourself to it.
INSIDE's dark colour palate and subtle sound design powers the game forwards and the lack of narrative means that as a player you must map out the story based on the boy's journey.
However, the lack of voice acting, for obvious reasons, means the story is delivered through repetitive buzzing and a frustratingly slow text crawl.
Even though the story holds a ton of content for those interested in the narrative adventure, the lack of fan favourite modes, the unnecessary crafting system, the constant repetitive nature and the boredom of a map that is unpopulated across large areas means Dynasty Warriors 9 is more of a step back than a progressive improvement.
Unlike RPGs, platformers lack the means of telling an engaging story, and it's an uphill battle to endear the characters to players.
To supplement the lack of a Zombies, the games «Hoard Mode» in COD: Ghosts offered up a side quest focused on a story about feral beast like aliens invading Earth by means of a meteor shower.
The one downside to the story mode would have to be the lack of any voice in the game, which means you will be reading a lot of text in the game.
The enlargement covers the lacking 10 years of time close to the tip of the primary story, so I like to recommend you play by means of Final Fantasy...
While the set does lack a deep story (less than an hour and half of that is the tutorial) it's not meant to be that.
Succeeding in a job search means selling the story of why your particular set of qualifications matter more than what you lack.
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