Sentences with phrase «large focus of the game»

Humour has always been a large focus of this game.
A seemingly large focus of the game is multiplayer, which can be played using the matchmaking system or by inviting friends to custom games.

Not exact matches

Cloud gaming was also the focus of a story I did for Canadian Business, which looked at how large studios are hoping for something like a Netflix of video games to emerge.
I don't think focusing on NHL data is myopic, since we are talking about NHL players who both played a large majority of games this season.
Clinics, seminars, workshops or large group lessons can consist of mostly lecture and demonstration on any area of the game, or the focus can be more hands - on — working with all participants on their techniques.
With such a large selection of games, SportsInsights.com is able to focus not only on games that the Public loves, but also games that indicate the existence of Smart money and Sharps.
It's also interesting to note that although underdogs are traditionally undervalued, this edge only becomes apparent when focusing on conference games or large underdogs — defined by dogs of at least 10 points.
Homo sapiens's division of labor allowed women and children to focus on small game and gathering while men went after the larger prey.
I really wish they focussed on improving all the things wrong with the previous games (AI, character movements etc) instead of just making the maps larger.
The news is not good for Amazon's budgets, as the online giant shows signs of tightening its purse strings: The Last Tycoon and Z: The Beginning of Everything have both been cancelled in the last week, as the company looks to focus its investment on larger original projects that will make a bigger splash, along the lines of The Man in the High Castle or Game of Thrones.
As McGonigal explains in her book, and I will butcher with my layman's description, a large part of why we enjoy games like this is because they are focused tasks which present a clear outcome.
While the Vita title focused on collecting a large number of the eponymous creatures and battling them in arenas, the PS3 game chooses to go down the path of third - person adventure, for better or worse.
The publisher spent a large portion of the evening focusing on the new Wolfenstein game — and for good reason.
About Disney Interactive Disney Interactive, one of the world's largest creators of high - quality interactive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital media platforms.
Just announced during Nintendo Direct last week, Hyrule Warriors — still a working title — shows that Nintendo are keen to outsource development of spin - offs from their core stable of franchises, with this game having a large focus on combat compared to traditionally puzzle - centric Zelda games.
The game inevitably slowed as the larger areas of gameplay became available and mission content was parceled out with less of a story - driven focus.
While the focus of the last game was on new larger Skylanders called giants, as suggested by the name, the focus of the new game will be on the ability to swap out components on your various Skylanders.
There's also a through - line to 2015's Metal Gear Solid V: The Phantom Pain — narratively we are shown Big Boss going openly rogue and actively opposing the world order, and while the game's mechanical focus is on freedom, this falls within the constraints of a larger economic system where the narrative freedom to do what you want, is a smokescreen for another system of exploitation.
By choosing to not include online in games that focus heavily on multiplayer, Nintendo is essentially alienating a large portion of their consumers who are in a similar boat.
Disney Interactive Disney Interactive, one of the world's largest creators of high - quality interactive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital media platforms.
Early points spent will only reward you with minor stat boosts, providing almost unnoticeable benefits in a fight, especially if you don't focus your points early in the game to claim larger bonuses, Likewise not choosing a path for your character, a style of play that suits you, early on in the game will result in you being unable to access the Captstone and so - called Game Changing skills that come later in each tree, though a respec option is always available to you should you wish to redo your skigame to claim larger bonuses, Likewise not choosing a path for your character, a style of play that suits you, early on in the game will result in you being unable to access the Captstone and so - called Game Changing skills that come later in each tree, though a respec option is always available to you should you wish to redo your skigame will result in you being unable to access the Captstone and so - called Game Changing skills that come later in each tree, though a respec option is always available to you should you wish to redo your skiGame Changing skills that come later in each tree, though a respec option is always available to you should you wish to redo your skills.
Sony have focused this gen on offering a large diverse lineup of mostly single player focused games and are currently in a league of their own in terms of dominance.
However, the world of gaming music isn't just growing larger with its close ties to licensed music, it is also growing with its focus on original high quality scores for games.
This is especially true of the third scenario which saw my own group taking different paths to success; one attempted to secure as many companions as early as possible to take over the largest city with which would be worth twelve points at the end of the game, while I chose to focus on battling fog creatures and grabbing gold and the final player opted for a mixture of tactics.
The game I'm going to tell you about definitely falls into the second of these two stables and involves large amounts of something that we don't see focused too heavily on in a racing game: Fruit.
The original Mass Effect was just trying to do a lot of things that clearly they weren't able to get done that it sounds like this game is able to achieve much more than the original considering the planets are larger and there's more of a focus on exploration in regards to allowing the user to level up based on what they've explored in terms of research and development.
Graphics are simple, which as our «enthusiastic» video host informs us, they decided that the focus was on gameplay, not to mention the constraints of a relatively small group tackling what appears to be a very large game.
The opening of the game's primary story that focuses on Artyom and the Dark Ones is strong, but then it vanishes for a large of the chunk of the game, only to re-emerge later in powerful fashion before fizzling out once again with a weak final third of the campaign and endings (there's two available) that will likely leave quite a lot of people feeling a little unsatisfied, something which is becoming horribly common in games these days, although others may quite enjoy it — it's a hard call to make.
In the past, Platinum Games primarily focused on developing games with the support of a larger publisher.
As always, the main focus of the game is to set the player in large - scale battles, hacking through hundreds (sometimes thousands) of enemies at a time.
While most of the greater focus and advertising money is spent on the large games like League of Legends and Call of Duty's competitive PVP, speedrunning is slowly but surely becoming the outsider's choice for competitive viewing.
Whilst the trailer doesn't show any gameplay footage of the new PVE game mode, it does hint at a very large sea creature being the focus.
This is much more of an issue for a game like BlazBlue as the dialogue is its central focus due to the story mode, so those who aren't fluent in Japanese (which makes up a large market of this game's western audience) will have to constantly reference the subtitles while playing.
While J - Stars Victory VS + was focused on bringing together a large roster of Shonen Jump characters, this is an exclusively One Piece game that allows for the story to be the focus.
Dynasty Warriors 9 is the next hack and slash game with stealth elements that revamps the hardcore, fast - paced gameplay of the series with the introduction of the open world environment with day - night cycles and dynamic weather systems set in China that can be explored on foot, horseback or boat, though the game will focus on livable environments such as cities and towns as well as places where large battles take place.
A large scale concert focused on the Persona series of games will be taking place on August 2 from Yokohama Arena in Yokohama, Japan.
Seeing as racing is only one aspect of a much larger game it seems strange that Hello Games would choose racing as their multiplayer focus, rather than on coin hunts or trick runs.
Some may very well find the heavier focus on infantry combat the faster tone more enjoyable than the large - scale mayhem of the previous games.
This will be emphasized mostly in the larger settings of game play, which will be greater due to an increased focus on creating bigger environments.
Halo 4 told a more personal story between the Master Chief and his AI companion Cortana, moving away from the larger war themed focus of Bungie's Halo games.
Not many games out there focus on the PS3's Six - Axis so is a nice break from the norm, and with it's great views and large collection of characters to choose from it is a solid title that can easily kill a few hours.
The Creativity Update was focused around new tools we added to the level editor, new levels we created using those tools, and a large refactor of the game's controls.
It is good that developers can just focus on using the power of the next - gen or should we now say, current - gen consoles as games are getting much larger in terms of data size to allow for all those sweet graphics we all want.
It's a side to the character we never got a large chance to see in the more action - focused Arkham games, and it's nice to see Telltale using this aspect of the character to their advantage.
One of the most widely used tools for game development projects of all types and sizes around the world, Hansoft 7.5 released in January 2014, focusing on improvements for large and complex agile projects.
By and large, it's still smoother overall than the original Wii U version, but the situation becomes muddier when Switch runs in portable mode - at this point, the drops in performance are far more noticeable and while hardly game - breaking, we would have preferred less of an adherence to matching docked visual quality and more of a focus on making the game run as smoothly as possible.
, killing zombies, and completing quests grants progress towards three distinct skill trees: Agility, which handles the parkour abilities like slide - dashes and drop - kicks (the latter of which I found utterly useless, though the Internet at large has taken to calling the game as a whole «Drop Kick Simulator»); Survivor, which deals with crafting recipes, backpack size increases, and general quality - of - life upgrades; and Power, which focuses on dealing damage, granting elemental effects, and making melee weapons last longer.
A large portion of the game's narrative is focused on Harrisville, both in the present time and sixty years in the past.
I imagine that no major publisher would be interested in having a division that focuses on indie games because they would much prefer to devote their resources to their large financial risks, so they don't have the bandwidth to put people on these smaller projects that could be profitable, but are a small fraction of the company's revenue.
There are several large series that are a part of the genre, and many indie games have a focus on the idea, but gamers have slowly gravitated towards other genres in the past generation of consoles.
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