Sentences with phrase «lack of variety in»

Some framers became frustrated at the lack of variety in the trend.
The original was a decent introduction to the cool concept and core mechanics of the franchise, but its lack of variety in mission structure and unrewarding exploration left a bad taste in many gamers» mouths.
Houses usually contain at least one rife, or shotgun, and despite the seeming lack of variety in weapons (there are only 4 rifles, and 3 shot guns, as well as two SMG's) I never felt like I didn't have something to do.
Another issue I had with the game is the lack of variety in the Megalosites themselves, as each story arc essentially revisits its own uniquely - themed locale along with a gem - littered alternate dimension over and over again.
The game suffered from Nintendo censorship, so all the women have been swapped to men, so you're not allowed to whomp women and it means there is a lack of variety in enemy types.
It's clear that the developers are aware of the frustrating lack of variety in their maps and game types.
The whole game just looked pretty uninspiring, with bland character models and a true lack of variety in the environments.
Rabbids Land may provide a small sampling of fun for a round or two, but the sheer lack of variety in mini-games and the lack of depth in the rest of the package will all but ensure your visit to Rabbids Land will be short - lived.
The lack of variety in these firefights is apparent very quickly, more so when you're tasked to bring down a leader (or a «boss»).
But from the lack of variety in character and arenas to the unpredictable controls, I kept being reminded that it felt incomplete.
Replay Value: Disappointing difficulty, a lack of variety in gameplay, and poor controls will have you heading for the exit quickly.
A lack of variety in bouts is echoed with the lean amount of content available.
The lack of variety in gameplay does not make the game very appealing and it hurts its overall potential.
But for what the developer considers a rhythm game, the absolute lack of variety in music and gameplay is quite surprising.
One of Driver: San Francisco's only faults are the lack of variety in missions.
had an uphill battle going into its Nintendo Switch launch, and while the fighting is good the lack of variety in the roster coupled with the steep learning curve brings the whole experience down a few notches.
Those that do not have a lot of admiration for the series may be bemused by the eccentric story - telling and lack of variety in the missions, but underneath there is something that can be enjoyed by everyone.
Unity can be an enjoyable game and its setting is an impressive achievement, but technical issues, a lackluster story, and an overall lack of variety in its missions weigh down the game.
Due to the lack of variety in the weapons, the action gets repetitive in the later levels.
One of the problems I did have though was with the lack of variety in the environments, as the game feels like it takes place in the same location from start to finish.
One of the few criticisms we have with Monster Hunter World is the lack of variety in the creatures and designs of the weapons and armor.
There is a distinct lack of variety in the game's environments, and while the locations themselves may be varied, the activities you'll take part in within them could have used a bit more variety.
Presentation-wise, Accel World vs Sword Art Online: Millennium Twilight looks pretty with its diverse use of colours, despite the lack of variety in the background look.
I have gripes — like the lack of variety in enemies — but really, I can overlook them easily if it means Samus is back in the spotlight.
For the first few hours Naughty Bear is highly entertaining and unique but after a time the idea's begin to wilt and become repetitive and the lack of variety in locations and gameplay begins to bore but I have no doubt that this game will find a niche of gamers to slot itself into and it does deserve it for all of its flaws it's unique and plain fun which are both things that many games now are lacking in.
Despite a lack of variety in its levels and foes, Blasters of the Universe is incredibly fun.
Each sport is fun, but the lack of variety in games and their respective courses wears thin.
The best thing about DiRT 2 is that there is never a shortage of things to do, nor is there ever a lack of variety in what you can do.
The biggest fear I have for Sea of Thieves is the possible lack of variety in gameplay.
Disappointingly, this is where Quantum Break completely throws away the opportunity to become something special due to Jack Joyce's unimaginative powers, downright minimal enemy variants, pointless platforming sections, unnecessary QTE segments (although these are thankfully minimal) and a lack of variety in the nature of encounters.
Strangely the lack of variety in aliens and weapons becomes obvious too soon but if you can overlook this then it'll provide a decent challenge for tower - defense veterans.
Sure, the lack of variety in bonus stages and Animal Buddies is still a bit of a bummer, and the fact that Funky Mode is the only prominent addition to this second release can feel a little like a missed opportunity.
That being said, the lack of variety in the mission design is perhaps one of its biggest problems.
There's a distinct lack of variety in the missions, the few objective type modes are all incredibly similar, your race and knockout modes are exactly the same albeit with a competitor knocked out after each lap, your delivery and assassination modes are basically the same with different targets, and every mode has enemies you can bash anyway so even the race modes feel the same, the only unique mode is one where you have to evade the cops, simple and normally a menial task.
But the bare - bones story, short campaign, and lack of variety in its environments and enemies really bring this below other games of the anime - style action genre.
Still, though, complaints about the lack of variety in tracks aside the multiplayer is a fine addition to Redynx's baby.
The original Assassins Creed split gamers down the middle, some loved the innovative free - running system and unique story and settings, whilst other's loathed the game due to a lack of variety in it's missions and simplistic control system.
The lack of variety in 3's major encounters makes it hard to go back and enjoy the main campaign after the first playthrough.
Yard - bound dogs get bored from lack of variety in their lives.
The biggest problem with the film is its lack of variety in the cinematography department.
The game has a lack of variety in the shop.
The easily exploitable and basic gameplay combines with the overall lack of variety in a way that'll make you wish that the bullies win.
It's clear that the developers are aware of the frustrating lack of variety in their maps and game types.
Hill's Academy Award nominee status makes for a few great gags, Rogen's lack of variety in film roles is a punch - line and Robinson gets confused between «acting» tough and actually being strong.
Sure, the lack of variety in bonus stages and Animal Buddies is still a bit of a bummer, and the fact that Funky Mode is the only prominent addition to this second release can feel a little like a missed opportunity.
The big problem is the lack of variety in the mini games.
Although it could last you for hours, the lack of variety in looting, crafting, and different areas hurt the overall experience in the long term.
Its lack of variety in levels structure and mode, though, could end up in quickly tiring the player.
The only real flaw is the lack of variety in the monsters, which only change form based on what you do throughout the game.
A solid, easy to master, fast - paced and yet tactically deep gameplay does not though suffice to raise this title above the others, due to some technical flaws and the lack of variety in missions and troops at your command.
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