Can you handle this kind of realistic pressure that comes in
the later portions of the game?
The game does introduce some ranged magical attacks in
the later portion of the game, but it's not always easy to judge the direction of your projectiles.
I haven't yet completed the main story, so this nitpick may not apply to
the later portion of the game (think of the bears in Red Dead Redemption).
This benefit greatly helped in
the later portion of the game and continues to do so even post-review gameplay.
For example,
a later portion of the game takes place on a part of the island with dark clouds overhead and rain pouring down, as the boy shivers from both cold and fear.
However, the story picks up and becomes much more interesting towards
the later portions of the game.