The game also suffers from a complete
lack of sound effects, with the exception of an occasional voice clip (one of them being by Grant Kirkhope himself, weirdly enough), and very subpar animal noises.
For a game with so much going on visually,
the lack of sound effects from enemies or even Agent Damsel herself made the game feel almost empty.
Not exact matches
Dopplers
lack evidence
of safety, as do the ultrasonic or
sound effects of continuous fetal monitoring.
This film features some
of the world's strangest / most
lacking sound design, comedy bits, green screen and other visual
effects, transitional edits, background acting, and foreground acting I've ever encountered.
The audio is equally unmemorable with plenty
of stereotypical chiptunes and a
lack of satisfying
sound effects.
Isolated mono track
of Giovanni Fusco's score with modest
sound effects / Informative booklet notes by Russell
Lack.
It was also
lacking in the selection
of music that would play during the tracks, and many
of the
sound effects felt muffled and without impact.
From cinematographer Hoyte van Hoytema's lush visuals, thanks to 65 mm IMAX film (projected at 70 mm in theaters); the realistic use
of practical
effects further adding to the mise - en - scène; the visceral
sound design transporting the audience alongside the soldiers; Hans Zimmer's heart - wrenching score; the
lack of dialogue, gracefully showing and not telling the story, Dunkirk is an exercise in not only perfecting the art
of filmmaking but advancing it forward.
There is a
lack of actual Super Mario locales, but we do get a few memorable
sound effects and even a remix.
While he did declare a winner in terms
of who is currently doing the best job
of getting the reading experience right (click HERE to read his article), he gave a very
sound argument for what is
lacking in digital children's reading, namely that necessary pauses that come from the page turns in order to teach children
effect storytelling and dramatic
effect.
A
lack of options for fine - tuning shots and adding special
effects is sickening, and while that may
sound a bit harsh it's necessary to call Google out on this.
In this one scene, which should be a dramatic and hear - rending moment, the shoddy animation,
lack of detail and background music as well as the crap
sound effects leaves the whole thing feeling like a badly done pantomime rather than stunning cinematic moment.
Add in a Hollywood spy style
of soundtrack, a touch
of voice acting and a plethora
of sound effects and Splinter Cell is a decent enough game, it just
lacks a little originality and smooth controls.
The
lack of any DualShock 4 speaker implementation is surprising as it could have produced a further layer
of atmosphere from
sound effects such as ambience to conversations or music.
The
lack of any DualShock 4 speaker implementation is surprising as it could have produced a further layer
of atmosphere from
sound effects such as nearby walkers and ambient
sounds to conversations or music.
The
lack of any DualShock 4 speaker implementation is surprising as it could have produced another layer
of atmosphere from
sound effects such as nearby walkers and ambient
sounds, conversations or music.
Sound too is limited, bikes need more grunt but the lack of vital sound effects relating to traction combined with the aforementioned lack of feedback from the rumble needs some work, besides these the game lacks a decent selection of music tracks, not only expected but music really can add to the marketing opportunities, again a solid job if unspectacular
Sound too is limited, bikes need more grunt but the
lack of vital
sound effects relating to traction combined with the aforementioned lack of feedback from the rumble needs some work, besides these the game lacks a decent selection of music tracks, not only expected but music really can add to the marketing opportunities, again a solid job if unspectacular
sound effects relating to traction combined with the aforementioned
lack of feedback from the rumble needs some work, besides these the game
lacks a decent selection
of music tracks, not only expected but music really can add to the marketing opportunities, again a solid job if unspectacular one.
This is built through ominous
sound effects, a general
lack of music, creepy lighting and the fact that you run at the speed
of a toddler just learning to walk.
The tracks (even though there is a
lack of) themselves were easily forgotten and the
sound effects were feeble.
Budget constraints can no doubt be blamed for the
lack of voice acting but even the
sound effects remind me
of the types
of stock
sounds you get in an RPG maker game.
The
lack of voice acting and near nonexistent
sound effects are a shame, given how eerie the soundtrack is.
The
sound effects are somewhat lesser in quality, due to the PS2's relative
lack of memory.
Everything here looks cheap: the visuals (late - PS3 at best, with poor
effects), the overall
lack of speed (inconsistent 30 frames per second), the
sound (or
lack thereof), the extremely barebones gameplay (with below average driving physics), and most importantly, the complete
lack of proper content.
As Sorokhtin et al. (2007) mention, until recently a
sound theory using laws
of physics for the greenhouse
effect was
lacking and all numerical calculations and predictions were based on intuitive models using numerous poorly defined parameters.
I am not sure which health
effects you are referring to — so I guess you can take that as an indication
of a
lack of debate here... There is a small debate on infra
sound — but it is not a very active debate.
Local Natives» soulful cover
of Kanye West's Ultralight Beam projects ghostly vocals over wanton electric guitar to great
effect, but Young the Giant's Islands — a similarly slow - burning affair —
sounds cheap, with bass notes that
lack definition and a conga drum - tambourine combination that comes off garbled and generally unpleasant.
The
effect is very subdued however, and anyone used to using a true 5.1 surround
sound setup will notice a
lack of distinct left and right channels.
It doesn't
sound that way, though, and its
lack of width did little to hamper stereo
effects.
Offers a variety
of techniques
of playing guitar and steps to correct, in case
of if the
sound lacks effect
Similarly, we
lack sound research data regarding the
effects on the future
of a child who's been placed with the «wrong» parent.