Sentences with phrase «lack of checkpoints»

Approaching the game solo is more than doable but holds a high degree of frustration regarding lack of checkpoints, meaning death feels overly punished by setting you right back to the beginning of a lengthy shootout.
Sudden genre change simply doesn't work, progression is a tiresome grind, a lack of checkpoints artificially extends playtime, dull characters, and repetitive gameplay
The shift to multiple, bite - sized missions per locale vice the longer mission structure of the older games feels more in line with the mobile aspect of the game (although the lack of checkpoints within each mission can be an annoyance).
While most of the levels are quick ten - minute affairs, some of them are especially brought down by the lack of checkpoints.
You might hate its lack of checkpoints, or bad levels spawns that almost instantly kill you.
The threat of an occasional passing car, lack of checkpoints and the jerkiness is what got me hooked.
Except for some bugs that caused me to reload from my last checkpoint, though with updates there are fewer bugs now, and the lack of checkpoints it's a good game.
One real complaint I have with the game is the lack of checkpoints which wouldn't be much of a problem but the levels are incredibly long, and dying near the end is incredibly frustrating.
Really the only things that frustrated me were the lack of any checkpoint system in story levels, as leaving the game starts you at the beginning, and one specific point after an optional vehicle area that always caused the game to crash the three times I slogged through the level to try it again.
What makes Cuphead so incredibly difficult apart from the level design and multiple enemies on screen and projectiles to manage is the lack of checkpoints.
Mission design makes the issue even more pronounced, as the lack of checkpoints means that you constantly lose an hour of progress with zero reward when your team gets wiped.
The longevity is supplied by repeated failure when dying (and a lack of checkpoints) and the challenges, with each mission having ten objectives for a total of 450.
The lack of checkpoints or save spots means that one mistake can take you all the way back to the start of a mission.
The main campaign can be frustrating and cruel at times, mainly due to the lack of checkpoints.
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