In one match I played, the last player on my team was stuck in the same room as two enemies but they were unaware of his presence so everyone was watching in anticipation to see whether they would find him or wander off and grant him access to a surprise kil
In one match I played, the
last player on my team was stuck
in the same room as two enemies but they were unaware of his presence so everyone was watching in anticipation to see whether they would find him or wander off and grant him access to a surprise kil
in the same
room as two
enemies but they were unaware of his presence so everyone was watching
in anticipation to see whether they would find him or wander off and grant him access to a surprise kil
in anticipation to see whether they would find him or wander off and grant him access to a surprise kill.
A prime example of what to expect as far as combat goes would be how our character leaped three stories onto an
enemy and proceeding to slice through a whole
room that was filled with republic scum as to which he paused momentarily to spin kick another
enemy in the face and proceeded to force choke the
last combatant.
Stages are expertly designed down to the precise
enemy placement
in every stage, cleverly hidden shortcuts and secret
rooms can make the game
last either a few hours or just a few minutes.