Not exact matches
I enjoyed this DQ game on the console it was designed
for long long ago but given what I've read about the many bad decisions made in creating this
lazy iOS
port I can't justify the purchase price.
the ps3 has been out
for 6 years yet they come up with «alien technology», if mexican developers made a almost perfect
port to ps3 with lucha libre AAA im pretty sure this european developers are equally talented, but they are probobly
lazy, what a shame
While this isn't exactly a major problem that will kill your enjoyment of the game, it frankly feels
lazy on Namco Bandai's behalf, and when coupled with the lack of graphical options it doesn't set the tone
for the rest of the
port well.
First released
for the PS2 and Xbox, this isn't just a
lazy port of a pretty decent game.
But this isn't a
lazy port... The game makes use of PS Vita's touchscreen and rear touchpad
for added controls and runs at the native screen resolution to give you a genuine Vita experience.
Anyway, my point was that One Piece has been getting games since before Naruto has and even though 4Kids messed up some part of the series coming to the west, it is still surprising that it took so long
for this series of systems to even get one
lazy port.
It is indeed admirable of Ubisoft Montreal to put this much dedication towards customization options when it comes to the graphics department and shows that this just isn't a
lazy rushed
port that is made
for PC gamers as a rush job.
I have always had a soft spot
for the blue spiky hedgehog and hope that, if SEGA is to ever
port Sonic Adventure 2 to Xbox Live Arcade and PSN, they are less
lazy with tidying the bugs up and giving us glorious full screen gameplay.