I also noticed
the lack of speed when opening the bookstore.
Not exact matches
When police do catch criminals, the rest
of the criminal justice system moves at a glacial
speed, in part because
of a
lack of manpower.
It's difficult to blame Ozil for the difficulties he's faced at Arsenal without looking at the big picture... like the fans, he too was lied to by Wenger... there is no doubt in my mind that he was told by Wenger that he was trying desperately to recreate our earlier success by acquiring players that fit the system he ran
when Henry was in his prime... as we know this hasn't happened... in order for Ozl to flourish he needs some
speed up front, forwards that can make intelligent runs, a boss in the midfield to compensate for his obvious defensive liabilities and defenders who can transition from defence to offence quickly and efficiently... much like he had in Real and with the German National squad... unfortunately he ended up on a squad that has a striker who plays with his back to goal, very few intelligent runs into the box, minus Sanchez, no one to take pressure off him in the midfield, once Cazorla was injured, average defensive midfielders around him, which simply highlighted his
lacking defensive qualities and defenders who
lack the necessary cutting edge
when it comes to transitional passing... instead
of blaming Ozil, which is simply too easy, especially considering his mopey disposition, we should be asking ownership and / or Wenger why they brought him in if they didn't intend on doing what was necessary to get the best from him... can you imagine Ozil playing with the likes
of Henry, Viera, Petit and Pires, it would be incredibly to watch and even more difficult to stop... so the only thing different between his experiences in Real and with the German team versus his time at Arsenal are the players around him and we all know who is in charge
of making those decisions, the Grinch who stole soccer
Xhaka is a great passer
of the ball, not a great dribbler but
when we don't have possession his liability shines (
lack of closing
speed and poor tackling and decision making) and that is not great for a DM.
Also, not to minimize how good Sherman is, but he had the best centerfield safety in the league in Earl Thomas;
when you have a fast safety who can cover sideline to sideline like Earl can, Sherman's
lack of speed becomes less
of a concern.
Very powerfull defense Very fast thretining counter attacking What do you think
of this simple strategie And by the way chambers will not be a problem at RB
when we are defending as his problem is about
lack of speed which won't be exposed
Let us see how the rest
of the season goes, perhaps I have judged him too quickly
when it comes to aerial ability, but his
lack of speed worries the crap out
of me
when we play teams like Liverpool, Chelsea and United.
I believe what makes cazorla the player he is, is the ball rarely gets lost at his feet, he can dribble in tight spaces or pass the ball for that clear cut chance, plays with his right or left, great at dead ball situation, accurate shooting, his tempo is amazing too he will slow it down or
speed it up based on the circumstances, an intelligent player that can read the game a
lack of pace but that means nothing
when you are this talented!!
even
when he suffered a serious knee injury, instead
of accepting the fact that he would never stick his legs into the spaces that were crucial for someone with straight ahead
speed to succeed, the club actually contemplated giving him a chance to play up top where his
lack of physicality, size and holding up play talents would been on display for all to see... these are not the actions
of a club that really cares about winning at the highest levels, but they are the actions
of a club that wasn't interested in spending the necessary resources to purchases a world - class striker, which is usually the most expensive position on the pitch... instead we adopted the horrible phrase «like a new signing» and proceeded to allow this ridiculous experiment to carry on, which ultimately caused some discomfort on the training pitch and inside the locker room as players battled for a position that shouldn't have been theirs for the taking in the first place... don't get me wrong, I believe that Walcott is a talented player, who can help a team reach their goals, if their goals are relatively modest... just look at the teams who supposedly expressed interest in his services and they weren't the kind
of clubs who aspire to win at the highest levels... as for the reasons why he hasn't been bitching and moaning about moving on just look at the wage benefits he receives from our club and his obvious desire to enjoy the societal advantages that come with playing in North London for a club with worldwide appeal... so instead
of continuing to try to fix a coat with a broken zipper simply move on and buy a new and better coat
Can't recall gibbs been this bad, and so you knw monreal has never been a great tackler he depend so much on interception and coupled with his
lack of speed and ageing he struggles against speedy and skillful wengers, gibbs deserves a chance, he wasn't that bad den... he was just injury prone
when monreal took his place, am sure he will do a better job.
We are a much better side with Flamini in instead
of Arteta, the first half hour vs Newcastle was as good a tempo as weve played at and he was the driving force, I was a huge Arteta fan but I reallydont know what he brings to the table the way Wenger is using him, hes
lacking pace and conceding more and more fouls in 50 / 50s, also he takes the
speed out
of our passing game with slow predictable backward passing, its fine
when your ahead but kills us
when we are chasing a win.
Note that this multimeter
lacks a frequency testing option, which can come in handy
when you're dealing with some types
of sensors and signals, such as
speed sensors and fuel injector control signals.
Years ago,
when Sonic Team brought their mascot into the world
of 3D games they tended to focus solely on going fast, and the
lack of control that this pursuit
of speed brought was pretty damaging to the overall experience, so it's good to see the developer's slowing things down a bit.
By jumping into the onboarding process without a clear sense
of direction or devoting enough time to getting new starters up - to -
speed, organizations find themselves struggling to keep their new starters interested, and there will then be a
lack of excitement
when engaging with future training materials.
Although attaching the various LATCH tethers and anchors wasn't easy due to the
lack of wiggle room, Blackwell did report that his family had plenty
of top - down fun in the Beetle, although he noted that «lower
speeds make things much more pleasant for rear - seat occupants, especially
when those occupants are three and five years old.»
And while it doesn't feel like a big car once you're up to
speed, the brake pedal
lacks feel and bite mid-travel, just
when you want a reassuring grab
of retardation.
The extra mass — and fairly pliant suspension settings — mean that feels a bit softer than the rest
of the range, and although it's comfortable and impressively wafty at cruising
speeds, it's
lacking a bit
of composure
when asked to deal with rougher road surfaces.
Of course it's fun sliding a C63 or E63 around at low
speeds, but
when you want to be quick and smooth they can be frustrating —
lacking traction and proving tricky to balance between front - end push and constant wheelspin.
The document doesn't show any other changes other than the
lack of a seven -
speed manual gearbox, which means we're still left wondering
when the sixth - generation Camaro will adopt the 10 -
speed automatic transmission in other variants outside
of the ZL1 and ZL1 1LE.
The five -
speed manual has an imprecise feel
when compared to rivals, while the
lack of engine power means the Micra isn't as relaxing to drive as some
of its rivals.
The moon roof also contributes to the
lack of headroom, standard on the EX and EX-L models, though it does at least produce minimal buffeting
when open, even at highway
speeds.
When we drove the STI over our mountain course, we found its
lack of low rpm power seriously hampered our ability to take the switchbacks at
speed.
Somewhat because the V8,
when pushed,
lacks the higher end
of refinement found in the competition's big engine sport sedans, and, likewise, the seven -
speed gearbox wasn't the smoothest
of operators.
This is most noticeable out
of town at higher
speeds, or
when the engine is under greater load such as climbing hills, and the
lack of gearbox refinement is a potential deal breaker for some drivers - especially those who want a sporty drive.
And even though it
lacked driver management, its performance especially
when talking
of speed still makes it quite a luxury car.
The
lack of drive not only roadside note, also seen in town,
when you gain
speed from low revs, for example, if it is a cross out fairly quickly.
The V6 engine has enough power to get it up to
speed on the highway, but it
lacks punch and can feel strained during passing maneuvers, especially
when full
of luggage and passengers.
It's only
when the engine is called upon for strenuous exercise, such as fast acceleration from slow
speeds, that its
lack of verve becomes noticeable.
If you haven't been around a new Grand Cherokee in a while, you will be surprised
when you slide behind the wheel... previous versions
of the top Jeep took hits for their general
lack of refinement, but the Grand Cherokee has rebounded with significant improvements to ride quality with the eight -
speed automatic transmission and its smooth, refined shifts, and antilock disc brakes.
Although it also cuts the monotonous drone in the cabin
when one is merely cruising at a fixed
speed, there is a small but perceptible
lack of top end 6000 + rpm sparkle
when compared to the straight - through Sport mode.
The 420i's 135kW / 270Nm 2.0 - litre turbo - petrol engine feels adequate
when paired with BMW's eight -
speed automatic transmission, but clearly
lacks the effortless vigour
of the 240kW / 450Nm 3.0 - litre turbo - petrol six
of the 440i.
It might
lack the manual transmission
of the old GT2 but its seven -
speed PDK gearbox is both lightning - quick and highly efficient
when left to its own devices.
The page turn
speeds are on par with the lightning quick Amazon Kindle, but you really notice the
lack of speed with this e-reader
when you are doing routine tasks.
They have never stopped trying to improve upon the design either, and nowadays some services reach
speeds of up to 320 kilometres an hour (200 miles per hour), transporting passengers in safety and comfort to their destination in a fraction
of the time it would take on British Pendolino (which has a top
speed of 140 miles per hour but is restricted to 125 miles per hour due to the
lack of foresight
when it came to installing - or not as the case may be - in cab signalling).
- the 18 returning classes were chosen by seeing which popular classes would fit with the game - they also wanted to include classes to cover roles that the roster was
lacked - the Pugilist class was added because the first group
of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance
of the game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy -
when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row -
when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses
of having low defense - after - images can also help increase the chances
of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn
speed and accuracy boosting skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are more skills that make jobs» individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers
of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
Chromehounds was nice but I wouldn't call it great.The environments were sparse (a notable trend in From Software games), the assembly system was prone to abuse (cock blocking), and while I generally lift my nose at anyone who complains a game is «too slow» I do have to to admit that the weight to
speed ratio seemed skewed.A smaller nitpick that got to me was that the heavy gunner role felt underdeveloped
when it came to the mechanics involved or more precisely the
lack there
of, using only your eyes and your misses to judge where to aim was jarring in immersive sense (they have giant robots but no laser range finders or even an reticle on the screen to give some form
of estimation
of where to aim) and felt like an after thought.As usual, From Software had a pretty cool idea but failed to apply the extra level
of polish that would push the game to greatness.
When Sonic and friends do
speed up, these sections are decent enough, although they
lack the extra control that Sonic: Lost World gave to you, and they certainly aren't the best example
of Sonic at his best.
This
lack of feeling is felt mainly
when you are altering the wheels size; it gives a kind
of empty uncontrolled feeling, and as such, makes the whole notion
of speed running each level extremely tricky.
The main issue with the gameplay seems to come down to three core factors: the
speed of the game, the
lack of tools at your disposal
when it comes to movement, and canned melee kill animations.
These statistics are not surprising
when you think about the amount
of inexperienced captains on the waterways, the
speed the boats travel, the
lack of safety devices on the boats and the amount
of alcohol involved.
If you were in that age range
when the study was conducted, you'd be in your early 20s now, but that age group's reputation for
speeding,
lack of experience, plus things like texting and driving and drunk driving mean insurance companies are apt to keep your rates on the higher side
of things until you at least reach your mid-20s.
Since the
lack of power which impacts acceleration and
speed in essence makes the vehicle safer, this computes to the insurance company as lower risk and so by default the premiums
when computed should be lower.
Where they
lack in
speed,
when compared to some
of the instant issue products on the market, they more than make up for customized, cheap term life insurance coverage.
When you think about the number
of speed boats, water skiers and other water enthusiasts on the water at any given time, it is not surprising to know that a
lack of attention or skill can lead to errors and accidents.
Firstly,
when you are caught in the act
of violation
of a law, whether it is related to drunk driving,
speeding, no liability insurance or
lack of proper license, you will be considered reckless and hence your insurance rates will be higher.