Not exact matches
Specifically, where most AAA action
games simply fake a sense of character growth through inexorably expanding ability trees — simulating player - authored progress by really just rationing off
game systems - Destiny and God of War aim to more specifically bridge the gap between straightforward action
game and proper, player - driven, stats - powered RPG, delivering the (optional) depth of the
latter without having it
dominate the experience.
It may have a famously prickly mascot, but Sega has been good to Backbone —
games created for the publisher
dominate the
latter's top - seller listing for 2007.
Today's fighting
game scene is
dominated by Street Fighter IV / V and, to a lesser extent, Mortal Kombat X. You'll find a watered - down version of the
latter on mobile, but for a real slice of old - school one - on - one excellence, download Soulcalibur.