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The lack of voice acting in most Nintendo games amplified IGN's opinion on the voice acting, stating it was «well - done» with great actors.
They think that
lack of voice acting in Zelda is «cool and mysterious».
Not exact matches
Whilst we all have a responsibility to help maintain a unity
of Labour purpose and provide a strong Labour
voice at this time
of unprecedented national uncertainty and
lack of government leadership post-Brexit, you are clearly not prepared to accept the special responsibility you have
in acting to meet these challenges.
The single player may be
lacking in originality and
voice -
acting, but the multi-player experience is what will suck every bit
of negativity and skepticism out from players that give it a try.
The single player may be
lacking in originality and
voice -
acting, but the multi-player experience is what will suck every bit
of negativity
What drags the game down is not only its
lack of length but sub par
voice acting particularly with the DLC's main protagonist, Batgirl
voiced by Ashley Greene who had come to replace Kimberly Brooks from former games
lacking the tone, wit and independence Brooks brought to the role changing the character, entirely
lacking personality
in a worn performance, the characters are now best to be left forgotten, not even Hamill could save this train wreck with the very few joker lines he had been presented with.
This ultimately makes the
lack of an English dub a bit more disappointing
in the end, though; Tales games have included talented game
voice -
acting veterans like Troy Baker and Yuri Lowenthal
in the past, and I would've enjoyed hearing their takes on some
of these goofy, charming characters.
Cons: - Easy to get stuck
in a few places - Feels like it could have been vastly improved with some fleshing out - DS version suffers from reduced graphics and
lack of voice acting
Add
in a Hollywood spy style
of soundtrack, a touch
of voice acting and a plethora
of sound effects and Splinter Cell is a decent enough game, it just
lacks a little originality and smooth controls.
The single player may be
lacking in originality and
voice -
acting, but the multi-player experience is what will suck every bit
of negativity and skepticism out from players that give it a try.
The single player may be
lacking in originality and
voice -
acting, but the multi-player experience is what will suck every bit
of negativity
The audio is underwhelming, with
voice acting sounding robotic and
lacks any kind
of engaging dialogue to suck the player
in and the poorly written dialogue isn't helped by the fact there is very little story to work with.
Soul Dimension currently offers up the 1st chapter
in an on - going series that has an intriguing plot and nice visuals, but is hurt by bad
voice acting, un-intiutive movement system and a
lack of content.
The loading times are noticeable and the
lack of voice acting is a little disappointing but with the younger audience
in mind, I would recommend it as it still features all the characters your kids know and love
in witty adventures on the go.
Budget constraints can no doubt be blamed for the
lack of voice acting but even the sound effects remind me
of the types
of stock sounds you get
in an RPG maker game.