Sentences with phrase «late game stuff»

Could work for Crackdown if done well, especially with late game stuff and people leaping over buildings

Not exact matches

Alexis even revealed after the game, as reported by the Daily Mail, that one of the Uruguay players had apologised to him later in the game for basically targeting the Gunner with the rough stuff.
Yes he did some nice defensive stuff later in the game but isn't he paid as a forward (says so on arsenal.com).
So you see fewer pass attempts and opponents selling out to stop the run, as evidenced by runs being stuffed frequently late in most games.
I'm not sure that it worked exactly that way... in fact, with Roberts in there, the run stuffing probably wasn't very good either... so I'd be curious to see if most of Roberts 44 snaps came early in the game, and most of Richards / Bademosi's 37 snaps came later in the game, i.e. was the in - game adjustment to concede that Roberts on the field was a general liability to the defense... even if it meant putting Jordan Richards / Bademosi out there in his place?
The second half was «how the whole game should be;» in the first, by contrast, «the body language was not good, [Liverpool were] too late in mind, all that stuff.
It's an elimination game before the real elimination games, the shiny present you unwrap before the really good stuff a day later.
He rushed 17 times for 65 yards, a lot of it late, most of it tough, inside, powering stuff that helped keep the game physical and bruising.
I feel a little late to the game as all the kids these days seem to be really good at this YouTube stuff but I'm gonna give it a try!
Yesterday, WayForward posted the latest Kickstarter update for Shantae: Half - Genie Hero, and this one has some pretty juicy stuff for fans: it reveals Friends to the End, the next major expansion for the game.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Super Mario Odyssey, the latest platform game starring the popular Nintendo mascot, is a massive game filled with content, but plenty of unused stuff has been discovered in the game these past few months.
There's also all the cheesy raccoon - talk stuff, and the late - game horror - movie turn.
«My favourite moment was meeting the original Valve guys at ECTS, and them joking that GoldenEye forced them to do a bunch of stuff on Half - Life», says developer David Doak (who appeared in the game as «Dr Doak»), and later went on to found Free Radical Design, the creators of the acclaimed TimeSplitters series.
Family Guy - Quest for Stuff is the latest city building game based on Simpsons Tapped Out.
Family Guy — Quest for Stuff is the latest city building game based on Simpsons Tapped Out.
, and start downloading stuff for your PlayBook, like apps, games, and wallpapers, and if you need some help or want the latest PlayBook news, we have that too.
Because it's so hard to get money in the game now, players are being forced to use exploits and glitches like car duplication to try and make some money to buy the latest stuff.
Sure, you can emulate all those games on even newer Nintendo systems nowadays, but the old stuff still has its own identity in a way that an old «beige box» or past iPhone doesn't when compared to a modern gaming PC or the latest iOS model.
«I'm gonna be in San Francisco for a press event that we're doing called X10 [where] we will be announcing all sorts of cool games and stuff, other stuff that I can't really talk about yet,» Hryb said on his latest podcast this past Sunday.
And you can make a strong argument for DLC, but if the game is fully complete and brilliant already then I'd take that in a clean and basically perfect form than all the hassle that comes with these modern games that are often unfinished and launch and have day one patches and stuff alongside DLC later down the line.
Whitehead said, «There are even more outrageous and outdated images to be found later in the game, stuff that I was honestly surprised to see in 2009, but Capcom has specifically asked that details of these scenes remain under wraps for now, whether for these reasons we don't know.»
Preludes also comments on how features were ignored or added until late in development: «Stuff like the homestead economy, weapon crafting, hunting, board games, and the late - game set pieces were all heavily ignored til the very end of development, and no time was given to polish them or make them cohesive.
Back in late April, PC gamers were treated to a new space cyberpunk RPG called Mars: War Logs, where companies battled each other for control over the red planet's most precious resource: water (shit, we need that stuff to live!).
A few explosions later and Deadpool has his game, but he's none too happy with the script, deciding to rip it up in favor of making stuff up as he goes along, and so begins a story which, frankly, doesn't exactly make much sense.
It's just a case of 3DS pretty much being the only viable option for the next Kingdom Hearts game when they had to make the decision about which console to develop it for (1) the part of Osaka team working on these Kingdom Hearts games is not big enough to do console level stuff without the help of other teams, which aren't available due to all having their own things going on, 2) PSP simply isn't a good platform anymore outside Japan and 3) Vita arrived too late to the scene + it would've required a bigger team as well).
The game attempts to keep things interesting by adding mechanics to the mix, like fruits that split or must be sliced various times and objects that must be collected in order to appease some foodimals, but even those either come in too late in the game's campaign to make a difference or serve no purpose whatsoever other than to force you to replay levels in order to unlock useless stuff.
It's been late for the last few weeks and now it's Wednesday and there has been no post detailing the games and DLC (presumably) released on Tuesday this week... I know I can go to the store and pull up new stuff, but it is much easier to check the blog post so I know what I am looking for.
Ideas from any member of the 360 - strong team can rocket through the building and into the game, he adds: «It doesn't matter who you are — we recently had a guy come in as a tester on GTA Online, and a few weeks later he's doing some deep stuff, full - time, super important.
With SMTIV and even the later Persona games, there were definitely improvements made to the demon management stuff and those types of things can be seen with this update of Strange Journey.
Even more funny was that he wasn't even aware until later that Koizumi tried his best in sneaking in story stuff for the first Galaxy game.
- character creation lets you choose skin color, face, eye color and haircut - later in the game you can get glasses, pants, shoes and other stuff - start off by meeting Tom Nook and his posse of Happy Home employees - this includes Lyle the Otter and Digby the Dog, who give advice and help to keep the game moving forward - Lottie the Otter is Lyle's niece and handles the front desk in the game - she welcomes you every time you boot up the game and tells you what to do next - gameplay starts off with placing furniture, but quickly evolves into something more - place a house on the world map and cycle through seasons to see what you like - house can modified with different roofs, doors, colors and more - every animal unlocks new furniture for you to use - completing a lot of requests is vital to getting a lot of content - characters will react to everything that you place and remove in the house - three pieces of furniture must be in or outside of the house and these need to implemented into the final design - if you don't follow this rule, your animal customer will not approve - add wallpaper, carpets, lamps, signs, music covers, paintings and much more - by completing special objectives in the office, which you pay for with Play Coins, you can even expand the feature set - set background sounds, choose curtains, change up furniture, display fossils and get a bigger variety of fish and paintings.
If the net is down, a console owner want to be able to play a single player game while they wait for the net to get back up so they can watch the latest episode of some TV sow on netflix or something, or post stuff on facebook.
Thank you sooooo very much for always keeping us updated with the latest things about Animal Crossing Pocket Camp stuff and all the other information you provide to us about other games.
The new games are set in Kanto, the region where Pokemon first took root and exploded into a major phenomenon, and the latest titles stuff in tons of exciting new features.
When I first got into LaserActive stuff, this was one of the first titles I really wanted to play, simply because the screenshots made it look beautiful, but sadly, when I finally did get to play it years later, I was sorely disappointed by the game's actual gameplay.
Where else can you play the latest games, get tons of free stuff thrown at you, and see videos of upcoming games on 50 foot HD screens?
Focus on what you can achieve in the short term (maybe having a wishlist of stuff you'd like to put in the game later if possible) and get your core gameplay loop up and running as soon as possible,» noted Fabio.
I don't trust games that have a Vita version coming later to actually come, thanks to Oddworld: New N Tasty, and stuff like Munch's Oddysee & Duke Nukem being stuck in QA for 2 years.
Building good monetization infrastructure isn't technically trivial, and adding all of that stuff late in development or even post-ship can often mean you're jamming something balance - breaking into a game that wasn't built for it or, in the minds of players even worse, ripping off a piece of the core gameplay and putting it up for sale.
Our systems eat the latest games for breakfast, and 4K gaming is a genuine option for those willing to stuff the funds into it.
- Just released last week - a new trailer for Bit - Blot's Aquaria, one of the IGF Grand Prize finalists for this year, and one of the more beguiling indie games of late - this one shows a lot more... stuff!
Another story takes players to the skies for dogfights, while another set in the Middle East emphasizes a more stealthy approach as opposed to the franchise's usual «blow stuff up, ask questions later» style (even if the game's stealth mechanics can often come off as frustrating).
If you didn't have a chance to play the latest HITMAN game you can now check the game out on Steam for free with a bunch of FREE missions and stuff.
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[My colleagues at Game Developer magazine continue to crank out the good stuff, and here's initial info on the latest issue, including an exclusive and revealing postmortem of Sucker Punch's Infamous.]
I'm currently hyping myself up to buy myself a 3DS for my birthday later this month and am kinda wondering if people play games together and stuff.
Presumably for adding funds / credit cards and stuff, but maybe you'll even be able to buy eShop games when away from your 3DS and then play them later?
JK: For me, it was having the concept of a vertical slice, where we go almost to completion with a small chunk of the game before spending any effort on designing a bunch of levels where we might have to go change a bunch of stuff later.
Later games use find quests (like exploring dungeons) or mini-games to award most stuff.
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