Eurogamer reports that Fumito Ueda, the director and
lead designer behind Ico, Shadow of the Colossus and the highly anticipated The Last Guardian, has left the Sony - owned Team Ico studio.
Jon Shafer,
the lead designer behind Civilization V, has parted ways with Paradox Interactive after being with the company for six months.
Jon Shafer,
the lead designer behind Civilization V, has parted ways with Paradox Interactive over some creative differences according to a statement made by the company.
It is a mini-documentary that follows Farina Naimat Ali, a 23 - year - old emerging Pakistani designer, who is
the lead designer behind Victoria Road's ethical fashion label.
Born and raised in Mexico City, Alberto Villarreal, the creative lead and industrial design manager for Google's consumer hardware unit, was
the lead designer behind the exterior of the Pixel, Google's latest smartphone.
Initially hired to provide network support for Donkey Kong Country 3, he quickly found himself as one of
the lead designers behind Goldeneye 007.
Not exact matches
One of the world's top camera
designers discusses the strategy
behind the iconic Fujifilm X Series, a
leading digital camera brand.
Last year's ball, entitled «China: Through the Looking Glass,» even
led to some embarrassingly politically incorrect costumes when certain attendees — and the
designers behind their look — bungled their Asian references (Lady Gaga, Georgia May Jagger, we're looking at you).
The conscious consumer, who demands to know the story
behind a fashion product, could
lead the charge for transparent, ethical production, says
designer Bruno Pieters.
Behind the scenes at AD's photo shoot of fashion (and furniture)
designer Ralph Rucci's home collection for Holly Hunt Connect with Architectural Digest Online: Visit ArchDigest.com: Follow Architectural Digest on Facebook: Follow Architectural Digest on Google +: Follow Architectural Digest on Twitter: Follow Architectural Digest on Instagram: Follow Architectural Digest on Pinterest: ABOUT ARCHITECTURAL DIGEST The
leading international design authority, Architectural Digest features articles and videos of the best in architecture, style, culture, travel, and shopping.
Several weeks back I had the chance to go to London to preview some Atlas Reactor gameplay and meet two of the minds
behind it, Executive Producer Pete Ju and
Lead Designer William Cook.
The
behind - the - scenes creative team is
led by multiple Oscar - nominated director of photography Caleb Deschanel («The Right Stuff,» «The Natural»), production
designer Nelson Coates («Flight»), editor Frédéric Thoraval («Taken»), and costume
designer Marian Toy (HBO's «Ballers»).
Behind the scenes, the creative team was
led by director of photography Eduardo Serra, production
designer Stuart Craig, editor Mark Day, composer Alexandre Desplat, visual effects supervisor Tim Burke, and costume
designer Jany Temime.
The disc's primary making - of is «The Alien Agenda: A Filmmaker's Log» (34:19, HD), which includes a wealth of
behind - the - scenes footage and interviews with Sharlto Copley, Blomkamp, producer Peter Jackson, co-writer Terri Tatchell, Jason Cope, director of photography Trent Opaloch, Vanessa Haywood, Mandla Gaduka, David James, special effects supervisor Max Poolman,
lead set decorator Guy Potgieter, art director Mike Berg, art director Emelia Weavind, production
designer Philip Ivey, sound design & alien vocals Dave Whitehead, supervising sound editor Brent Burge, and film editor Julian Clarke.
The creative
behind - the - scenes team is
led by director of photography Andrew Lesnie, production
designer Dan Hennah, editor Jabez Olssen and composer Howard Shore.
Behind The Screens: Panels Master Classes Conversations MVFF38 hosted a total of six panels, which included such luminaries as Ed Arentz, Managing Director Music Box Films; Ira Deutchmann, Founder Fine Line Features; production
designer Judy Becker; director Valerie Weiss; Russ CollinsFounder / Director Art House Convergence; producer / writer Komal Minhas; and director Christopher Coppola as well as three master classes, including Bobby Roth: A Director Prepares, a Conversation with Catherine Hardwicke and The Heroine's Journey: Writing and Selling the Female - Driven Screenplay,
led by screenwriter Pamela Gray and story consultant Tom Schlesinger.
The
behind - the - scenes creative team was
led by Academy Award ® - nominated director of photography Tom Stern («Changeling»); Academy Award ® - nominated production
designer James J. Murakami, («Changeling»); Oscar ® - winning editor Joel Cox («Unforgiven») and editor Gary D. Roach; and costume
designer Deborah Hopper.
In addition to having three female
leads, the team
behind the screens consists largely of women, from cinematographer Paula Huidobro, to the assistant director, gaffer, production
designer, costume
designer, and DP.
The
behind - the - scenes creative team is
led by director of photography Tom Stern, production
designer James J. Murakami, editors Gary D. Roach and Joel Cox, and costume
designer Deborah Hopper.
Featuring
behind - the - scenes footage from the 2015 trade - only SEMA Show, and in - depth interviews with
leading car
designers, SEMA: BATTLE OF THE BUILDERS 2015 chronicles the best automotive
designers and builders in the world as they prepare to debut their newest creations for thousands of car super fans at the 2015 SEMA Show in Las Vegas.
As the game is being developed under Team Ninja without
lead rock star
designer Tomonobu Itagaki since he left Tecmo it's gone through a few changes — changes Itagaki was eager to check out as he stood
behind me as I played the game.
I mean, I'm from North Carolina, I make retarded little videos about videogames that showcase how strange I am, and yet here I am being escorted
behind the scenes about to get an exclusive look at Assassin's Creed II by the
lead level
designer.
Senior
designer Gareth Wilson (who recently secured a position as Sumo Digital's Lead Game Designer) has now spoken out on the reasoning behind the studio's closure - as well as how Activision treated them throughout the
designer Gareth Wilson (who recently secured a position as Sumo Digital's
Lead Game
Designer) has now spoken out on the reasoning behind the studio's closure - as well as how Activision treated them throughout the
Designer) has now spoken out on the reasoning
behind the studio's closure - as well as how Activision treated them throughout the process.
How could it not be when pictured up there is the producer of the game, Guido Henkel (look at that picture again and tell me you'd dare produce mediocre work), while the
lead designer is none other than my fellow Hokie, Chris Avellone, whom you may know as the guy
behind such gems as Fallout 2, Icewind Dale, KOTOR 2 and more.
The last time we heard from the team
behind Eternal Crusade, there were some vague plans of stuff to be done about a battle royale mode and ambiguities with the game's
lead designer.
Reynir Hardarson co-founded CCP in 1997 and was their Global Creative Director; Kjartan Pierre Emilsson built CCP's Shanghai studio and was the
Lead Game
Designer on the original team
behind EVE Online; and Thor Gunnarsson was most recently VP Business Development at CCP and previously a VP and General Manager at BAFTA award - winning mobile games studio Ideaworks3D.
Speaking with Paul Crocker,
Lead Narrative
Designer on Arkham City, at rAge, he stated that «You're trying to find out the mysteries
behind Arkham City,
behind what is going on, all while Batman is being put through an emotional rollercoaster.»
Featuring the design team
behind Tyranny (Brian Heins / Project Director, Matt MacLean /
Lead Narrative
Designer, Megan Starks / Narrative
Designer) as well as Josh Sawyer (Design Director, Obsidian Entertainment), learn how our
designers choose how to provideo agency to the player while telling interesting stories using the characters and plots we have created.
Team Fortress 2's
lead designer Robin Walker offered to answer our questions before the update went up, to help clarify the thinking
behind this - the first of three big surprises Valve have planned in the next twelve months.
A series of interviews with
leading creatives including Stanley Donwood, Irma Boom, Alec Soth, Dinos Chapman, Stefan Sagmeister and The Flaming Lips delve deeper into the creative processes
behind the featured projects and give an insight into these artists and
designers» practices.
Led by industrial
designer Robert Brunner, Ammunition is the design studio
behind award - winning consumer products for brands including Adobe, Beats by Dre, Square, Lyft, Obi Worldphone and Williams - Sonoma.