I'm Aaron Dintino,
the lead game designer at Rock Pocket Games.
Today, as
lead game designer at Nordcurrent, he fulfills that dream in a different way.
Simon Newstead, CEO and
lead game designer at Frenzoo, claims the most important moment of his career was when he decided to leave a steady job with a great company for the perils of entrepreneurship.
The team and I are now even more motivated, thanks to the funding, press and public reception to our game, to live up to the expectations of true JRPG fans everywhere» said William «Uwil» Winata,
lead game designer at SEMISOFT.
Interview: Tennis Masters Series PC & PS2 Exclusive A couple of weeks before the North American launch of Microids» Tennis Masters Series, Sports Gaming Network conducted an interview with, Mathieu Larivière,
Lead Game Designer at Microids Canada.
Edit: Yup, just did a quick bit of Googleing and its Neil Alphonso, who was one of
the lead game designers at Guerilla.
Not exact matches
The
leading toy maker is teaming up with Indiegogo in a contest aimed
at designers and inventors with ideas for new
games.
«We can create behavioural profiles for every player in the
game,» says Jeff Lin,
lead designer of social systems
at Riot Games, which manages LoL.
Time Browne, the
game's
lead multiplayer
game designer spoke
at Ubisoft's Annecy studio, «You have to take into consideration that it took a very big dedicated team in Singapore about two - and - a-half years to do it for the solo [play].
In a video interview posted over
at the Sega blog,
lead designer of The Cave, J.P. LeBreton, explains that devising the
game's puzzles presented a unique kind of challenge.
David Chandross currently teaches
at Ryerson University and is the
lead game designer / researcher at Game and Tr
game designer / researcher
at Game and Tr
Game and Train.
She is the
lead designer of the Knowledge Guru
game engine, a
game engine product that started being developed in 2009 and was launched in the market
at the end of 2012.
On November 14, 2016, the National STEM Video
Game Challenge celebrated its fifth year with an awards ceremony and reception in Washington, DC at National Geographic for all 24 student winners and their families, as well as leading educators, game designers, and policy makers from across the coun
Game Challenge celebrated its fifth year with an awards ceremony and reception in Washington, DC
at National Geographic for all 24 student winners and their families, as well as
leading educators,
game designers, and policy makers from across the coun
game designers, and policy makers from across the country.
During his time as
lead designer at Side - Kick, Elad designed
games for major publishers, including DeNA, Disney and Rovio.
At Gamescom 2012 we caught up with
lead game designer Steve Masters to get some perspective on how AC3 came into being, and what will differentiate the adventures of Connor Kenway from those of Altair and Ezio before him.
He later ended up as an artist on Sabrina the Teenage Witch: A Twitch in Time by Asylum Entertainment, followed by his first job as a
lead designer on a canceled prehistoric action - adventure
game at Lionhead studios.
We continue to support Kinect, and we'll keep making Kinect
games for as long as enough people keep buying them,» states Aki Kanerva, Founder and
Lead Designer at Virtual Air Guitar Company.
But for those who are still unconvinced, I spoke with
Lead Narrative
Designer Paul Crocker of developer Rocksteady
at E3 about the newest Batman
game, including Play as the Joker exclusive to PLAYSTATION 3.
Destiny is a
game that holds a great amount of hype around it and while the initial reveal of it
at E3 ’13
led us to believe that we are in for a
game that is going to exemplary, some leaked Alpha Gameplay videos which leaked from an Ubisoft employee (Ryan Butler, Graphics
Designer) have made their way onto the internet due to his excitement of streaming the
game on his PS4, sadly the
game has yet to show any unique feature that we haven't already seen in a Borderlands
game, but
at least Borderlands is a
game that offers comedic story progression through hilarious storytelling, but Destiny is too straightforward and doesn't really offer anything that we haven't seen already.
I was the
Lead Game Designer of Return of Aetheria: War or Realms, the sequel to the ARG presented
at Gen Con 2013 and developed by students from The School of Informatics and Computing
at IUPUI.
It is based in Kyoto
at the Nintendo headquarters and is
led by the world famous
game designer Shigeru Miyamoto.
We've been invited last month
at the preview of Hearthstone's Witchwood single player content, Monster Hunt, where we sat down and talked about what's new in the
game's meta and what's to come for Blizzard's card
game, with none other than Mike Donais, Hearthstone
lead designer.
games ™ chats to
lead systems
designer at Blizzard Greg «Ghostcrawler» Street to discuss the future of World Of Warcraft.
Rob Nicholls (
lead game designer), Eric Nofsinger (chief creative officer) and Matt Corso (studio creative director) hopped onto a speaker phone and happily answered every question I could throw
at them.
Alex Hutchinson, Creative Director of Far Cry 4, and Michael Hampden,
Lead Game Designer for Assassin's Creed Rogue, will both be in attendance and showcasing new sections from their respective titles
at the Ubisoft Theatre on the booth.
Nathan was a great
lead designer, I learned so much from him in my time
at Destineer / Atomic
games.
At Nordic Game Conference, Armin Ibrisagic, game designer and PR manager at Coffee Stain Studios, shared how fans led the way in an unorthodox PR campaig
At Nordic
Game Conference, Armin Ibrisagic, game designer and PR manager at Coffee Stain Studios, shared how fans led the way in an unorthodox PR campa
Game Conference, Armin Ibrisagic,
game designer and PR manager at Coffee Stain Studios, shared how fans led the way in an unorthodox PR campa
game designer and PR manager
at Coffee Stain Studios, shared how fans led the way in an unorthodox PR campaig
at Coffee Stain Studios, shared how fans
led the way in an unorthodox PR campaign.
Cotey Cerasale (
lead designer), Bradley Rienstra (
lead programmer) and John Lebron (level design) are the men
at the wheel of this little indie outfit and are hoping to show of their new
game El Chicle
at PAX East this weekend to as many of you as possible.
How could it not be when pictured up there is the producer of the
game, Guido Henkel (look
at that picture again and tell me you'd dare produce mediocre work), while the
lead designer is none other than my fellow Hokie, Chris Avellone, whom you may know as the guy behind such gems as Fallout 2, Icewind Dale, KOTOR 2 and more.
and «multiple dedicated incubation teams that are being
led by some of our most experienced
game designers at Blizzard.»
EVE is losing
Lead Game Designer CCP Scarpia, Senior
Game Designer CCP Ytterbium, and Technical
Designer CCP FoxFour — the first two
at the end of March; the last in June.
Up
at the PlatinumGames official blog, there's a post from the
lead background
designer of Vanquish, talking about the influence of Gundam's space colonies on their
game's visual design.
Last weekend
at PAX Australia we were fortunate enough to spend some time talking to Mark Hampden who is the
lead game designer for the upcoming Assassin's Creed Rogue.
In his role
at POWWOW he has developed skills as a
game designer,
game animator and project
lead, working on many award winning
games and apps, the most notable being ShipAntics: The Legend of The Kiki Beast.
A few of you may know me as a familiar face in the world of fighting
games, but I'm writing today to say that I've joined Sony as the
lead game designer for the external group
at the Sony's Santa Monica Studio.
The news comes via GameWatcher, who spoke with
lead writer Andy Hall and
game designer Mark Sinclair
at E3 last week.
Steve Copeland: Resonator Co-Founder,
Game Director, Programming, has been a Software Engineer, Senior Designer, and Lead Designer at Electronic Arts, Bioware, Westwood Studios, and Petroglyph on game franchises like Command & Conquer, Star Wars, and Lord of the Ri
Game Director, Programming, has been a Software Engineer, Senior
Designer, and
Lead Designer at Electronic Arts, Bioware, Westwood Studios, and Petroglyph on
game franchises like Command & Conquer, Star Wars, and Lord of the Ri
game franchises like Command & Conquer, Star Wars, and Lord of the Rings.
Reynir Hardarson co-founded CCP in 1997 and was their Global Creative Director; Kjartan Pierre Emilsson built CCP's Shanghai studio and was the
Lead Game Designer on the original team behind EVE Online; and Thor Gunnarsson was most recently VP Business Development
at CCP and previously a VP and General Manager
at BAFTA award - winning mobile
games studio Ideaworks3D.
Misha Favorov has worked on many
games projects prior to becoming the
Lead Programmer and
Designer at Sumergame.com
The hands of famed
game designer Peter Molyneux are all over the design, from the handful of expressions that are the only way for your character to interact with townspeople - which includes farting
at them - to the blank - slate
lead character that seems to alter the world around him.
The firing, lawsuits, and resulting controversy over
at their competitor studio Activision has systematically landed them two
lead designers from one of the most profitable
game developers in the business, and their new exclusive studio Respawn Entertainment.
At the same time we had developer interviews with
Lead Producer, Yasuyuki Oda and
Game Designer, Kaito Soranaka about some information about the g
Game Designer, Kaito Soranaka about some information about the
gamegame.
He picked that case to illustrate that even as the
Lead Game Designer,
at a large company there are often business people higher in the chain deciding what can get made
at a profit, and your task is to make the best version of that you can.
Lead Designer Ed Beach and
Lead Producer Dennis Shirk, along with Art Director Brian Busatti, collectively have over 30 years of experience
at Firaxis Games and have been crucial in helping Civilization V achieve its current standing as the most - played strategy
game on Steam.
That's according to the
game's
lead designer Dinga Bakaba, who I sat down with alongside
lead level
designer Christophe Carrier
at Gamescom.
Serkan Hasan the
lead designer for The Crew said «For The Crew, we've reaped the benefits of a long term beta program, designed specifically to push our infrastructure as far as possible in real world situations, with thousands of players from all over the world playing the
game at the same time.»
«We think that Steam Workshop support for Survival of the Fittest is a significant addition — it's pretty much the most - requested feature for the
game at the present time,» said Jeremy Stieglitz,
lead designer, programmer, and co-founder, Studio Wildcard.
I was lucky to work with a couple of very interesting start ups and, nowadays, am based in Dublin and Belfast working as the
Lead Illustrator /
Designer for The Creativity Hub, creators of Rory's Story Cubes and two new
games which will be released
at Essen Spieltage this year.
The inspiration of the
game came from a multitude of sources, such as Mistborn and
games based off magnetism, according to Jonathan Humphries,
Lead Designer at Tripleslash Studios.
Matific approached Amir while he was a
lead game designer and creative team manager
at TabTale.