Sentences with phrase «lead game designer at»

I'm Aaron Dintino, the lead game designer at Rock Pocket Games.
Today, as lead game designer at Nordcurrent, he fulfills that dream in a different way.
Simon Newstead, CEO and lead game designer at Frenzoo, claims the most important moment of his career was when he decided to leave a steady job with a great company for the perils of entrepreneurship.
The team and I are now even more motivated, thanks to the funding, press and public reception to our game, to live up to the expectations of true JRPG fans everywhere» said William «Uwil» Winata, lead game designer at SEMISOFT.
Interview: Tennis Masters Series PC & PS2 Exclusive A couple of weeks before the North American launch of Microids» Tennis Masters Series, Sports Gaming Network conducted an interview with, Mathieu Larivière, Lead Game Designer at Microids Canada.
Edit: Yup, just did a quick bit of Googleing and its Neil Alphonso, who was one of the lead game designers at Guerilla.

Not exact matches

The leading toy maker is teaming up with Indiegogo in a contest aimed at designers and inventors with ideas for new games.
«We can create behavioural profiles for every player in the game,» says Jeff Lin, lead designer of social systems at Riot Games, which manages LoL.
Time Browne, the game's lead multiplayer game designer spoke at Ubisoft's Annecy studio, «You have to take into consideration that it took a very big dedicated team in Singapore about two - and - a-half years to do it for the solo [play].
In a video interview posted over at the Sega blog, lead designer of The Cave, J.P. LeBreton, explains that devising the game's puzzles presented a unique kind of challenge.
David Chandross currently teaches at Ryerson University and is the lead game designer / researcher at Game and Trgame designer / researcher at Game and TrGame and Train.
She is the lead designer of the Knowledge Guru game engine, a game engine product that started being developed in 2009 and was launched in the market at the end of 2012.
On November 14, 2016, the National STEM Video Game Challenge celebrated its fifth year with an awards ceremony and reception in Washington, DC at National Geographic for all 24 student winners and their families, as well as leading educators, game designers, and policy makers from across the counGame Challenge celebrated its fifth year with an awards ceremony and reception in Washington, DC at National Geographic for all 24 student winners and their families, as well as leading educators, game designers, and policy makers from across the coungame designers, and policy makers from across the country.
During his time as lead designer at Side - Kick, Elad designed games for major publishers, including DeNA, Disney and Rovio.
At Gamescom 2012 we caught up with lead game designer Steve Masters to get some perspective on how AC3 came into being, and what will differentiate the adventures of Connor Kenway from those of Altair and Ezio before him.
He later ended up as an artist on Sabrina the Teenage Witch: A Twitch in Time by Asylum Entertainment, followed by his first job as a lead designer on a canceled prehistoric action - adventure game at Lionhead studios.
We continue to support Kinect, and we'll keep making Kinect games for as long as enough people keep buying them,» states Aki Kanerva, Founder and Lead Designer at Virtual Air Guitar Company.
But for those who are still unconvinced, I spoke with Lead Narrative Designer Paul Crocker of developer Rocksteady at E3 about the newest Batman game, including Play as the Joker exclusive to PLAYSTATION 3.
Destiny is a game that holds a great amount of hype around it and while the initial reveal of it at E3 ’13 led us to believe that we are in for a game that is going to exemplary, some leaked Alpha Gameplay videos which leaked from an Ubisoft employee (Ryan Butler, Graphics Designer) have made their way onto the internet due to his excitement of streaming the game on his PS4, sadly the game has yet to show any unique feature that we haven't already seen in a Borderlands game, but at least Borderlands is a game that offers comedic story progression through hilarious storytelling, but Destiny is too straightforward and doesn't really offer anything that we haven't seen already.
I was the Lead Game Designer of Return of Aetheria: War or Realms, the sequel to the ARG presented at Gen Con 2013 and developed by students from The School of Informatics and Computing at IUPUI.
It is based in Kyoto at the Nintendo headquarters and is led by the world famous game designer Shigeru Miyamoto.
We've been invited last month at the preview of Hearthstone's Witchwood single player content, Monster Hunt, where we sat down and talked about what's new in the game's meta and what's to come for Blizzard's card game, with none other than Mike Donais, Hearthstone lead designer.
games ™ chats to lead systems designer at Blizzard Greg «Ghostcrawler» Street to discuss the future of World Of Warcraft.
Rob Nicholls (lead game designer), Eric Nofsinger (chief creative officer) and Matt Corso (studio creative director) hopped onto a speaker phone and happily answered every question I could throw at them.
Alex Hutchinson, Creative Director of Far Cry 4, and Michael Hampden, Lead Game Designer for Assassin's Creed Rogue, will both be in attendance and showcasing new sections from their respective titles at the Ubisoft Theatre on the booth.
Nathan was a great lead designer, I learned so much from him in my time at Destineer / Atomic games.
At Nordic Game Conference, Armin Ibrisagic, game designer and PR manager at Coffee Stain Studios, shared how fans led the way in an unorthodox PR campaigAt Nordic Game Conference, Armin Ibrisagic, game designer and PR manager at Coffee Stain Studios, shared how fans led the way in an unorthodox PR campaGame Conference, Armin Ibrisagic, game designer and PR manager at Coffee Stain Studios, shared how fans led the way in an unorthodox PR campagame designer and PR manager at Coffee Stain Studios, shared how fans led the way in an unorthodox PR campaigat Coffee Stain Studios, shared how fans led the way in an unorthodox PR campaign.
Cotey Cerasale (lead designer), Bradley Rienstra (lead programmer) and John Lebron (level design) are the men at the wheel of this little indie outfit and are hoping to show of their new game El Chicle at PAX East this weekend to as many of you as possible.
How could it not be when pictured up there is the producer of the game, Guido Henkel (look at that picture again and tell me you'd dare produce mediocre work), while the lead designer is none other than my fellow Hokie, Chris Avellone, whom you may know as the guy behind such gems as Fallout 2, Icewind Dale, KOTOR 2 and more.
and «multiple dedicated incubation teams that are being led by some of our most experienced game designers at Blizzard.»
EVE is losing Lead Game Designer CCP Scarpia, Senior Game Designer CCP Ytterbium, and Technical Designer CCP FoxFour — the first two at the end of March; the last in June.
Up at the PlatinumGames official blog, there's a post from the lead background designer of Vanquish, talking about the influence of Gundam's space colonies on their game's visual design.
Last weekend at PAX Australia we were fortunate enough to spend some time talking to Mark Hampden who is the lead game designer for the upcoming Assassin's Creed Rogue.
In his role at POWWOW he has developed skills as a game designer, game animator and project lead, working on many award winning games and apps, the most notable being ShipAntics: The Legend of The Kiki Beast.
A few of you may know me as a familiar face in the world of fighting games, but I'm writing today to say that I've joined Sony as the lead game designer for the external group at the Sony's Santa Monica Studio.
The news comes via GameWatcher, who spoke with lead writer Andy Hall and game designer Mark Sinclair at E3 last week.
Steve Copeland: Resonator Co-Founder, Game Director, Programming, has been a Software Engineer, Senior Designer, and Lead Designer at Electronic Arts, Bioware, Westwood Studios, and Petroglyph on game franchises like Command & Conquer, Star Wars, and Lord of the RiGame Director, Programming, has been a Software Engineer, Senior Designer, and Lead Designer at Electronic Arts, Bioware, Westwood Studios, and Petroglyph on game franchises like Command & Conquer, Star Wars, and Lord of the Rigame franchises like Command & Conquer, Star Wars, and Lord of the Rings.
Reynir Hardarson co-founded CCP in 1997 and was their Global Creative Director; Kjartan Pierre Emilsson built CCP's Shanghai studio and was the Lead Game Designer on the original team behind EVE Online; and Thor Gunnarsson was most recently VP Business Development at CCP and previously a VP and General Manager at BAFTA award - winning mobile games studio Ideaworks3D.
Misha Favorov has worked on many games projects prior to becoming the Lead Programmer and Designer at Sumergame.com
The hands of famed game designer Peter Molyneux are all over the design, from the handful of expressions that are the only way for your character to interact with townspeople - which includes farting at them - to the blank - slate lead character that seems to alter the world around him.
The firing, lawsuits, and resulting controversy over at their competitor studio Activision has systematically landed them two lead designers from one of the most profitable game developers in the business, and their new exclusive studio Respawn Entertainment.
At the same time we had developer interviews with Lead Producer, Yasuyuki Oda and Game Designer, Kaito Soranaka about some information about the gGame Designer, Kaito Soranaka about some information about the gamegame.
He picked that case to illustrate that even as the Lead Game Designer, at a large company there are often business people higher in the chain deciding what can get made at a profit, and your task is to make the best version of that you can.
Lead Designer Ed Beach and Lead Producer Dennis Shirk, along with Art Director Brian Busatti, collectively have over 30 years of experience at Firaxis Games and have been crucial in helping Civilization V achieve its current standing as the most - played strategy game on Steam.
That's according to the game's lead designer Dinga Bakaba, who I sat down with alongside lead level designer Christophe Carrier at Gamescom.
Serkan Hasan the lead designer for The Crew said «For The Crew, we've reaped the benefits of a long term beta program, designed specifically to push our infrastructure as far as possible in real world situations, with thousands of players from all over the world playing the game at the same time.»
«We think that Steam Workshop support for Survival of the Fittest is a significant addition — it's pretty much the most - requested feature for the game at the present time,» said Jeremy Stieglitz, lead designer, programmer, and co-founder, Studio Wildcard.
I was lucky to work with a couple of very interesting start ups and, nowadays, am based in Dublin and Belfast working as the Lead Illustrator / Designer for The Creativity Hub, creators of Rory's Story Cubes and two new games which will be released at Essen Spieltage this year.
The inspiration of the game came from a multitude of sources, such as Mistborn and games based off magnetism, according to Jonathan Humphries, Lead Designer at Tripleslash Studios.
Matific approached Amir while he was a lead game designer and creative team manager at TabTale.
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