Not exact matches
Most enemies — whether organic or mechanical — are
bullet sponges and usually arrive in
large groups with multiple variations of ranged and melee fighters.
You'll also face many robots, with the
larger of which being irritating
bullet sponges that you'll grow tired of firing at.
Most enemies — whether organic or mechanical — are
bullet sponges and usually arrive in
large groups with multiple variations of ranged and melee fighters.
There are some parts of old Metal Gear that would've made a welcome transition, though: other than a couple of great sniper duels and one
larger fight I can't talk about without spoiling, I thought the selection of boss fights was pretty dull, particularly an annoying recurring scrap with some cheap zombie soldier men that are little more than
bullet sponges.
In Killing Floor 1 even the
largest of non-boss zeds like the Scrake would stop and take a half step for a second when hit with a shotgun to the face but the big zeds in KF2 are just
bullet sponges and you don't really get any reaction from them.