The maze manages to be challenging (I'm still stuck on track section 2) yet doable (Laurel has already figured out track section 2), and the cognitive psychologist in me wonders whether
the lasting enjoyment of this game relates to the fact that you're so concentrated on the track as you rotate that you rarely look at the big picture — meaning, the maze always seems to look new and different when you approach it.
This
game is definitely aimed at the younger Pokemaniacs, but older fans like myself can still get
enjoyment out
of it if they keep an open mind, it's not as good as the first PokePark
game do to looser controls and by just not being as much fun, but it manages to expand on what the first
game offered in the way
of new content, for instance this time you don't just play as Pikachu but also Tepig, Snivy, and Oshawott after you meet them, and you can switch between them on the fly anytime you want, and you'll need to use each
of their special abilities in your adventure, it also adds side - scrolling sections and a few other new features to keep things fresh, it also has some multiplayer attractions to play with so that's also nice, and you'll still be befriending all sorts
of Pokemon just like the
last game, you also get free roam after the main quest so you can make sure to befriend them all, and it's all adorable do to the cute graphics and world, even the loading screens are adorable, and as a
gamer who typically plays more serious and violent
games it was nice to spend time in the lighthearted PokePark with some
of my favorite Pokemon, I recommend it and I definitely see myself returning in the days to come.
For example,
last month I gave Hyrule Warriors a 3.5 out
of 5 even though I love it, because I was balancing my genuine
enjoyment of the
game with the
game's own limitations according to «standard criteria.»
Dream Events that are usually the salvation
of the
game just don't cut it within this
game and just don't offer enough long
lasting enjoyment to really be worth playing for extended periods.
I have spent a great number
of hours over the
last few weeks forcing myself to play and write about this
game, and honestly I have taken very little
enjoyment from it all.
Personally, even having grown up watching the evolution from Atari to systems capable
of 4K display, I only learned in the
last few years when I started reviewing indie
games that I still garner
enjoyment from titles that carry that classic look.