It looks like Naughty Dog's former
lead character artist Michael Knowland may have leaked that The Last of Us 2 is a real game and in development at...
Knowland worked with Naughty Dog as
a lead character artist on Uncharted as well as working on «all things main and NPC characters» on The Last Of Us.
To cap it all off, The Last of Us»
lead character artist Michael Knowland just announced his departure from Naughty Dog via LinkedIn.
People Can Fly is looking for
a Lead Character Artist.
5 + years of experience in developing character models and textures as a Senior Character Artist or
Lead Character Artist
Ninja Theory — the makers of Heavenly Sword, Enslaved: Odyssey to the West and DmC — are looking for a talented and enthusiastic
Lead Character Artist to work on our exciting new projects.
Renaud Galand,
the lead character artist on Overwatch has posted some high - poly character artwork to ZBrushCentral.
Tencent Boston:
Lead Character Artist «Tencent Boston is seeking an experienced game animator to bust out awesome high quality animation for our upcoming AAA online title targeted to the Asian market, and eventually a worldwide audience.
Lead character artist Richard Diamant remarked that the trailer was rendered in real - time, using the game's engine.
A friend of mine was
the Lead Character Artist at Santa Monica Studios, and he knew several developers from here.
Rare
lead character artist Sam Chester talks through the conception, design, and implementation of the «infinite pirate generator» character creator in the studio's swashbuckle -»em - up Sea of Thieves.
He was part of the Environment Art team for MGS1 and moved on to be
the lead character artist for MGS2 — MGS4, directing and creating popular characters throughout the series.
Not exact matches
IGNPS2 was lucky enough to sit down with three of the
leading staff on Silent Hill and Silent Hill 2 today, to talk about what they've done and what they're going to do - sound director Akira Yamaoka, CG and
character artist Takayoshi Sato, and Team Silent producer Akihiro Imamura.
The
artist has previously shown off designs for other figures, like ones modeled after the
lead characters from the recent Disney animated feature Moana.
The filmmakers have assembled a stellar cast, including Felicity Jones, nominated for an Academy Award for her
leading role in The Theory of Everything; Diego Luna, who was featured in 2008's Oscar - winning Milk and 2013's Elysium; Ben Mendelsohn, recently nominated for an Emmy for his
leading role in Bloodline and co-starring in the upcoming Mississippi Grind; Donnie Yen, Hong Kong action star and martial
artist who starred in Ip Man and Blade II; Jiang Wen, who co-wrote, produced, directed and starred in the award - winning Let the Bullets Fly and Devils on the Doorstep; Forest Whitaker, recently featured in the critically - acclaimed Lee Daniels» The Butler and winner of an Academy Award for his
leading role in 2006's The Last King of Scotland; Mads Mikkelsen, who starred in The Hunt and was the memorable villain from 2006's Casino Royale; Alan Tudyk, who plays a performance - capture
character in Rogue One, stars in the soon - to - be-released Con Man series and Trumbo, which releases this November; and Riz Ahmed, who was recently featured in Nightcrawler and starred in the BAFTA - winning film Four Lions.
The soulful main theme, «Trouble Man», wields the idiosyncrasies of the legendary Motown
artist while echoing the emotional journey of Robert Hooks»
lead character Mr T. Advancing Gaye's outline of soundtracking for a new generation of film and music lovers, Lamar evidently foregrounds his own musical identity while adding nuance to Black Panther's
characters via the
lead single «All The Stars».
The goofy - fun - silly - awesome cocktail of Chinese black magic, wuxia, neon, and the World Class American Bullshit
Artist that is Kurt Russell's rig - drivin»
lead character, Jack Burton was quickly relegated to cult status.
Kenichiro Imaizumi (MGS4 / PW / R / V producer) Ayako Terashima (Kojima's PA) Aiko Sakamoto (MGS: PW
lead programmer) Daizoburo Nakamura (MGSV
lead programmer) Yuta Hoshino (MGSV FX engineer) Nozomu Takeuchi (MGSV art / programmer) Hideki Sasaki (MGS series art director /
character modeler) Yasuhiro Ikoma (MGS3 - V / ZOE2 / PT effects
artist) Ludvig Forssell (MGSV / PT music composition) Jorge Ken Hashimoto (Kojima's translator) Takaaki Ishikawa (MGSV graphics engineer) Fumito Miyauchi (MGSV Fox Engineer / UI programmer) Hiroyuki Nakayama (MGSV sound designer) Akira Inamura (MGSV
character artist) Kohei Ishiyama (MGSV effects programmer) Makoto Abe (MGSV UI programmer) Kazuya Adachi (MGSV Fox Engine tech director) Satoshi Matsuno (MGS3 - V level design /
artist) Satoshi Matsuno (MGS3 - V programming) Takayuki Uchida (MGS4 - V environment design /
artist) Hiroaki Arai (MGSV programmer /
lead tech
artist)
The problem with the situation is that more times than not it
leads to the type of film that Laurel Canyon is: ostentatious in structure, but in that way also a departure from the succinct
character observations that brought the young
artist the opportunity in the first place.
Though digital effects
artists are behind most of the robots in the film, actor Tudyk created about 80 percent of
lead character Sonny's performance by donning a motion capture suit on set.
Some teachers will act out select
characters in the story or participate alongside the students and try taking on the responsibilities of
leading students at moments directed by the teaching
artist.
IGNPS2 was lucky enough to sit down with three of the
leading staff on Silent Hill and Silent Hill 2 today, to talk about what they've done and what they're going to do - sound director Akira Yamaoka, CG and
character artist Takayoshi Sato, and Team Silent producer Akihiro Imamura.
Bluepoint Games is looking for a
LEAD 3D
CHARACTER ARTIST to join our team on a full - time basis.
-- Collaborate with fellow
Artists, Team
Leads, and our Engineering and Design departments to produce the highest quality
characters possible
Help us by
leading a team of talented
Character Artists and create unique assets for AAA titles.
Include «
Lead 3D
Character Artist» and your name in the subject line.
Yoshitaka Amano, whose work included such famous efforts as Gatchaman and Vampire Hunter D, did concept art,
character designs, monster designs, and more in his time as
lead artist on the Final Fantasy series.
Telltale usually recruits lots of talented voice - over
artists from their previous games such as Adam Harrington who voices Bigby Wolf and The Woodsman having already voiced LeChuck and Moose in Tales of Monkey Island, Matches in Back to the Future, Foreman Isaac Davner and Repairman Scruffman in Puzzle Agent 2, Andy St. John in The Walking Dead: Season 1 and Jerry and Leland in The Walking Dead: 400 Days as well as Melissa Hutchison who voices Toad Junior and Beauty with Melissa Hutchison's adaptable voice acting having already featured as many other
characters such as Stinky in the Sax and Max seasons; Trixie Trotter in Back to the Future; and most popular of all is the role of Clementine The Walking Dead: Seasons 1 and 2, amongst other videogames, alongside Dave Fennoy voices Bluebeard who perfectly voiced the
lead protagonist Lee Everett in The Walking Dead: Seasons 1 and 2 opposite Melissa Hutchison and has voiced Dr. Montrose in Law & Order: Legacies and many videogame and television
characters.
«When I'm describing a new
character to our
lead character concept
artist, constantly she will ask: «What if it was a girl?»
The Finnish developer's team includes former Rovio audio business development manager Konsta Klemetti (CEO), ex-Supercell
lead game
artist and
character designer Sami Timonen (creative director) and former Remedy VFX
artist Jussi Kemppainen (game director).
Yesterday Eurogamer reported that Bioware senior
character artist Furio Tedeschi posted a picture of the new armour for Mass Effect: Andromeda «s
lead character the Pathfinder.
Shadow of War has an excellent cast of voice - over
artists including Troy Baker returning as
lead character Talion having previously voiced numerous major
characters in Batman videogames and animations, Sam Drake in Uncharted 4 and The Lost Legacy, Joel in The Last of Us, Jack Mitchell in Call of Duty: Advanced Warfare and Delsin Rowe in Infamous: Second Son.
The end result of this competition is well - known — the joint effort of Hirokazu Yasuhara (
lead game designer), Naoto Ohshima (
character designer and
artist), and Yuji Naka (programmer) and about a dozen other people produced the classic game, Sonic the Hedgehog.
• Follow the level design pipeline from «pen & paper» game designs to implement spectacular
character based levels and ultra-fun gameplay mechanics • Work closely with level layout
artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels • Follow direction of
Lead Level Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on details
The «new monstrous visuals» by Misshof's
lead artist and animator Toby Dixon, will add an element of depth and
character to what will be over 10 levels of «fencing goodness».
The
artist has said of this new series that, as with a previous body of work in which he articulated a fascination with Futurism, he is «exploring new ways of interpreting a definitive and somewhat overlooked period in cultural history, developing works centred around the kinds of
characters who populate my practice, imagining who is the boy / man who would make this sort of space his own, what his home might look like... and what sort of psychosis would
lead to this?»
Meditation has as its foundation, as do his earlier signature Ink Pieces series, multitudes of
characters which are printed on the paper one by one using
lead type found by the
artist.
«Milwaukee has a wonderful overabundance of little spaces opening and closing, an always changing cast of
characters taking the reins,» says Atlanta Contemporary curator Daniel Fuller, citing
artist John Riepenhoff's enthusiasm for such projects as what
led directly to Fuller's own collaboration with Alessandra Hoshor ’s
Saint Phalle's daughter Laura was the
lead character in the film, appearing with Saint Phalle, Jean Tinguely, and other
artist friends; Peter Whitehead composed the music.
They include pictures of the
artist Marcel Broodthaers and his wife, London gallery owner Nigel Greenwood, curator and writer Lynda Morris (who played the
leading character in Lamelas's seminal work «Film Script (Manipulation of Meaning)» in 1972), and Kamala Di Tella from the Di Tella family, who initiated the Center for Visual Arts of the Instituto Di Tella in Buenos Aires, the foremost avant - garde cultural institution in Latin America during the 1960s.
Mutu collaborated with musical
artist Santigold to create the video's central
character, a flying cyborgian mothership whose voracious consumption
leads to its implosion.
Doyle and Hesse lived near Dusseldorf, where the influences of the city's two
leading installation
artists, Gunter Ucker and Joseph Beuys, seem to have had a formative effect on the
character of her stylistic transformation.
In this series of interviews with Center grantees, we offer a look inside the organizational and artistic practices of many of Philadelphia's
leading cultural institutions and practicing
artists, their distinct
characters, aspirations, and more.